• Publisher: THQ
  • Release Date: Mar 20, 2007
  • Summary: The player will become a stalker, a guy who earns money from shoveling embers out of infernal oven of Chernobyl Zone. Returning from the radioactivity-blazing Zone, he will sell anomalous formations to underground dealers and scientists in research camps on the Zone border. With the money procured, the player will purchase equipment, weapons and protective suits allowing him to reach previously inaccessible areas. This is a role-playing game without growing experience of your character, without changing characteristics and levels. We want the player to develop his real mastery, moreover Stalker is an FPS/RPG game and much depends on his ability to fight. [GSC Game World] Expand
Score distribution:
  1. Positive: 37 out of 44
  2. Negative: 0 out of 44
  1. Broken. Absolutely and utterly broken. Not the game, oh no, it's my fragile nerves that have been shattered. Adrenalin is still coursing through my veins as I type, and what's more, I absolutely love it. STALKER is a thoroughly affecting game, and it's got me by the short hairs. [Apr 2007, p.56]
  2. S.T.A.L.K.E.R. leaves you no choice but to engage with story and character, deciphering between friend and foe, the truth and the lie. [Apr 2007, p.94]
  3. Not a fast-paced shooter, S.T.A.L.K.E.R. appeals to a deeper sense of survival, in which players scrounge for valuables and information in a world gone twisted.

See all 44 Critic Reviews

Score distribution:
  1. Negative: 34 out of 202
  1. EricR.
    10
    This is probably one of the most amazing and extreme first person shooters i have ever played, yes it has its bugs and coding issues but once you patch the game and get everything up to speed, the game had me playing for hours and hours. so many different things and possibilitys you can explore and proceed in many different ways. Just has me playing and playing just because of the several ways you can play through it, and many different and interesting endings and gameplay route within it. Its sort of like Deus ex and BioShock , so if your a fan of the Dues ex or BioShock i highly recommend this game. With the types of game play thats implemented in this game you'll just be blown away by the story and and environmental surrounding of this hostile world of Chernobyl! Expand
    • 10 of 10 users said yes
  2. Laz
    6
    This is undoubtedly one of the most unique games I've ever played. The plot is spectacular and the mutants and factions are simply creative genius. The broad exploration and weapons were fulfilling too. But even through all these great things, there were some that will drive any standard gamer out the door. My general complain in any FPS is ballistic accuracy of firearms. It would have been superb if this game had ballistics like Ghost Recon Advanced Warrior or even Call of Duty 4. One shot kills as well as realistic accuracy of weapons. The survival aspect could be greatly improved. I didn't feel as if I were fighting for my life, just blowing magazines at enemies who had no sense of self-preservation. The stealth factor too was also pathetic, which is my method of choice in any take down. There were bugs, as most games do, but I don't rate it down for that. All in all, this game would undoubtedly be one of my favorite games if it were merely more realistic. Expand
    • 0 of 0 users said yes
  3. ChrisK.
    3
    Let's see. Things that went right: ...uh. Things that went wrong: Durability system with no method of equipment repair -- really, REALLY annoying to have to, even near the end of the game, constantly switch out armor because it greatly loses effectiveness when you've taken a couple shots. Character progression entirely item based -- Self explanatory. If you aren't hoarding the artifacts and armors, you're not going anywhere (and living). Fallout clone -- You heard me. This game is entirely a Fallout clone in FPS (I've not played Brotherhood of Steel, so I'm not going to say anything about that). The final things that made me realize this were the exoskeleton (increases carry capacity... please), and the gauss gun. No quicksave, poor autosave -- I don't even know what triggered autosaves, I guess one full day. The lack of quicksave was really annoying, because you had to completely interrupt the action before doing something potentially stupid. Encumbrance -- This is just idiotic. Carrying any amount of weight over your 'maximum' causes you to almost instantly waste all of your stamina when moving. Weapon selection -- The pistols are absolutely worthless. The rifles (and ammo) weigh a figurative ton. I was rarely more than 3 kg under maximum carry weight, because I had to carry so bloody much ammo to do the storyline missions and I didn't want to use the horrible AK set of weapons. Zero sense of accomplishment from the ending -- There is no real reward in beating this game UNLESS you follow a very obscure chain to get the one 'good' ending. And even that is a let down. Let's not forget getting randomly one-shotted by NPCs who sneak up on you because they forget to make any sounds and do an incredibly absurd amount of damage for their difficulty level (yeah, uh, I played on the second lowest difficulty and I still got killed in under a second by some of the enemies. gg.) You want a pseudo RPG like this? Go play Bioshock. Expand
    • 1 of 2 users said yes

See all 202 User Reviews

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