Generally favorable reviews - based on 73 Critics What's this?

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Mixed or average reviews- based on 2456 Ratings

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  • Summary: In Star Wars: The Old Republic, players explore an age thousands of years before the rise of Darth Vader when war between the Old Republic and the Sith Empire divides the galaxy. Players can choose to play as Jedi, Sith, or a variety of other classic Star Wars roles, defining their personal story and determining their path down the light or dark side of the Force. Along the way, players befriend courageous companions who fight at their side or possibly betray them, based on the players’ actions. Players can also choose to team up with friends to battle enemies and overcome incredible challenges using dynamic Star Wars combat. [LucasArts] Expand
Score distribution:
  1. Positive: 68 out of 73
  2. Negative: 0 out of 73
  1. Jan 23, 2012
    They have succeeded far beyond my admittedly high expectations. As a KOTOR fan, I finally have my long-awaited sequel(s). As an MMO fan, I am hooked. As a Star Wars fan, I am enthralled.
  2. Jan 23, 2012
    But if any MMO game were to ever stand a chance of luring me back into the monthly-pay-to-play model, SWTOR is certainly it. With its movie-like presentation, engaging stories, and seemingly endless quest potential, this is one RPG that gets harder to put down the longer you keep playing. And I haven't even fully tapped into the advanced material like Guilds and serious PVP play. Combine all of this great content with one of the most stable and trouble-free launches in MMO history and you have your new role-model to which all other MMO games should aspire. Welcome to the future of online role-playing.
  3. Jan 9, 2012
    In closing, I'll say that Star Wars: The Old Republic is a game I never knew I wanted. Years ago, I was upset to discover that there were no plans to continue Revan's story after Knights of the Old Republic II and instead continue exploring the Old Republic universe through an MMO. After experiencing burnout with World of Warcraft, I had resigned myself to no longer play these types of games. However, I couldn't be happier with what BioWare has done with The Old Republic and the experience continues to be enjoyable. The bottom line is, after 42 hours, I'm still having a blast.
  4. Jan 2, 2012
    Star Wars: The Old Republic is the fresh breeze the MMORPG genre so urgently needed.
  5. Feb 25, 2012
    When it all works, it sings. It IS Star Wars and you are living in it. But when it doesn't, it frustrates, perhaps because the best moments are so good that you wonder why it all can't be that good.
  6. Jan 9, 2012
    BioWare has largely delivered and will have answered many of its critics, but there is not much in the way of innovation here. The Force alignment structure may be systemically unsalvageable, and with little end-game content currently available for those characters who have reached level 50, one wonders whether BioWare will be able to hold on to the more serious gamers and guilds who yearn for a variety of large-scale challenges.
  7. Jan 16, 2012
    A MMORPG that doesn't differentiate itself very much from other popular MMORPG titles (like World of Warcraft), but with a greater focus on story, companions and of course the Star Wars setting, The Old Republic is still a solid game.

See all 73 Critic Reviews

Score distribution:
  1. Oct 14, 2013
    Truly amazing. An online gaming experience that can be played as a group experience or as an individual self contained story. Bioware rewards subscribers, but the core experience remains even for free to play players. The star here is the individual well written and rewarding stories for each playable class. There are interesting and not-too repetitive (it's an mmo, repetition is part of the genre) missions. Further, players are rewarded for interacting with other players and for exploration. Any problems are minor. The only true frustration is how difficult the optional datacrons can be to obtain. In earnest, this is the best MMO I've ever attempted. Expand
  2. Oct 13, 2012
    This game has easily the best levelling experience in any mmo I've ever played. Maybe, for people with 12 hours a day to play, they'll grow bored once they blast through. But, for someone with a job who plays one or two hours a day, I'm nowhere close to running out of content, and am never bored as the story I love in regular RPGs is in this game rather than constantly killing 12 boars for some jerk I'll never meet again. Perhaps a bit linear- in fairness most RPGs are linear, and stories tend to be linear.

