Metascore

Universal acclaim - based on 33 Critics What's this?

User Score

Generally favorable reviews- based on 753 Ratings

  • Summary: Engage in this saga set in the Golden Age of the Republic - over 4,000 years before the first Star Wars film, when both Jedi and Sith number in the thousands. With the Galaxy reeling from a recent conflict with the Dark Lords, the ongoing battle between the Jedi and the Sith rages on. Your actions determine the outcome of this colossal galactic war - and your destiny as a Jedi. [LucasArts] Expand
Score distribution:
  1. Positive: 33 out of 33
  2. Mixed: 0 out of 33
  3. Negative: 0 out of 33
  1. It’s rare that I get so excited over a game, but the interactive storyline, the solid gameplay, and everything else managed to make me a firm believer that the future of Star Wars will be bright one.
  2. A modern-day masterpiece that will be talked about for years to come.
  3. A masterpeice from BioWare. Easily the best RPG of the year, and possibly the best Star Wars game ever made. [Feb 2004, p.61]
  4. 85
    The simple fact is Knights of the Old Republic doesn't do anything revolutionarily different or better in any single category than games like "Planescape," "Baldur's "and "Freedom Force." In fact, in some areas it's a lot worse. Nevertheless, this is as solid a Star Wars experience as we're going to get (since no one has the balls to make "Tie Fighter 2").

See all 33 Critic Reviews

Score distribution:
  1. Negative: 21 out of 176
  1. MarkO
    10
    KOTOR is truly a great rpg. The game immerses the player in the Star Wars universe, and It has some of the best voice acting and stories that I have heard in an RPG to date (and this is 2010). There's actually a focused and captivating story unlike most rpgs in the market today. I didn't really find any problems with the interface or gameplay (for its time). I really enjoyed Candorous' stories of the Mandalorian Wars, for example. They were compact with imagery and none of the dialogue seems superfluous. I seriously don't understand why this game should get anything less than a 9. I have played nearly every Star Wars game to date (and certainly many rpgs) and KOTOR is definitely one that sets the standards high. Don't be fooled by the low reviews. If you're a fan of rpgs, this is a must have. Expand
  2. I originally completed this when it first came out and remember enjoying it thoroughly, six or seven years down the line and I picked it up on Steam for a bargain £3 to replace my knackered CDROM copy, and decided to give the game a replay. Initial thoughts: the years have not been kind to KOTOR, however perseverance opened up a truly brilliant (Star Wars) game - the dated visuals haven't done the game any favours but they don't hinder one's enjoyment of the title either, this kept me hooked for a full 22 hours. Expand
  3. 7
    Good epic. It fills a lot of its time with combat, fetch quests and walking from A to B, so it cannot reach the highest game rating. But the story and the use of the license are outstanding and worth 10$ and 10 hours. But in my eyes not worth the 40-50 hours for campaign completion. It felt like transportation and fetching made up at least 20% of the game. That's about 10 hours of your time spent taking a virtual character from one side of a map to the other. Not deeply stimulating or exciting. Expand
  4. CainanB.
    2
    So many faults this game has. Let's look at a few: (1) Two of the three playable character classes are useless. The game really wants you to be a fighter, and helps you along this path by making all the other "skills" (like Demolition, Repair) utterly useless. Too bad it doesn't tell you up front at character creation. (2) The offensive Jedi powers have a 25% chance of success, approx. That is absolutely pathetic. In the time you waste "casting" a spell (ahem, Force Power), you could have done several devastating melee attacks with your lightsabre instead. Tactics? I'm afraid not, this is strictly hack'n'slash. (3) The gameplay is one long clickfest. You use the same attacks in the same sequence on every single foe. Most of the time you just sit back and let the computer play the game itself. (4) Bosses. Completely immune to all Force Powers and status attacks. The final nail in the coffin for me. Just an example of how games haven't progressed from the 1980s. Need a challenging encounter? Make an enemy immune to everything! And that's not all (but enough). If you want a decent Star Wars game, play Jedi Knight - Jedi Outcast, or its sequel Jedi Academy. You'll probably enjoy either of those much more. Expand

See all 176 User Reviews