The Ball PC

User Score
6.4

Mixed or average reviews- based on 57 Ratings

User score distribution:
  1. Positive: 25 out of 57
  2. Negative: 14 out of 57

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  1. Aug 19, 2011
    5
    You are given a nerfed gravity gun that only affects a large ball and you either stand on switches, position the ball on switches, or do both to solve puzzles. The puzzles have a Tomb Raider feel to them, but for the most part are rather simple. You get to use the ball as a weapon bowling over irregular hordes of monkey men, but the campaign is nothing spectacular and often times boring.You are given a nerfed gravity gun that only affects a large ball and you either stand on switches, position the ball on switches, or do both to solve puzzles. The puzzles have a Tomb Raider feel to them, but for the most part are rather simple. You get to use the ball as a weapon bowling over irregular hordes of monkey men, but the campaign is nothing spectacular and often times boring. Survival mode is much more fun and action packed. Too bad it isn't co-op otherwise it might be a game to recommend. Expand
  2. Jun 23, 2012
    5
    This game had an interesting premise, and looked like a fun game, but ends up failing to deliver. The puzzles are all extremely simplistic and you will never get a sense of accomplishment when you finish an area. The graphic style looked interesting at the beginning but repetitive areas make that feeling go away very quickly. The story is non existent unless you go out of your way to findThis game had an interesting premise, and looked like a fun game, but ends up failing to deliver. The puzzles are all extremely simplistic and you will never get a sense of accomplishment when you finish an area. The graphic style looked interesting at the beginning but repetitive areas make that feeling go away very quickly. The story is non existent unless you go out of your way to find secrets which will reveal some of the history behind what has happened. The ball controls funky, and will often get stuck on nothing when you try to push it and can also end up circling around you when you try to pull it back towards you. The combat is boring as well, the giant hammer you carry around can't damage them - only push them back a few inches. You'll have to rely on the ball for that, and even then it gets very repetitive quickly, and the death animations of enemies is very bad as well. This title would have been better suited as an action/adventure game. There is basically nothing in this game that is fun and you can find plenty of other, cheaper games that are much better than this. Expand
  3. Oct 7, 2012
    6
    ´The ball was a pleasant surprise. The campaign takes a little under 10 hours to complete and is surprisingly good. The combat, platforming and puzzles work quite well and the games visual design gives the game a atmosphere that i really enjoyed. The puzzles could be a little more varied but otherwise is the campaign also quite varied much more than i would expect from such a cheap´The ball was a pleasant surprise. The campaign takes a little under 10 hours to complete and is surprisingly good. The combat, platforming and puzzles work quite well and the games visual design gives the game a atmosphere that i really enjoyed. The puzzles could be a little more varied but otherwise is the campaign also quite varied much more than i would expect from such a cheap game. Some complaints that i should mention is that the puzzles could be little harder, the combat could be little more varied and that a few puzzles-designs were a little strange. In the end though its still a good game and if you are interested in the genre "the Ball" could be worth checking out. Expand
Metascore
68

Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 6 out of 22
  2. Negative: 0 out of 22
  1. Mar 14, 2011
    50
    Teotl Studios had the concept and the tools they needed to make The Ball a great game; they only lacked patience and experience.
  2. PC Format
    Jan 29, 2011
    80
    Smart design... Lacks visual innovation. [Jan 2011, p.110]
  3. LEVEL (Czech Republic)
    Jan 15, 2011
    70
    Stylish environments and smart puzzles create great working space for all virtual archaeologists with domesticated ball. Weak story and redundant duels prevent The Ball from becoming a new Portal. [Issue#199]