    If you like having a huge world where you can just do anything (like kill 12 boars in a snowy place, or in a forest, or in the sea for some reason) you'll love GW2 instead which is free roaming mediocrity. I expected this game to be a mostly single player story with the option to multi play- and got exactly what I wanted.
  3. Dec 20, 2011
    This game is amazing! The best MMO out there, period. If you love star wars you will love this game. I've had so much fun with the story, companions, pvp, personal ship, spacebattles and so on...

    There is not much negative about this game.. I can't wait for future updates and expansion :)

    May the force be with you!
  4. Jan 1, 2012
    This game is a solid MMO and if you enjoy MMOs and Star Wars you'll be fine. The voice acting is great and the story lines are very enjoyable. However, that's about as far as this game goes in terms of giving you something new and refreshing. The voice acted story lines still give you quests that you've been doing for the last 10 years in MMOs. Go kill, go gather, go destroy structure, go retrieve/place/find item, go talk to/locate/rescue person. As you progress further into the game and the story comes up less and less you're left with any other MMO on the market. Throw in some early launch bugs and a lot of load screens (traveling especially will require you to load from screen to screen to screen) and it's easy to lose interest. I give this rating an extra point for the smooth launch, placing it at a 7 overall and 6 in terms of being an "innovated MMO experience." Expand
  5. Mar 17, 2012
    Mass Effect meets MMO meets Star Wars. And while this sounds like it almost HAS to be a 10, it's not. Not by a long shot.

    The MMO part is
    old. There is simply nothing new, everything has been here before in MMO land. It's the same point-and-click interface that we've known since the days of Everquest and that was already stale in WoW. The only "new" part is that the boring stuff (like selling craploot) is dumped on your sidekick. Yes, every class is a pet class and everyone got a sidekick. Which sounds great, hey, while I go and play the game, I send the drone to do some boring menial work. Nu-uh. Imagine Warlock without blue blob. That's how efficient you are without your sidekick. So, in a nutshell, what it means is that everyone is a pet class. And the whole "genuinely new concept" ends right there.

    Then, the Mass Effect part. A metric ton of dialogues, a storyline with a detail level that is unparalleled in the MMO world... which is nice until you do some group quest for the n-th time and still have some guy in your group that doesn't skip the cutscenes that you can by that time recite verbatim because you have heard them n-1 times. And who doesn't know that choosing the "wrong" answer leads to even more and even longer dialogues.

    Then there's that idea, just like in Mass Effect, that you may forge your character's path with his answers to dialogues, join the "light" or "dark" side, make friends or enemies... which is really exciting until level 10 when you get your first sidekick and notice that your answers affect your sidekick's opinion about you. And his opinion in turn affects his efficiency. And the difficulty of the game is geared to having a more or less "loyal" sidekick. So can the idea to "choose your own path", you better choose the path your sidekicks want you to. The idea that you can choose your character's "light or dark" path falls flat on the face here.

    Oh, to be fair, you can "buy" their love with gifts. If you can afford them. I foresee a nice source of income for goldsellers in the days to come.

    So what's left when you strip the new game smell is a standard MMO without too much that makes it stick out from the crowd, neither negatively or positively. It's a solid MMO, mostly balanced (for PvE at least), with mostly working quests and a lack of serious endgame content, just as you would expect from an MMO that's fresh on the market. If you like Star Wars or if you liked the story elements of Mass Effect and like MMOs, you should give it a spin, if you're just looking for a new and fresh MMO with new elements that aren't staler than a week old loaf of bread, look elsewhere.
  6. Feb 1, 2012
    Yes, this game is more innovative compared to FPS. Mr. Ohlen is the biggest joke in the entire game development industry. The game is built around amateurish 3D engine for hobbyists. Frankly, if it succeeds that tells a lot about modern day gamers and how can they be easy duped into buying vaporware. Expand
  7. Apr 16, 2014
    Worst MMORPG in existence. I love Star Wars, but for the sake of your wallet do not buy this game. If you're a hardcore/competitive player – whether you PvP, PvE, or both – just do not buy this game. It's the worst. Expand

See all 1376 User Reviews

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