Space Pirates and Zombies Image
Metascore

Mixed or average reviews - based on 12 Critics What's this?

User Score

Generally favorable reviews- based on 103 Ratings

  • Summary: Space Pirates and Zombies takes place far enough in the future that Earth has become a toxic backwater planet, so potentially not that far in the future. The galaxy has been colonized by humans, and the only means to travel to new star systems is through highly restricted and well defended warp gates. It is well known that systems closer to the galactic core become richer and richer as well as more scientifically advanced. This has led to theories of a secret system with a cache of treasure or knowledge at the galactic core feeding this growth. As a pirate, you must assemble a fleet and discover what treasure awaits you there. [Minmax Games] Expand
Score distribution:
  1. Positive: 6 out of 12
  2. Negative: 0 out of 12
  1. Sep 1, 2011
    100
    But suffice to say Space Pirates and Zombies isn't just a grand open-world space action RPG in the tradition of Star Control. It's also a rare expression of zombies that belongs alongside Dead Rising and Atom Zombie Smasher.
  2. 80
    If you're into strategi, roleplaying, action and science fiction, Space Pirates and Zombies offers a delightful mix that, once you've grown aquinted to it, offers an insane amount of playtime and catchy entertainment.
  3. 70
    Pirates and zombies. Two popular themes for both filmmakers and game developers make together a strikingly entertaining space shooter. Only if devs had worked harder on A.I. and difficulty balancing. [Issue#208]
  4. Oct 3, 2011
    70
    Admirable, but maybe not lovable. Requires stubborn determination on the part of the player. Then it's rewarding. [Nov 2011, p.50]

See all 12 Critic Reviews

Score distribution:
  1. Positive: 32 out of 47
  2. Negative: 2 out of 47
  1. 9
    My only grip about this game would the way your fleet is setup, That being said i picked this game up thinking it would burn a couple hours here and there while im off work for summer and put in 8 hours almost without realizing it on the first day. Very rarely have i seen an indie game by such a small dev team hit the mark like this game does. Reminds me of an old school asteroids with a modern rts feel. The last time i had this much fun in a space game was Freelancer. Only one patch into release and its already easily one of my favorite games to hit steam this year. To the guys at MinMax You really hit the spot on this one keep up the good work. If you havent checked this out i can assure you its worth every cent of the $15 it costs, do yourself a favor and pick this up you wont regret it. Expand
  2. Addictive, familiar, stable and simply good. Space Pirates and Zombies (SPAZ) takes you back to bird's-eye view 90's space trading games but still manages to stay 'modern'. The interface is clean (Albeit a bit small on higher resolutions), informative and smooth. (Unfortunately, a setting to lower brightness is not available; a minor inconvenience.) The AI is quite amazing and I rarely witness it do anything stupid. You control one ship and all the other ships are controlled by an AI that feels human and is invaluable to your success. The game is rather fast-paced and I would have liked to see a slightly more tactical approach to combat but regardless of the this minor downside, you can derive hours of fun from trying out new ship and weapons combos as you venture deeper and deeper into the core of the game and universe to deal with the space zombies. Expand
  3. The premise is interesting and the combat is generally fun (not to mention it's one of the few games where I've read the dialog). It's slightly let down by it's own size - there's a lot of grinding to get the more powerful ship hulls and weapons.

    Also the second half of the game could (I think) have been more strategic - or have been dropped entirely. Nevertheless the difficulty is fair: attacking something many levels above one is going to end badly and attacking something levels below won't net you anything worthwhile and as one always knows the level of the system one's entering...

    All-in-all a solid effort that could have had just a little more polish.
    Expand
  4. I really do not like this game. Often compared to Star Control, it has neither the charm nor the entertainment of the game. It tries to imitate an old game style that died for a reason; it's not very good. The game starts off promising, shoots itself in the foot. The game is Repetitive, with a capital R, with such abysmal lack of content I don't understand how it got released in like so. You get maybe a handful of ships to play with, and the majority of them you will never use. At no point in time through playing the game did I ever concern myself with resources, as there was never any need. If you play well you're given everything you ever need. The missions feel tedious and the grinding for blueprints is aggravating, not to mention the restrictive modular system it presents. Why make such an amazing modular setup, then take it away, forcing specific pieces on the ship designs? So instead of getting a massive fleet of awesome variety, you get... cookie cutter setups. It makes the whole system feel a waste.
    Perhaps I am too hard on the game. It gave me 2 hours of entertainment! But afterwards, it felt so old, so repetitive.
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See all 47 User Reviews