Tales of Monkey Island Chapter 1: Launch of the Screaming Narwhal Image
  • Summary: While explosively stripping the evil pirate LeChuck of his demonic mojo, Guybrush Threepwood inadvertently infects the entire Caribbean with the arch-fiend's expelled voodoo, which threatens to transform buccaneers into unruly pirate monsters. Pursued by a notorious cut-throat Pirate Hunter and a creepy French Physician who believes that Guybrush's eerily-infected hand holds the secret of eternal life, Threepwood sails the seven seas in search of La Esponja Grande, a legendary sea sponge with unparalleled voodoo exfoliating abilities. But little does Guybrush know, his quest is part of a larger, more sinister plot, and good and evil are not always as they seem. [Telltale Games] Expand
Score distribution:
  1. Positive: 41 out of 54
  2. Negative: 0 out of 54
  1. 100
    Whether or not you've ever experienced Monkey Island's ridiculous puzzles and eccentric characters, this is a great opportunity to explore the reemerging world of adventure gaming.
  2. I found the game as refreshing as a bucket of ice water on a sweltering evening. The animation and still art is better. The story is top notch. The music and voice work is as good as it always was (excellent).
  3. As this is a classic adventure game, the story is a big part of the experience. As such, the pace will probably feel somewhat slow to those who've never played this type of game before. I wouldn't put the story on par with that of the original Monkey Island, but it's certainly better than average.

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Score distribution:
  1. Positive: 12 out of 15
  2. Negative: 0 out of 15
  1. I specially sing in to Metacritic to rate this game. I saw some reviews and decidet to write my own. For thoese who likes pirates and love homor will love this game. thumbs up! At the first some minutes i was so banned that i had to play the game to the end. i played 80 hours. 80 hours full of fun wonderfull story and humor. Expand
    • 0 of 0 users said yes
  2. AndrewL
    10
    Firstly, the graphics at first are foreign, how could they not be? Luckily, they grow on you within the first 15 seconds of gameplay. The controls are beyond simple, using WASD to walk is easy and thankfully it doesn't follow the same control scheme as Escape from Monkey Island, it's not confusing in the slightest. The story so far (being that we're only given the first taste of 5 chapters) is amazing, there is so much excitement in the plot. The boyish, smart-alec humour of Guybrush is cheekier than ever and you instantly fall in love with him again. Every puzzle is as entertaining as its end result, consequences of doing your piratey deeds always reward the player, and it's just that much more fun, and somewhat sinister, in Tales of Monkey Island. Although short, Launch of the Screaming Narwhal does its job as an enjoyable start to a Monkey Island game. It's not up there with Curse of Monkey Island, but it sure comes close. Dare I say, it's already more enjoyable than the fourth instalment to the series. At the point you finish chapter one, you're overwhelmed with joy that there are 4 more parts to come! Thank you Lucasarts, for reviving what is possibly the best game series of all time. Expand
    • 0 of 0 users said yes
  3. NathanM
    6
    In general the humor and the attitude is all there...in general... This is to say it "feels" like playing a classic Monkey Island Adventure...however the original complexity and difficulty is not present. The sheer number of scenes or locals with which Guybrush must interact simultaneously to solve the puzzles is simply not present. Another lacking feature that no one has mentioned to my knowledge. Where did the "Pick Up" "Open" "Close" "Talk To" "Look At" "Use" "Push" "Pull" go? These options added a great level of depth to the previous games, if even in the form of red herrings, which is lost here. In essence to make a strange comparison... I feel that if we might call the original Monkey Islands "Pokemon" then this latest is more like "Pokemon Snap!" Understand that I am not comparing Monkey Island to Pokemon in content. I am comparing Pokemon to Pokemon Snap in order to more clearly quantify the differential in the level of "gaming depth" between the classic Monkey Islands and this latest release. Same theme, same attitude, but shallower. Expand
    • 2 of 2 users said yes

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