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Description: A lone tetrahedron must battle an endless onslaught of cubes, spirals, corkscrews and other procedurally-generated abstract shapes as it descends through glowing cylindrical level portals and collects cross-shaped multipliers - all in sixty seconds. By creating chains of destruction the tetrahedron earns the CHAIN MULTIPLIER, causing cascading damage as exploding enemies in turn blow up more enemies!

Overview

Platforms:
  • PC
Initial Release Date: Jan 31, 2012
Developer:
  • Jamie Fristrom
Publisher: Jamie Fristrom