Star Wars: Empire at War: Forces of Corruption Image

Generally favorable reviews - based on 25 Critics What's this?

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Generally favorable reviews- based on 57 Ratings

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  • Summary: Empire at War let gamers play the light side or the dark side in an epic Galactic Civil War. Now, for the first time ever, Star Wars Empire at War: Forces of Corruption introduces a unique point of view – the corrupt side. The Rebels have just destroyed the Death Star, and the galaxy is in turmoil. As an aspiring Underworld figure named Tyber Zann, spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them and more, all en route to becoming the most notorious criminal leader since Jabba the Hutt. New land-tactical options like customizable, upgradeable bases and guerilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader's Executor Super Star Destroyer and more), and take down anyone who stands in your way of ruling the Underworld, be they new battlefield heroes like Luke Skywalker and Yoda or the forces of your most bitter rival – Jabba. Destroy capital ships with the awesome firepower of the second Death Star, and satiate Tyber's drive for the deadliest capital ship in the galaxy, a devastatingly powerful Super Star Destroyer known as the Eclipse. [LucasArts] Expand
Score distribution:
  1. Positive: 16 out of 25
  2. Negative: 0 out of 25
  1. A great new dimension is brought to the already stimulating Empire at War game. With more units more missions and a whole new faction to play with this game is great. Now go corrupt the galaxy.
  2. A great expansion pack to a great real-time strategy game. Having a third faction that can stand up to the other two factions really helps give this game new life in the single player, and let’s not forget the multiplayer.
  3. Forces of Corruption, like most expansion packs, is not going to redefine what was already there, but it does put a reasonably interesting twist on what was an already interesting RTS.
  4. The Consortium changes the way the game is played and adds a bunch of replay value.
  5. While it certainly doesn’t feel like we need a third faction in the Galactic Civil War, the balancing has been well conceived. The Zann Consortium manages to be a worthwhile addition, even if their campaign is a tad bland.
  6. The biggest issue with the single player campaign was that half way through, we started earning money faster than we could spend it and had massive space stations, capable of repelling nearly any attack, at every world. That said, if there's a Star Wars fan out there who doesn't want more ships, vehicles, and heroes to play with, we haven't met him yet.
  7. A less than appealing rehash of an uninspiring game. [Christmas 2006, p.104]

See all 25 Critic Reviews

Score distribution:
  1. Positive: 14 out of 17
  2. Negative: 1 out of 17
  1. Novi4ekNone
    Jan 3, 2007
    good game
  2. HenryS.
    Nov 12, 2006
    Star wars: Forces of Corruption is an example of one of those games that really represents the talent of its production team. When I heard that the original creators of the Command & Conquer franchise were going to contribute their talents into Empire at War I was extremely excited. I was pleased with the original EAW, but there just seemed to be something missing from the game. Forces of Corruption seems to fill the small holes of the original game and adds loads of new original content that practically makes it a brand new game in its own right. This expansion pack turns a great game into an epic masterpiece. This is one of, if not the best Star Wars games ever released and one of the best RTS games of all time. The new faction is great and plays totally different to the other previous sides in the original game. Star Wars fans are going to flip out as we can now use the Super Star destroyer as a fully working unit. This is probably the highlight of the game and it adds so much to the mechanics of the already awesome space naval combat. Rebel and Empire fans need not worry both factions have also been updated with killer new weapons such as: B-wings, Yoda, Luke Skywalker, Tie Defenders, and Grand Admiral Thrawn to name a few. If your a fan of the franchise or not this games worth getting. The best part is you get all this for only $29 bucks. Expand
  3. MichaelL.
    Nov 30, 2006
    FoC is an excellent addition to the Empire at War series. The addition of the Zann Consortium adds a more fun and diverse twist to the gameplay. The ZC campaign is for one very very enjoyable experience. I still have yet to try out all the units in multiplayer for both the Rebel and Empire sides. Oh, and multiplayer rocks, three factions, larger maps, new maps, it Expand
  4. Jul 28, 2014
    This game is a well made, easy to play RTS. It is simple in terms of goals and unit movement and control, but if you go onto multiplayer, the game becomes amazingly thoughtful and requires teamwork and collaboration. Unfortunately, the online community is since dead, but in its day, the multiplayer for this game was unbeatable. I have yet to find a RTS game that I enjoy online more than this game.
    The campaign is entertaining, lots of fun stuff, and it takes good fundamentals from the original and builds on it. Graphics are cleaner, and the functionality of the Galactic Conquest is refreshing. It is truly a blast to play through GC over and over. And this game has a TON of great mods. I have only played maybe 3 or 4 but they make the game that much better.

