• Publisher: Droqen
  • Release Date: Apr 16, 2013
User Score

Mixed or average reviews- based on 29 Ratings

User score distribution:
  1. Positive: 18 out of 29
  2. Negative: 6 out of 29

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  1. Apr 18, 2013
    The game explains very little and lets you discover its mechanics, which are very well thought out and require a great deal of thinking. This is a very difficult game, every action you take have intricate consequences.
  2. May 30, 2013
    I'm puzzled by the high praise for this game and writing this review I find it hard to find a positive highlight. Clearly I'm in the minority here as others seem to see a very different game before them. Some say the lack of a tutorial and clear goal are one of it's strong points. I on the other hand like the idea of 'finding things out for myself' but there has to be in a game as vague as this some basic game play pointers to get the juices flowing. I will go back to Starseed in the future as the concept is an interesting one. Expand
  3. Apr 18, 2013
    Maybe I went into this with too high expectations having read the hype around it, but this game was a real disappointment. Designing for the joy of discovery is a very strong goal and I don't fault the game for that, but what I do fault the game for is intentionally obscuring itself.

    If there is one thing I want a game to do, it is to respect my time. That doesn't mean I don't want to
    get lost, and I don't want any hand holding, and it doesn't even have to be fun, but I also don't want a game that intentionally seems to be wasting my time. The game asks a lot, doesn't really give you much back; a deal that doesn't have much upside for the player. Expand
  4. Apr 20, 2013
    This is the best game that I have played about discovery. I can't say anything else without spoiling the game.

    There is a magnificent synchrony between the music, the gameplay and the art. They all fit together quite well.

    While you have doubt, keep going! It's rewarding.
  5. May 4, 2013
    A friend told me to try this game. "Don't google it, just play it." Well, I did, and if you have a lot of time to waste figuring out what the goal of this game is (after ~5 hours I haven't) then maybe it's worth a try. I can't recommend it to anyone who has a life.
  6. Apr 26, 2013
    I could not make heads or tails of this game. The lack of direction, the confusing mechanics, make this a very hard game to get into. Maybe this appeals to some people, but not me. I probably could have enjoyed it more if I wasn't dying over and over and restarting from the beginning each time...
  7. May 14, 2013
    This game came very highly recommended so I was sad to walk away with mixed feelings. My first couple of hours with the game were incredibly satisfying as I tried and succeeded to understand the bizarre mechanics. Learning how to play was the fun of the experience and it was satisfying when you finally make real progress. However once you run out of things to discover it becomes an increasingly difficult and repetitive to progress. I imagine a lot of people will relish the challenge at this point, for me it's where I lost interest. The first few hours were great though. Expand
  8. Sep 6, 2013
    You have to be kidding me... is this what the PC gaming world is coming to. The consoles are already beating us. This game is crap. Skyrim, Fallout New Vegas, Assassins Creed, Grand Theft Auto, these are games. This garbage looks like the Atari 2600 crap I played when I was 8 give these fools Atari Combat and they would say it was revolutionary, hell lets get the pong out of the basement. Indie games suck!!!! Retro games waste the technology we have. Its like eating a steak and then pulling out potted meat and swearing it is the greatest thing you have ever tasted. I just don't get these crappy, juvenile, blast from the past games and all the praise for them. Mindless games like BIoshock will be the end of PC Games even though it is a 100 on a scale of 1 to 10 compared to this rot which is not saying much. People bragging on Bioshock make me sick... is this what we have come too. We are capable of sooo much more now days. I don't understand this move to old looking garbage games with graphics that a 5 year old could have produced. Send this back to Intellivision where it belongs. These people giving this game good review must have an IQ of 10 and be dropping acid. I say again when we are capable of producing a game like Skyrim or GTA, who would possible be entertained by this that is not completely brain dead??? Expand
  9. Jul 12, 2013
    The game feels like it was written in Flash. The atmospheric music is way too loud and there are no volume controls. The gameplay isn't really fun, and the puzzles I've seen are obscure rather than clever. The only positive thing I can think of about the game is that it was cheap, although I would've passed on it had the reviews better prepared me for what to expect.
  10. Nov 14, 2013
    This game causes you to think. It's not my normal cup of tea, but I believe it's really well made. If you like a creative intellectual challenge than you'll likely enjoy this game.

Generally favorable reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
  1. Jul 19, 2013
    Starseed Pilgrim is composed of interesting elements and neat twists, but suffers from the assumption that you can encourage exploration simply by refusing to tell the player what to do. [Aug 2013, p.73]
  2. Jul 2, 2013
    The Internet hype around Starseed Pilgrim is surprisingly only a bit exaggerated. [CD-Action 08/2013, p.85]
  3. Jun 4, 2013
    Like an oboe, this game gets ruined in the playing. Well, a bit. [June 2013, p.94]