Pelit (Finland)Oct 5, 2013Takedown: Red Sabre was Letdown: Bad Sabre. The rebirth of tactical shooters is hereby cancelled. [Oct 2013]
PC PowerPlayFeb 3, 2014Serellan seems dedicated to shaping Takedown into its original pitch, but it needs far more time in the planning phase. [Feb 2014, p.90]
Generally unfavorable reviews- based on 161 Ratings
Sep 20, 2013Just a terrible release Multiplayer won't connect which I would consider something that can be fixed if the rest of the game wasn'tJust a terrible release Multiplayer won't connect which I would consider something that can be fixed if the rest of the game wasn't terrible. Movement is not smooth, aiming is off center, and it's just not fun.
Single player is as bad or worse. I've been "Disconnected from host" in a single player game. The AI is lower than poor: check out this video http://steamcommunity.com/app/236510/discussions/0/846965056730355838/
Yes, if the AI sees you and you duck out of sight they will forget you are there. You can then lean around the corner and shoot the wall beside their head and they do nothing. They do not react to noise so even if you empty a clip in the next room they won't react, they just wait for you to come in and hopefully stand still so they can shoot you.
Every door in open at the start of a mission.. all of them, wide open. This looks like an early release or early beta phase game, and should not be released in this state.… Full Review »
Sep 21, 2013This is a terrible, unfinished mess. This game will go down in history as one of the worst crowd-funded indie games ever. It is the AtariThis is a terrible, unfinished mess. This game will go down in history as one of the worst crowd-funded indie games ever. It is the Atari E.T. of indie games. Many were following this game's development for over a year. The developer has released an alpha product and is selling it as a finished game. It most certainly is not. AVOID THIS GAME.… Full Review »
Sep 21, 2013This game has far too many bugs in it's initial release to make it worth paying for in any way.
The graphics are mediocre at best. They areThis game has far too many bugs in it's initial release to make it worth paying for in any way.
The graphics are mediocre at best. They are comparable to an early release game for the 360, and there is a strange draw-in with all the objects in the level as you move around them. I would love to change some of the specific graphic settings to see if that changes anything but all it allows you to change is between 'low' 'medium' and 'high' with no description of what they actually do behind the scenes.
The enemy AI difficulty seems to swing wildly between super-human and dumb as a rock. Sometimes they will be alerted to your presence from 2 floors down after you've taken a step and proceed to swarm you, and other times you can stand a couple yards away from a target and empty an entire magazine in the to wall they are standing next to with no reaction at all. It also appears that they spawn in randomly but there isn't any sort of buffer between your spawn and theirs, which has lead to a couple times where I would start the match and be killed instantly as soon as I finish loading in. Another odd occurrence I've experienced is enemy targets that are invincible but also don't seem to do anything other than yell at you; I believe it may have been caused by them spawning in to a piece of furniture but when I went to investigate further I lost connection to the host, which was me, in a single player game.
The multiplayer hardly ever works in any way, shape or form and when it does you have to cross your fingers that you don't error out.
TL;DR: Don't buy this game, take your money and instead spend it on Rainbow 6, SWAT or any other game that actually works.… Full Review »