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Metascore
63

Mixed or average reviews - based on 13 Critics What's this?

User Score
8.4

Generally favorable reviews- based on 26 Ratings

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  • Summary: Space Hack is a sci-fi Action/RPG title with Diablo-inspired gameplay mechanics, presented in real-time 3D graphics. The story puts gamers on a colony transport ship that suddenly gets trapped inside a Black Nebula, but thatâ??s only their first problem. While trapped, they get boarded by aliens that take over the ship and begin to kill and eat the colonists. Playing the role of a tough, gristled ex-military man, gamers will struggle to reach an emergency transport module at the far end of the ship to free the remaining colonists, hacking and slashing their way through hordes of alien creatures along the way. [Meridian4] Expand
Score distribution:
  1. Positive: 2 out of 13
  2. Negative: 0 out of 13
  1. The old-school gameplay aesthetics combined with the rich visual style make for a winning combination in my book and despite the minor issues, the game is ridiculously addictive.
  2. Space Hack brings the hack-and-slash genre back to its roots. There is never a dull moment as the character hacks, slashes, and shoots his way through alien hordes while trying to save the colonists living on the ship.
  3. A good first effort from Rebelmind Games that is worth every cent of the twenty bucks it will cost you - but not much more.
  4. If anything, it has to be respected for being a filtered and extremely direct version of the Diablo-in-space formula. It may not be great or awe-inspiring, but when you need to hit things for pleasure, there it is.
  5. A game that, wile not cutting-edge, is simply fun to play... A great game for the money. [Feb 2006, p.86]
  6. A game that solidly hits its clone-ish objectives but seldom elevates itself to anything more than a fun-and-frantic, click-y time killer. [Feb 2006, p.65]
  7. Like a bad sci-fi version of "Diablo" or "Diablo 2" set in outer space. Unless you’re dying to spend hours on a Diablo throwback, it’s likely that you will think of Space Hack as just another hack and slash RPG arriving on the shelves a few years too late.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 11 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 1 out of 12
  1. PeterWhite
    Mar 2, 2008
    10
    I was reading the comment about the guy who wrote a 2 for this game and I couldn't help it but to laugh! In his own words, he said this game was like Diablo, but in his review, he said it's nothing like Diablo, in terms of how he tried to compared the two games.

    Any ways, i gave this game a 10 because it is different from Diablo. Yes, all Hack n Slash game nowadays uses Diablo style, but this game give you a spacey feeling when you are playing. The graphic is good the sound is decent, the game play, probably more than 100+ hours if you play it to the end.

    You just have to try it yourself. Dont let people scare you off a decent game because you see a 2 in his review. Maybe that guy don't like Alien shooting games. I love them :) Just like StarCraft.
    Expand
  2. JanisS.
    Nov 30, 2005
    10
    This is the best game, dollar for donuts. Fantastic game play. New idea on an old theme. Can't wait for Space Hack II.
  3. DanielL.
    Dec 24, 2005
    10
    This is the best game for me in 2005. I enjoy all the game play, the idea of the space ship, the weapons, the soundtrack is perfect, the killing, it's crazy to only pay $20! Expand
  4. DannyJ.
    Nov 25, 2005
    9
    Fun! Real fun!! This game is pure fun!!
  5. AlanJ.
    Dec 8, 2005
    9
    I am really enjoying the gameplay of Hack. Great effects loads of weapons very much what I expected.
  6. PhilM.
    Dec 2, 2005
    9
    Diablo in Space to the extreme! Lots of levels, cool worlds, great soundtrack.
  7. SamW.
    Jul 10, 2007
    2
    This is definitely Diablo in space. That is, Diablo 1 pre-alpha. There is no RPG elements beyond choosing which points to spend amongst 4 stats. 1 of which only affects health/stamina pools. That leaves only strength for melee, dexterity for ranged weapons such as bows/slingshots, and intelligence to use ranged energy weapons. A staggering 3 classes, two of which are nearly identical for play. Not much replay value. The levels are not randomly generated. The monsters do not respawn (which limits the total amount of loot/money that can be acquired), and energy used for guns is also the players currency. All of which equals, again, to very limited replay value. Weapons are either melee or ranged. And all ranged weapons in the game shoot a different ball of (insert random color here). There is no AOE (area of effect) fireballs, chain lightning, fire wall, or anything intuitive that allow creative gameplay. Everything that shoots, will do so in a straight line that hits only one target at a time. Melee weapons are pretty much the same thing but with negligible range. They only difference in loot is x-y damage range and duration (which does not last long). Biochips are wearable equipment that gives access to minor spells like town portal, identify, to other things like teleport and flash. It adds a minor change to the banal hacking and slashing but can only be used sparringly due to the high cost of recharging. Interface is very poor. You cannot rebind any keys. Given that there is very little gameplay this becomes less of a problem. But it would be nice to have the option of switching weapons with a key rather than opening the inventory and dragging the item on your character. In addition, you have to manually click on anything you want to attack. Sometimes repeatedly, as you get stunned your character will stand there until you click again. There is no holding down the left/right mouse button and your character will continue to attack despite getting stunned/etc. This game demands a great deal from your wrist. This game is challenging due to the finite resources available to the player. There is a level of scrounging that adds to the atmosphere that I believe is intentional. But I am still highly suspicious of the glowing praise this game has received. So much so, that I was compelled to write a review that fit the game more accurately, in my humble opinion. There is nothing new to the genre here, the music is droning and befitting a generic title such as this, and the gameplay is lacking. Again, the replay value (if you can make it through once), is negligible. For a budget title, there are plenty others at the same price (Fate, Titan Quest) in the bargain bin that can do this type of game much better. Definitely, not worth the price and time spent. Expand

See all 12 User Reviews