- Publisher: Gathering
- Release Date: Oct 21, 2001
- Critic Score
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This is a great combination of fun, education (you never know when you might need those siege tactics in Tesco's) strategy and resource management that is a fantastic addition to the sim stable.
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For those who eat, sleep, and live strategic defense design and implementation, Stronghold should be number one on your to-get list. [Jan 2002, p.94]
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Before now there have been some strategy games set in medieval times, but none has captured the essence and flavour of the period like the superb Stronghold.
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Strongholds deft mix of economic, building, and combat challenges makes it one of the best strategy games of the year. [Feb 2002, p.79]
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Graphics and animations are charismatic, and it is truly enjoyable to build, defend, and even siege the greatest citadel in the land.
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89An interesting, exciting, and fun city-building strategy simulation that will surely stay on many hard drives for a long time.
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87Aside from some interface and control issues centered around the actual building of your castle walls, this is a fun and exciting entry into the RTS market that many of you should really be able to make love to. That's right, I said make love to. So I'm a pervert, what do you want from me?
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83Stronghold is an intriguing and fresh perspective on the civilization genre. It is filled with great graphical elements and sound, and plays well. This is a solid and enjoyable outing.
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Stronghold is a very interesting game; a game which has no equals, not because its that outstanding, but because theres been so few games that can fight for the title of castle sim champion.
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82It borrows from the proven models of other successful games, and puts them in a new venue. Its fun, deep, and bug-free. [Jan 2002, p.70]
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81Its versatility, non-linearity and great replay value make it an excellent choice.
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80Its defensive focus and thoughtful, non-click-fest combat are unusual, and are its main strengths.
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76It's been years since a game let you pour boiling oil on invading hordes, and Stronghold simulates castle sieges well enough to recommend it to those who are interested in the premise. But it's a hesitant recommendation, due to a poor interface and mediocre campaigns.
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71While I totally think the game could have been a hundred fold better by corrected the AI issue, it is still a safe buy for most gamers and recommended for novice to intermediate RTS fans.
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The excellent castle management and siege combat is tarnished by the cumbersome interface and mediocre real-time combat.
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70The campaigns, especially the economic one, can be insanely difficult. Much of it begins to resemble a puzzle to be solved than a castle to be built.
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It's almost more fun to watch than it is to play.
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The pandemonium of a castle siege can be fun to watch, but experienced gamers may find that this does not compensate for the game's frustrating points.
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An excellent title that manages to bring the middle-age hobby of castle building to the modern-day gamer. [Jan 2002, p.93]
User score distribution:
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Positive: 19 out of 20
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Mixed: 1 out of 20
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Negative: 0 out of 20
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ColinP.10It rocks!
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JamesD.6