• Summary: Empire at War let gamers play the light side or the dark side in an epic Galactic Civil War. Now, for the first time ever, Star Wars Empire at War: Forces of Corruption introduces a unique point of view – the corrupt side. The Rebels have just destroyed the Death Star, and the galaxy is in turmoil. As an aspiring Underworld figure named Tyber Zann, spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them and more, all en route to becoming the most notorious criminal leader since Jabba the Hutt. New land-tactical options like customizable, upgradeable bases and guerilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader's Executor Super Star Destroyer and more), and take down anyone who stands in your way of ruling the Underworld, be they new battlefield heroes like Luke Skywalker and Yoda or the forces of your most bitter rival – Jabba. Destroy capital ships with the awesome firepower of the second Death Star, and satiate Tyber's drive for the deadliest capital ship in the galaxy, a devastatingly powerful Super Star Destroyer known as the Eclipse. [LucasArts] Expand
Score distribution:
  1. Positive: 16 out of 25
  2. Negative: 0 out of 25
  1. A great new dimension is brought to the already stimulating Empire at War game. With more units more missions and a whole new faction to play with this game is great. Now go corrupt the galaxy.
  2. What it does best isn't the way it adds a creative, original third side to the classic two, nor the decent added campaign or the extra units all round. No, Forces of Corruption's best feature is exploding Ewoks.
  3. A bit of a boost for exhausted gameplay, and a stack of new content for those people wanted to send more crawling, floating, bleeping Star Wars things to their death. That's going to be more than enough for the thousands who were thrilled by the original, but for the rest of the world this is simply another commercial footnote.

See all 25 Critic Reviews

Score distribution:
  1. Positive: 12 out of 14
  2. Negative: 1 out of 14
  1. Novi4ekNone
    10
    good game
    • 2 of 2 users said yes
  2. This game lacked some use, the consortium was just way overpowered, but i like the designs they get of their stuff... the empire got 3 new unit types and things really, and the rebels quite were over thrown by both sides single handedly, you can win but only if you are a person not an AI..... fun-8, story-8, gameplay-5, upgradability-unknown, creativity-8, plus some minor bug fix's from the first but overpriced to be another full game for such a short play add Expand
    • 0 of 0 users said yes
  3. I loved the original game. The story was fantastic. The sound was great. The visuals were good for the time. Galactic Conquest was the only multiplayer I played but I highly enjoyed it and played it to death with a friend, fighting for control of the galaxy in intense large scale land and space battles, along with small fights using tactics with heroes and a few units to raid and fight over things. The game was extremely underrated. I bought FOC on release with high expectation, I was young and bad at RTS's but I enjoyed the story once again thoroughly. The problem I had, came with the multiplayer. The Consortium are extremely overpowered, the rebels are really underpowered and the empire are REALLY good at killing the rebels. The rebels received few weak improvements, the empire revived massive upgrades and the Consortium did what the other factions do, but better. I could go into every little detail about how incredibly poor the balance was in this game but this would take far too long and go into every detail about the game, from fighters to meta game, from corruption to hero units and so on. I'm a big fan of star wars games, especially their older ones, but I really think this game let them down, especially after the original was so damn fun to play. I felt the multiplayer was unplayable, I was not alone as the population of players online was dwindling after just a month. I checked back into these games recently for a bit of nostalgic fun with my friend whom I met on Empire at War over 6 years ago, I still enjoy the original and still laugh at how incredibly poor the balance was, I seriously do not understand how a game could be released that broken, and yet receive no support after such a long time. I believe it really killed the series which is a massive shame, and I'd have loved to have seen a squeal, and still to this day would buy it on release. But much like other much loved Star Wars games such as: Battlefront, Star Wars: Galactic Battlegrounds, Star Wars Episode I: The Phantom Menace, and so on...there was no sequel, leaving fans disappointed and not understanding why when Lucas Arts would make lots of money from it. This game to me was a bit of a black mark on my gaming history, but yet at the same time, something I'll never forget, the timing of the release and the enjoyment I got from the story, and just my general love of star wars was incredible. I don't recommend buying this game, I wouldn't then and I wouldn't 6 years on, but I would say, if Lucas Arts ever read this - Make a sequel. Expand
    • 1 of 1 users said yes

See all 14 User Reviews