Metascore
68 out of 100

Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 3 out of 10
  2. Negative: 0 out of 10
  1. Instead of investing time and energy into making demanding 3D graphics, the crew at FireGlow has concentrated on improving the gameplay by increasing the number of missions, units, and tactical possibilities.
  2. 80
    There are better games in a similar setting but none of them offer the real-time pace or the epic scale.
  3. For those tired of frantic building in fantasy worlds, Sudden Strike 2 serves up something pleasantly different and satisfying. [Jan 2003, p.82]
  4. Whilst the developers may boast about the improvements, there’s no getting away from the fact that this feels like an expansion pack.
  5. Fun, but without enough new elements to distinguish itself from its RTS breathren. [Dec 2002, p.120]
  6. What you're really looking at is more of the same.
  7. Large scale real-time World War II combat is a great idea, but Sudden Strike II falls short in its execution. Take away all of the World War II units, and you are left with a very average strategy game.
  8. 60
    A decent real-time tactical simulation, but a fairly unpolished one that doesn't address many shortcomings of the original.
  9. A classic example of how to make a real-time strategy game and then completely undermine it with a bad user interface.
  10. It doesn't work consistently, but it's entertaining when it does. [Dec 2002, p.134]
User Score

Generally favorable reviews- based on 13 Ratings

User score distribution:
  1. Positive: 6 out of 10
  2. Mixed: 0 out of 10
  3. Negative: 4 out of 10
  1. Vladenko
    10
    This is the first RTS game where the brain is used...
  2. LanceO.
    10
    This game is great! If your a good General!
  3. BasW.
    8
    A great game but only mine map editor doesn't work:S