- Summary: Enter the dark military side of the Star Wars universe as a squad leader of a Republic Special Operations unit. You are a Republic Commando. You must infiltrate deep behind enemy lines and lead your elite team on precision operations – lurking in the shadows, striking at will...Explore the military side of the Star Wars universe like never before.Explore eight diverse environments including the hostile surface and subterranean setting of the planet Geonosis, the massive machine-like interiors of a Separatist Core Ship, a disabled and overrun Republic Assault Ship and the lower jungles and tree cities of the Wookiee home planet of Kashyyyk, while you take on special operations that feature hostage rescue, infiltration/data retrieval, assassination, assault, sabotage and reconnaissance objectives. Access to more than twelve authentic weapons including the primary Republic Commando firearm, the DC-17m and secondary weapon the DC-15s Blaster Pistol, as well as enemy weapons such as the Trandoshan Slaver Shotgun and Geonosian Elite Beam Weapon. Innovative squad combat utilizing intuitive and accessible "smart squad" command system featuring squad markers and stances. Challenging combat with enemies that include Trade Federation Super Battle Droids and Droidekas, Geonosian Warriors and Elites, and Trandoshan Slavers and Mercenaries. Multi-player capabilities including deathmatch, team deathmatch and capture the flag. [LucasArts]… Expand
10For a game released in 2005, it is very nice to look at if you run it at the highest settings. There is no option in-game to run it in 1920x1080, however you can easily edit the game file with notepad to run it in 1080. Easily found with a Google search. Anyone saying, especially in 2005, that the graphics sucked is either completely full of it or was running it on the lowest settings. Gameplay is fantastic if you can get past the linear progression of the game, however I found it pleasing to not have to do much backtracking to unlock doors or find keys, etc. Also if the game weren't linear, there would not have been such large levels. The levels are spread out very well with different terrains being introduced regularly. Could have introduced more diversity with bad guys. Mostly stay the same throughout, however each level introduces more super battle droids and destroyer droids, adding to the difficulty as the game progresses. Too short, but that is very common with shooter in general, especially linear ones.
Don't know anything about multiplayer, only played the single player campaign. One of the best Star Wars games of all time, and probably the best Star Wars game since Tie Fighter.
The story was fantastic. Don't want to give away spoilers, but it is very engaging for being a linear shooter. Read the companion book series by Karen Traviss if you like the story of this game, her books in the commando series are very deep and I love her writing style which features very diverse personalities considering they're all clones. Overall, it is a solid 8/10 in 2012, was a 9.5/10 in 2005. As such I am giving it a 10 because it is a seven year old game and I couldn't give a 9.5, so I'm rounding up.… Expand
I just recently purchased this game and after playing through it, I was extremely impressed with lucas arts take on the commando side of star wars instead of jedi's/rebels etc. The squad AI was good and the commands were great too, I always liked having them take point and you backing them up. Weapons were good, level design and enemies were also pretty good as well. There are some minor problems such as some poor AI behavior and also the lack of coop support and a short single player campaign.. Other then that I was pretty satisfied with this game.… Expand
6This game probably seemed a lot cooler back when it was first released, but it's still highly playable and mostly fun. It feels a lot like Halo, but with some squad-based elements tacked on. And it's really not as short as other reviews would have you think--8 hours is pretty standard for an FPS. The action is good, if a bit too scripted and linear. Its major problem seems to be the lack of variety: levels go on forever; there are only three locales; only about three types of enemies; you can only have one pickup weapon at a time; endless door breaches. Regardless, the action is pretty much constant and the squad commands work well once you remember the keys and icon meanings. The graphics are still decent even by today's standards, even though the bump maps are a bit low-res. Sound and music were okay--nothing special. Voiceovers were good and occasionally humorous. Controls were fine. And finally, stability was great. Overall, a good take on Star Wars combat, and I'm glad I played it even if I could only take about an hour of the nonstop / tedious action at a time.… Expand
There are three points I would like to make in the areas of gameplay, technical issues, and atmosphere. First of all, there is no excuse for the linear gameplay. I can't emphasize the linear gameplay enough, it literally consists of single passageways that you follow throughout the entire campaign. There are only a handful of weapons, and the enemies barely change throughout the campaign.
Second, the input lag is horrendous, even if you have a high-end PC. The mouse sensitivity settings are either far too high or far too low. This is the kind of basic optimization that should be expected for a franchise game like this.
Lastly, the atmosphere fails to give the gamer the Star Wars feel. I can't explain why, but it lacks the evil, or even badass, 'stormtrooper' feel.
If this wasn't a Star Wars game, I would never have bought it. I gave a 4 instead of a 3 because the game is old, and the graphics reflect that.… Expand