Steel Storm: Burning Retribution Image
  • Summary: Steel Storm: Burning Retribution is a top down action shooter with old school spirit. It marks the return of top-down shooters with new twists. The game has score oriented competitive gameplay, and is designed for people who like fast paced action, hordes of smart enemies, destructible worlds and ground shaking explosions. The events take place in an alternative universe where you control an advanced hovertank, packed with the most advanced and sophisticated weapons. Your task is simple, but nevertheless not trivial. In the fight against extraterrestrial invaders, you must prevail! Key features: - Enjoy fast paced and streamlined gameplay - Engage in online warfare with up to 16 players in any of the multi-player modes - Pave your way to victory with the burning remains of your enemies through 25 different missions - Complete Challenges and unlock First-Person camera mode - Create new missions or modify existing ones using the unique real-time collaborative mission editor and share them with the world Expand
Score distribution:
  1. Positive: 1 out of 4
  2. Negative: 1 out of 4
  1. Jun 14, 2011
    75
    Steel Storm is a nice scrolling shooter, with a few innovative features (as the first person view you can activate at will). Too bad it delivers a quite short experience.
  2. Aug 11, 2011
    65
    Simple, explosion-packed action is what SS:BR looks like, and that's exactly what it'll deliver. Nothing more, nothing less. [Oct 2011, p.78]
  3. May 27, 2011
    40
    Ideas like collaborative mission editing offer tantalising possibilities for the creatively minded, but they can't mask the flaws of a game lacking a central hook.

See all 4 Critic Reviews

Score distribution:
  1. Positive: 18 out of 31
  2. Negative: 11 out of 31
  1. This game was included in the Humble Indie Bundle, and i've played it for a good 5 hours as of this writing. The single player is simple: find enemy A to open force field B to reach exit C. This formula is tolerable, as there are usually some great moments of oldschool gunplay, ambushes and the like between A and C. What it doesn't provide, however, is a compelling reason to do anything except shoot - the story here is basically nonexistant, there are no characters that stick out in my mind and though it could be said that story is ALWAYS missing from this type of game, it would have been a welcome addition to this otherwise rather cookie-cutter shooter. That doesn't mean the game isn't a lot of fun for a bit, but it does mean that it doesn't leave a strong impression. The production level when it comes to sound feels quite decent, though you'll probably turn on your own music and turn down the basic sound fx (almost all explosions are the SAME explosion, etc). Again, serviceable, but nothing to write home about. The look of the game is unique - feeling detailed and cartoonish in equal measure - i wish there was more variety to the enemies... In spots, it feels like the old 'Desert Strike' isometric helicopter games of the 16-bit era with shots coming from all directions while you try to find a safe spot to flank from heavier enemies. Level design has some nice variety and clever puzzle-type elements and secret passageways that break up the monotony of "shoot-shoot-open door-shoot-shoot" that otherwise comprises the gameplay. This is for the developers: I love what you're working towards here, but it still feels like a work in progress. Give us some back story, or at least a combo scoring system (how about when you reach a quad kill, you speed up for 3 seconds? something along those lines). Likewise with scoring, an online leaderboard system and more fleshed out weapon system with upgradeable weapons would be awesome, and a great motivator to stay alive instead of charging into every situation. A way to collect cash and purchase stuff with points at the end of each level would make this game infinitely more replayable and a strong contender for full-price purchasing. I can feel this is a labor of love, I hope you read these possibilities and find a way to bring them to this awesome beginning of a series. With a little work and some additions, i have no problems seeing this become a full price game! Score 7 - points deducted for: overall game variety, length, sound design choices. **multiplayer does exist, but i was unable to find any games during my review period. Expand
    • 8 of 15 users said yes
  2. The game has some bugs and is very unpolished due to lag on my PC (my PC is quite strong and can run games on beautiful graphics). I do not know if it's a problem that the game is unpolished for ATI cards or not. The game has no story and therefore I was a little disappointed by that. The action is decent and unique, the weapons are also very fun to use. But, no matter what, the game is literally a lagfest when you play multiplayer. On a match of 5 players in the Single-Player Objectives Missions, the game's FPS drops to 20 and lower. Therefore, the game is unplayable unless you have a strong platform to play it on. Expand
    • 5 of 10 users said yes
  3. Nowadays, developers think they own gamers. They think that, just because they managed to publish a terrible game, they are entitled to censor their critics. And now, the developers of this company that nobody even knows are trying to fight the Internet, by deleting critical comments and attempting to shame whomever speaks negatively of them. Their arrogance is so preposterous, that they think they could have affected the Metacritic scores of truly successful and well-made games like Terraria or Minecraft, which have both literally sold millions of copies and have hundreds of thousands of recommendations, whereas these so-called developers only have a handful of supporters (most of whom are probably their own friends and relatives). The company that made this game has behaved appealingly, so I urge you to please boycott this game, if you don't want a bunch of douchebags to profit from your hard-earned money. Expand
    • 2 of 2 users said yes

See all 31 User Reviews