Generally favorable reviews - based on 24 Critics What's this?

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Generally favorable reviews- based on 210 Ratings

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  • Summary: The time of Diplomacy is now over. The length of the war and differing opinions on what should be done to bring the war to an end has led to a splintering of the groups involved. The controlling powers-that-be have exhausted arsenals and seem to have spent all efforts of diplomacy. Trapped in a stalemate, sub-factions have rebelled and split off from the main alignments. Rebellion is upon us. Expand
Score distribution:
  1. Positive: 20 out of 24
  2. Negative: 0 out of 24
  1. Jun 12, 2012
    Rebellion is nearly as revolutionary with its new subfactions, and it's easily as revolutionary with its new victory conditions.
  2. Jul 3, 2012
    This is a decent expansion to the best 4X-RTS-in-space out there. A real treat for newcomers to the game, veterans might find the $40 price tag a little steep for an expansion that is more evolutionary than revolutionary.
  3. Jul 9, 2012
    The best part of Rebellion or any RT4X title is the replay value. This title can be played again and again as all your decisions ultimately effect the long-term gameplay.
  4. Jun 12, 2012
    A wonderful last hurrah though, as expansions go. With the new ships and tech, the internal divisions along with everything else, there's hundreds more hours of fun to eek out of this game.
  5. Jul 9, 2012
    Sins of a Solar Empire may be showing signs of age, but it continues to stand out as one of the best tactical space combat sims around. While it doesn't shake up the status quo much, Rebellion isn't lacking in polish or extra content.
  6. Aug 6, 2012
    Sins of a Solar Empire: Rebellion is a game I really wish I was more skilled at. I appreciate all the various aspects of gameplay and the depth that the combination of those aspects provides. Still, as my fellow critic Kristin Taylor might say, I was far too enamored with the construction of my newfangled Titan to react quickly enough to the raiders destroying my infrastructure. While it's a long, long way from being up my alley, it at least makes for a good spectator sport.
  7. Jul 21, 2012
    But don't let all this talk of management fool you, there's a real thrill to Rebellions real time battles, especially when you zoom in to watch the often impressive visual cacophony of lasers as droves of spaceships broad side each other or master the intricacies of its RTS rock, paper, scissors mechanics – and can use them to whip other players right back to their home worlds and bombard them.

See all 24 Critic Reviews

Score distribution:
  1. Positive: 49 out of 68
  2. Negative: 13 out of 68
  1. Jul 15, 2013
    and 1 more thing to say is that u could but it with the price 13.59$ (-66% account)

    those players keep talking about too expensive is
    ridiculous. Hope them will buy games wiser next time Expand
  2. Aug 9, 2012
    This game offers a lot more tactical depth then what you'd expect from from a real-time version of popular turn-based 4X games. With an enormous tech tree, a flexible - well designed diplomatic system and 6 factions (3x2) that play very differently this game offers more than enough content to keep you occupied for months (given the sky-high replay value and dozen hour-long matches)
    While reading the negative reviews i came to realize that they mostly cover the following:
    -the "expansion" hasn't got enough new content (with which I highly disagree, besides, it's a standalone title)
    -Master of orion and Gal Civ are better (to people who say this: real-time strategies are obviously not your thing, no matter how much content they pack)

    The game is as good as flawless when you look at it at a standalone viewpoint.
  3. Jun 20, 2012
    I'm an old school gamer. I started with an Atari 2600 for Christmas in 1977 and I've been hooked ever sense. I fell in love with video games so much I make games for a living.

    With that said, I am very critical of new games and I love this one. I am a big fan of the Home World series and have been looking for something like it for years. I have never played any of the previous releases so I can't make any comment on whats different with Rebellion. The artwork is very good and the game-play is excellent. I love the old-time slow paced RTS feel. My first round in single player lasted until daylight (I lost). As soon as Friday night gets here, I'll wait for the wife and kids to go to bed and I;lll sneak back down stairs for another all-nighter. (I'm going win this time dang-it)
  4. Jun 12, 2012
    Having garnered experience from the making of original Sins and its two minor expansions, Ironclad doesn't disappoint with this stand-alone expansion. And on that note, a word of warning: don't be fooled by the "expansion" label, for Rebellion is a bigger and better game than the three previous games in the series combined. With each of the original three unique civilizations (Vasari, Advent, TEC) divided into two rebelling factions, Rebellion provides more opportunities to hone and practice your tactical genius by using over a dozen different approaches and strategies with any of the six factions. Whether you want to become the greatest civilization through trade and diplomacy, cultural expansion, utter annihilation, mass colonization, concrete fortification or any other variety of tactics, this game promises you replay value by providing a degree of action, strategy and customization no other game offers. Days of playing time will accumulate as you choose a faction, earn resources, construct buildings, upgrade planets, research technology, build ships, colonize planets, forge alliances, conquer enemies and do whatever else it takes to dominate the star(s). Even those not privy to the RTS genre will find something to enjoy in this sci-fi deluxe--such as leveling up capital ships and the newly-added mighty titan, micromanaging a galactic economy or controlling dozens of ships in real-time combat. Expand
  5. Sep 6, 2013
    All in all, a very nice expansion to the original Sins. I would have liked to have seen some 3D graphic and GUI enhancements, but hey, the extra content is enough to make this game well worth it, and I've already spent hours engrossed in the new features, especially when you get the new Forbidden Worlds DLC. Recommending this to anyone looking for an upgrade to the original Sins. Expand
  6. Jun 13, 2012
    There was two things that Sins needed most: multicore support and a 64 bit version. Rebellion adds neither. So if you like huge maps and mods, you'll still encounter slowdowns at some point. Getting that out of the way, what they did add is new toys that are pretty fun to play with. Doing things like eating planets for resources, building a ship that's just a giant gun, and attacking people by flying Starbases at them are pretty awesome. They're also pretty imbalanced. So all in all this is kind of a mixed bag. If you liked Sins before and you're okay with balance issues being present in this version (hopefully to be patched later), then you'll enjoy Rebellion. Expand
  7. Dec 12, 2013
    The release of Rebellion was a giant middle finger to all existing fans of the original game, like myself. Rebellion essentially adds a few new ships to the game and a couple of minor tweaks. It would be a GREAT $10 expansion. The problem is, Stardock released Rebellion as a PURELY stand-alone game for $40 that is 90%+ the same as the original SOASE and it's expansions. They could have easily made this another expansion like the others but they made it a $40 stand-alone as a PURE CASH GRAB. They should have at least allowed existing SOASE owners to tack it on as a normal expansion for half the price instead of paying a full $40 for a game that is more than 90% the same as what I have. Expand

See all 68 User Reviews