    My only complaint is that LucasArts and Petroglyph didn't try to fix any of the online bugs and allowed the amazing multiplayer to die. Honestly the funnest RTS online I have ever played...
  5. Oct 3, 2011
    This expansion pack to an already good game had a lot going for it, and succeeded. This made an already good game even better. It adds a brand new side never seen before called the Zann Consortium, so many new units to already existing sides, and a brand new story. This expansion didn't change the game play much, but it hardly needed an upgrade considering that it was already amazing. I did notice the graphics were different. They were more bright and polished than the first game. As for the story, it's just a typical revenge story where Tyber Zann (leader of the Consortium) wants revenge on Jabba the Hutt for locking him up in prison. This story is still good, but nothing Star Wars hasn't seen before. I would've given this game a 10, but there are a few problems that I just can't get over. The first is that when you're fighting the Consortium as the Rebellion or the Empire, it's just so unfair. This is because (please don't make me say Consortium again) they have advanced weaponry much more advanced then the Rebels and Imperials. This makes the game unbalanced. The space battles haven't gotten any better, as a matter of fact, they've only gotten worse. In the original, they were fun, but they only lasted five to seven minutes. Here they last only a measly two to four minutes. These faults don't ruin the game, but if they were fixed, the game would become so much better. Expand
  6. ChrisE.
    Dec 30, 2007
    An expansion that adds much to the gameplay, but sadly doesn't add much to the campaigns or storyline. Upon buying this, i expected three new campaigns for each faction, but instead i only got one... and i no longer have the option of selecting the old campaigns from empire at war. Big letdown. As well, the enemy A.I. is quite stupid at times, and hyper-intelligent at other times. Sometimes they'll attack the same planet 50 times within 7 game days, where they'll lose 12 units and then issue a full retreat, despite the fact that i only have 25 space units versus their 340. Then as soon as they get back to a nearby friendly planet, they'll come back and attack again in a vicious never ending cycle (which is annoying beyond belief). Other times, they'll use impressive tactics to overwhelm you. Sadly, if you play the equal footing galactic conquest mode, you can expect your computer to shutter to a crawl on the galactic map and in select missions, as the computer won't be able to keep up with the A.I. movements. Even with a dual core processor, a NVIDIA 7950 GT, and 2 gigs of RAM, the game shutters along at times to an unbearable pace, even at the most basic graphic settings. The new units and gameplay help to offset the issues with the game, but these issues are pretty glaring and annoying. Still, a good game. Expand
  7. Feb 2, 2012
    I loved the original game.
    The story was fantastic. The sound was great. The visuals were good for the time. Galactic Conquest was the only
    multiplayer I played but I highly enjoyed it and played it to death with a friend, fighting for control of the galaxy in intense large scale land and space battles, along with small fights using tactics with heroes and a few units to raid and fight over things. The game was extremely underrated.

    I bought FOC on release with high expectation, I was young and bad at RTS's but I enjoyed the story once again thoroughly. The problem I had, came with the multiplayer. The Consortium are extremely overpowered, the rebels are really underpowered and the empire are REALLY good at killing the rebels. The rebels received few weak improvements, the empire revived massive upgrades and the Consortium did what the other factions do, but better. I could go into every little detail about how incredibly poor the balance was in this game but this would take far too long and go into every detail about the game, from fighters to meta game, from corruption to hero units and so on. I'm a big fan of star wars games, especially their older ones, but I really think this game let them down, especially after the original was so damn fun to play. I felt the multiplayer was unplayable, I was not alone as the population of players online was dwindling after just a month.

    I checked back into these games recently for a bit of nostalgic fun with my friend whom I met on Empire at War over 6 years ago, I still enjoy the original and still laugh at how incredibly poor the balance was, I seriously do not understand how a game could be released that broken, and yet receive no support after such a long time. I believe it really killed the series which is a massive shame, and I'd have loved to have seen a squeal, and still to this day would buy it on release. But much like other much loved Star Wars games such as: Battlefront, Star Wars: Galactic Battlegrounds, Star Wars Episode I: The Phantom Menace, and so on...there was no sequel, leaving fans disappointed and not understanding why when Lucas Arts would make lots of money from it. This game to me was a bit of a black mark on my gaming history, but yet at the same time, something I'll never forget, the timing of the release and the enjoyment I got from the story, and just my general love of star wars was incredible. I don't recommend buying this game, I wouldn't then and I wouldn't 6 years on, but I would say, if Lucas Arts ever read this - Make a sequel.

See all 17 User Reviews