Generally favorable reviews- based on 171 Ratings
Jan 24, 2013So far, I'm enjoying the hell out of this game! I'm a long-time adventure fan and huge fan of Double Fine's titles. I'm a few hours in and so far I am not disappointed. I really like the idea of several different characters with their own back story and the execution, presentation and puzzles overall is brilliant. Only minor quibble is the control precision, but that's easily overlooked. I just wish they could make more frequent and larger scale games of this type. All in all, cool and very funny adventure game! Recommended.… Full Review »
Jan 25, 2013A pale comparison to the monkey island/maniac mansion-esque throwbacks. The puzzles are far too simple and linear. The humour is not great, and feels forced. The game looks good but has little replay value. I finished it the first time in 3 hours. Far too short of expectations. The promised cave "world" is but a few character-oriented puzzle rooms.… Full Review »
Jan 25, 2013First of all it is important to approach this game for what it is. Don't expect a Monkey Island because its from Gilbert, and keep in mind this is a $15 game.
With that being said the game is pretty bold in its mix of traditional point and click adventure aspects and jump and run mechanics. You choose 3 out 7 characters, who all come with their unique abilities, background story and areas. You move around by climbing ladders and ropes. There are common areas where you need all three characters to solver puzzles, and specific character areas that need the respective character's ability to be solved. The puzzles are never too easy or hard, but need some critical thinking. The game is not very linear, which will catch many modern gamers by surprise, who are used to heavy handed scripted playing. The humor is dark and entertaining, so are the individual stories behind the characters. The art and mood is amazing in this game. There are also countless references to old Lucasarts Adventure games, such as the Grog machine and Chuck the plant. The annoying part of this game is that you often times have to walk back and forth to solve a puzzle, which is compounded by the fact that you sometimes need to move three characters to a specific location. A character summon function would have been neat here. But that doesn't ruin a excellent gaming experience for a low price. Kudos to Gilbert for trying something money, I hope younger gamers will appreciate it despite lacking the heavy scripting from newer games.… Full Review »