Metascore

Generally favorable reviews - based on 73 Critics What's this?

User Score

Mixed or average reviews- based on 2285 Ratings

  • Summary: In Star Wars: The Old Republic, players explore an age thousands of years before the rise of Darth Vader when war between the Old Republic and the Sith Empire divides the galaxy. Players can choose to play as Jedi, Sith, or a variety of other classic Star Wars roles, defining their personal story and determining their path down the light or dark side of the Force. Along the way, players befriend courageous companions who fight at their side or possibly betray them, based on the players’ actions. Players can also choose to team up with friends to battle enemies and overcome incredible challenges using dynamic Star Wars combat. [LucasArts] Expand
Score distribution:
  1. Positive: 68 out of 73
  2. Negative: 0 out of 73
  1. Jan 23, 2012
    100
    They have succeeded far beyond my admittedly high expectations. As a KOTOR fan, I finally have my long-awaited sequel(s). As an MMO fan, I am hooked. As a Star Wars fan, I am enthralled.
  2. Jan 19, 2012
    95
    Although in terms of gameplay mechanics The Old Republic closely resembles World of Warcraft, it's not just another MMO. It's a full-blooded RPG that makes your character important from the start and tells stories that are worth following. It also allows you to enjoy them alone if you're not keen on that whole multiplayer thing. There are a lot of unknowns in TOR's future but I keep my fingers crossed for it to be bright. [February 2012, p.50]
  3. Jan 10, 2012
    86
    Star Wars: The Old Republic's unabashed resampling of the prevailing MMO model offers a valid and in many ways more approachable alternative to Blizzard's juggernaut. It's a great starting point for those curious about the genre, as well as a refreshing change of pace for seasoned MMO veterans.
  4. Mar 31, 2012
    70
    I wound up bailing out on Star Wars: The Old Republic well before hitting the level cap, but not before digging into it more so than any other MMO I've played. Even if it is an unhappy marriage between two wildly different game types, the fact that it kept me hooked for so long at least counts for something.

See all 73 Critic Reviews

Score distribution:
  1. Very exciting MMO with the level of polish and storytelling you expect from Bioware. The voice acting is amaziiinngg. I've been playing a female trooper and Jennifer Hale is incredible as always. You've got every MMO feature you'd expect plus quests that you actually care for since it's not the average "read a few poorly written lines" and accept concept you get from other games. Highly recommended! Expand
  2. TOR has proven to be an enjoyable game. Regardless of the quips of it being a single-player game played alongside other players, it is still an MMORPG. With more emphasis on the RPG aspect of the gaming industry, I find it to be a fantastic change from the general grindfests that many MMOs feel is necessary in a profitable business model. Yes, it draws on many common features of the big name MMOs but it still has enough difference to make it a distinctive and enjoyable. People need to remember that at no point did BioWare declare SWTOR to be the WoW-killer. It seems to me that good number of people have one set idea of what an MMO should be like and no company may ever deviate from that perception.

    However, I will agree that it is not the perfect game. Primarily, the dearth of inter-faction contact in the world on most planets is disappointing. The options for character design could be a bit beefier but they do offer enough to create a near-unique appearance.
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  3. Being a Kotor and starwars fan, never have i been so excited about a game like this one. For three years i have followed it's evolution. Untill it was finally released.

    Now i have waited a long to to review it and i wanted to try GW2 before giving my final opinion.

    When i critic this game, i do so as a kotor fan and an mmo player.

    As a Kotor fan, the game did "satisfy" me. The leveling process in this game is basicly playing Kotor 3, and for that it scores some points. However, this game is not Kotor 3, it's an MMO based on the first instalment of the franchise. Being an MMO, you quicly discover that your actions in this world are without true consequences. Yes you will make choices there and there. Some very hard ones might i add. But in the end, none of the them matter. You have ONE endind to your personal story. And once you are done with it's over. What ever you have accomplished in your story will never be mentionned again nor will affect your experience at level 50. Now... I understand that as an MMO, you can't possibly be the next great sith lord to rules the universe when thousands of other players share this world with you. However, it is worth noting that the MMO nature of this game severly limits the outcome and consequences of your personal story. Which is one of BW's strong points. As an MMO, this is where the game misses the mark. Bioware didn't dare to innovate and break the mold. I know you read this before, but i will say it again. This is WoW in space. The quests are your typical go kill that, and gather 6 rat tails missions. PvP is your typical warzone, open PvP is joke, the game play is slow, characters are unresponsive, animations lag. PvE fairs better, but not much. Every new boss, and operation comes with it's bag of bugs, making the experience very frustrating. The PvE encounters are "interesting" enough, but nothing ground breaking either. Now we have GW2. And while i am not a fan of phantasy (i am a sci-fi geek) i have to say that Arenanet has more balls than Bioware. Yes it's still an MMO at it's core. But this is the first mmo that finally feels "fresh". They are no healers or tanks, you just change weapons (in combat) to either increase your dps, resilience, or utility. The combat is dynamic. It's fast and be really confusing at time. But boy is it enjoyable. They are no PvE raid in this game, just dungeon and world event that keep. The level ajustment system is the what make GW2 a solid AAA MMO. Basicly, you go anywhere in the world, and your level will adapt to the region you are in. This is an amazing feature, in this game the whole WORLD is your playground. Not an instance area, the world is alive and kicking. And this is what every MMO should achieve.

    Starwars was great as i leveled my characters. But past that, the MMO features are just lacking. I honestly don't have high hopes for this game. The only thing that will save it is the fact that is the current Starwars MMO. With million of SW fan, this MMO will be around for the time. But take out the SW lore and the story line questing and you have lifeless, uninspiring game.

    With Dragon age 2, this game is a great disappointment from Bioware.
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  4. X0R
    0
    For spending so much money & time to develop, this game was really disappointing. I played the beta and knew it was going to be a 50/50 chance at washing out, but had hopes that it would develop & improve over time. Well, it improved a little... unfortunately not enough for me to stay subscribed after two-months, of which I probably only played for 15-hours total. Not sandbox in any way, which is something that really made this game a dull grind.

    I'm a Star Wars fan, and willing to endure imperfections, however of all of the servers I had characters on - most were barren within 6-weeks. This might be fun for some people, but was really boring in my experience. Another lame MMO, or single player MMO.
    Expand

See all 1328 User Reviews

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