User Score
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No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 2 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 1 out of 3

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  1. Sep 16, 2011
    7
    Good presentation, decent voice acting and fluent controls definitely make up for the poor balancing (In favour of the player) and the highly linear missions. This game is reminiscent of G-Police (1997) because you are flying a mixture between a space craft and a VTOL jet-fighter. That and you're stuck in a box. You can go everywhere you want within the box' dimensions but if you go out of bounds, the game bumps you back in. You can select what you'd like to see upgraded before you start a new mission and then receive the upgrade afterwards (Sometimes during) the next mission but it doesn't always seem clear as to what the benefits are of the part you're upgrading or what you might be unlocking next. It also seems very random, sometimes not awarding you upgrades you'd like to see because they are handed out during later missions. The game deceives you in believing that you start out with a shield but you don't. You have to research it first by upgrading your hull. And that 'energy' counter is not your 'energy' it's your hull strength. None of this is explained in the extremely short (But creative) tutorial. I immediately started this game out on Hard and I didn't regret doing so for quite a while. The game is ridiculously easy until you hit mission 15 where the difficulty just spikes to unprecedented hights and afterwards drops to a more casual level once more. Don't expect any help from your AI wing men, they're mostly being useless and only there for the entertainment value because voice acting is quite good, you see. The storyline is worth following as well and although It does seem to come apart near the end, as if though they were in a rush to wrap things up and this leads to disjointed mission briefings and conversation between NPCs. If you enjoy flying through space, dogfights and blowing stuff up without a pause, this game is for you. Collapse
Metascore

Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 5 out of 12
  2. Negative: 0 out of 12
  1. The game is fun, but it lacks the true depth needed for extended replay value.
  2. In a genre as close to utter desolation as the space combat sim, even a plucky little space shooter with more heart than technical prowess like Space Interceptor can prove to be a breath of fresh air.
  3. 78
    It's so straightforward that even casual gamers will be able to jump right in and start playing, but entertaining enough to give veteran players a simple joyride.