- Summary: Victoria McPherson is a brilliant young FBI agent who's investigating a serial murder case. The body count is now at five and with the lack of real leads and a mountain of circumstantial evidence, Victoria is beginning to show signs of fatigue and stress. She decides to take a break and go rest at her father's home in suburban Chicago; after all, it is close to the Christmas holidays. However, Victoria does not find rest. Instead, she finds one of her grandfather's old case files and begins to read. Oddly enough, Victoria's present case resembles the one from the past, right down to the killer's MO. The game features a compelling storyline set in modern Chicago and late 1920's Prague; beautifully detailed environments; rich and intriguing characters; Breath-taking cinematics; the opportunity to investigate the crime scenes of gruesome serial homicides and to solve challenging puzzles finely integrated into the storyline. [Microids]… Expand
Jul 4, 2011I loved this game. I thought it combined the best of the adventure genre with a stellar plot , the dual story game play amuses me and keeps things from getting boring. i like the graphics and the voice acting puzzles are kooky and fun and the settings and characters make for an interesting game. the only thing that stops me giving it a 10 is the ending , who is the killer. i know because i played still life 2. and it was interesting because the killer was on my short list for possibilities and you could probably guess who it is, but it would of been sensible to conclude the game properly or have the sequel come out straight away rather than wait 4 years for an answer. all around i give it a high 8 low 9 score. all most as good as heavy rain not as good as the longest journey , about the same as indigo prophecy .… Expand
Dec 1, 2011Still Life comes off as an eye spy detective game with several puzzle elements thrown into the mix. The 800x600 maximum resolution is disappointing. A game of this caliber with a 2005 release date on a PC platform deserves higher end graphical support. Character development is genuine providing a sense of realism, but there is a lack of involvement on the players part to really control events--the result is a lot of mindless clicking to advance conversations. You also have to do everything in a predefined order which in many cases seems pointless. For example you can't pick up certain objects until you discover a use for them and you can't leave certain areas without completing necessary tasks. Overall, it was worth the play through, but I became weary near the game's end due to the abrupt turnaround in the main character combined with minor game annoyances. The ending sets up for Still Life 2, but ultimately leaves a feeling of unfulfillment as a stand alone game.… Expand
Apr 30, 2013Ottima trama, peró affiancata da una grafica non all'altezza (anche per gli standard del 2005). L'avventura un classico punta e clicca con enigmi classici per questo genere di giochi... quindi fin qui tutto bene.
La nota negativa rappresentata da alcuni enigmi ,che nonostante la buona volontà, sono veramente difficili da risolvere senza l'ausilio di una guida (enigma della serratura e grimaldelli), rendendo quindi l'avventura frustrante in alcuni momenti. Penso che il bello di giochi come questo, sia infatti arrivare alla fine senza nessun tipo di aiuto "esterno" cosa invece ho dovuto richiedere, e che mi ha lasciato l'amaro in bocca.… Expand
Jun 11, 2013It might work reasonably well as an interactive movie/story (there is no real decision-making or choices in the game), but in that case, the developers should have made the game move along a LOT faster. Such as interruptible cutscenes, faster transitions between locations (extra click to skip transition completely), etc.… Expand