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Generally favorable reviews - based on 35 Critics What's this?

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8.6

Generally favorable reviews- based on 115 Ratings

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  • Summary: In the legendary continent of heroes, adventure and mysteries, something is on the move. And it’s an event which role players have been eagerly awaiting ever since the Nordland Trilogy.With "Aventuria: Drakensang", dtp and Radon Labs are once again bringing Aventuria to the monitors of the role-playing community.Welcome to Aventuria, welcome to a new adventure! The story centres around Ferdok, an important trading city on the Great River.
    The feared female lancers of Ferdok and Ferdok’s famous beer have given the city a reputation throughout the continent and the humans here live in harmony with the dwarves.But despite the cheerful and peaceful atmosphere, the peace is now being shaken by a mysterious series of murders.
    Sinister figures are pursuing their dark schemes, while the fear among the population grows with every new murder.And while the adventures are still pondering whether the crimes are connected to the proclamation made by the Church of Hesinde on the tenth anniversary of the Dragonquest, they themselves are dragged into the mysterious events by a very particular murder. [Radon Labs]
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Score distribution:
  1. Positive: 23 out of 35
  2. Negative: 0 out of 35
  1. As a long-standing TDE-Fan I am literally overjoyed to delve once more into the fantastical world of Aventuria – and if it’s this well made, all the better! Though of course there’s the usual parade of odds and ends to criticize, like the missing character customization, but they’re all barely affecting the myriad ways to have fun with this title. To me, TDE:Drakensang is without a doubt the greatest RPG of German origin – Gothic 3, watch out! [Issue#15]
  2. A very solid role playing game, capable of even winning in some aspects to major videogames from this genre like The Witcher or Neverwinter Nights 2. The worst problem, though, it's a subpar storyline.
  3. But for my money, it's time well spent, as it succeeds more often than not in recapturing the spirit of some of the more highly regarded CRPG titles of the earlier part of the decade.
  4. A huge role-playing game in its purest form, and you won't find any simplifications typical of today's games.
  5. While I won’t try and tell you this game serves as a replacement for Mass Effect or Fallout 3, it is pretty well done on the whole. I hope this means Radon Labs will be working on further RPGs, as Drakensang is a series with great potential.
  6. As far as reasonable-budget party-based RPGs go, it's detailed enough to fill the months until we see whether Dragon Age is going to live up to BioWare's legacy.
  7. I will say that I have spent enough time on this game to encompass my two playthroughs of Mass Effect, or both of the Knights of the Old Republic titles. And I can honestly say that, in comparison, I didn’t enjoy one minute of it. Good-day.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 24 out of 26
  2. Negative: 1 out of 26
  1. Oct 28, 2010
    10
    One of the crowning achievements of RPG games. The production value was tagged around two million euros. The developers over at Radon labs hit their stride and kept on going. They nailed the details, and the essence of tactical rpg games. The game is based off the Dark eye p&p game, very well titles have been released over the years, off such a well polished system. The combat rolls system rolls can take a while to grasp, for those unfamiliar with this niche of rpg's. The mathematics for the combat system are not on any physics level so, don't sweat it. The game resolves around the old pause, setup party and engage. The fights are quite challenging, the mobs will fight as if they are another player. The AI was well done in combat situations. The scripts are well written, the dialogues have options. The game lacks full range voice acting, this was obviously due to their budget. The character customization is lacking, especially on looks and cosmetics. The atmosphere and immersion is first class. I've nothing really negative to say about this game, pick it up if you're into tactical RPG's. There is possibly over 80 hours of gameplay, maybe more. Look forwards to Drakensang: River of time to be released in the 'near' future. Thanks for reading. Expand
  2. Mar 20, 2011
    10
    Agonizingly slow gameplay at times, boring loot tables and perhaps a bit too much freedom spoil the game for me. It's a classic RPG - way different from the current crup of ActionRPGs out there. It has all the stats tweaks, the dice throws and all the other goodies made the old school RPGs fun, but still manages to be accessible for newbies to the classic RPG genre. Expand
  3. Feb 17, 2012
    10
    How in the heck i missed this game has me baffled..
    I am a RPG primary player and NWN, DS, Witcher etc are in my gaming history and imo
    this game is if not every bit as good its better. The graphics are excellent.. the world is full and busy and lush with wonderful environments and the story and characetr layout is excellent.
    You don't apply hair color.. and nasal width but you have ALOT to choose from as far as heros and they end up under armor anyways.. the NPC's are great the party characters are just freakin awesome.
    If you enjoy this genre you'll kick yourself in the a** for not playing this. both are packaged on Impulse right now for 30 bucks and i'd pay 50 now that i know how good it is. One of the best RPG's i have ever played.. and i have a 25 year span from way back in the day the entire Baldurs gate series.. i started on MUDS before graphics came along.. TY FOR DOING SUCH A GREAT JOB ON THIS!! some of this pride could certainly be used with all the patch monsters and messy release 60 dollar craptastic games i baught this year.
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  4. Sep 7, 2013
    8
    n my opinion Drakensang the Dark Eye is a good RPG that could have been great. There are certainly some great aspects to it. In particular, the skill development system is one of the best I've seen. Not only is there a large set of varied skills to develop, but not so many that I found it overwhelming, the game also takes a somewhat unique approach by letting you spend experience points to raise skills at any time and not only when reaching a new level. Instead your level limits how high you can raise skills. I thought this was a very good approach to skill development. There are also several other nice touches to the game, like for example how you early on get your own house where you can store items, easily travel anywhere on the map and you can install workbenches to use for crafting. The game has a good crafting system and there are some items that can only be obtained by crafting them. Other nice touches include the ability to use perfume to temporarily raise your charisma and some unexpected humorous moments the details of which I won't reveal.

    Unfortunately there are also some negative aspects to the game that keeps it from being the great game that it could have been. In particular, there is too much dull filler combat. While there are a few interesting and challenging battles in the game it mostly keeps throwing the same enemies at you in gradually increasing amounts. A bit more variation would have been appreciated and it only rarely felt like battles had been designed to require a bit of strategical thinking. I also found it unecessary that locations where locked after finishing everything related to the main quest there making it impossible to return to them. This just made the game feel somewhat more linear without adding anything (but perhaps it was required for technical reasons?).

    The combat system is similar to that in the Baldurs Gate and Icewind Dale series. Combat takes place in real time but with the option to pause at any time to issue new commands to your characters. There is also an autopause option that essentially makes combat turn-based. This works fairly well in general, but I found that the autopause option sometimes made combat feel slower than in most other turn-based RPGs.

    The story is a rather standard unoriginal fantasy RPG story, although it does have a few fairly interesting twists along the way. The intro and ending felt totally unoriginal, though. I did not find this to be a major problem, however, since I don't play this kind of game for the story anyway.

    In conclusion this could have been a great game if the combats had been more varied and better designed. As it stands, I found it to deserve a (somewhat weak) eight.
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  5. Jul 27, 2013
    8
    The Dark Eye system takes some getting used to, and there's minor annoyances and sub-par voice acting, as well as a rushed ending, but overall this is a great classic RPG reminiscent of games from the peak of the genre in the '90s. Expand
  6. Dec 2, 2013
    8
    Solid classic RPG following the line of Baldur's Gate though it's based on a different game. Dungeons and areas exploration at maximum. Nice spell and combat system (but kind of difficult to comprehend at the beginning). Music and graphics very good. Only fault I want to note is the limit of 4 character group. Expand
  7. Jul 26, 2013
    2
    What a shame. This game had potential, but there are some huge problems that made this game unplayable for me.

    The controls are exceedingly
    bad, annoying while exploring and painfully wrong during combat. This literally killed the game for me, hence the low score. There are other problems tough. This game fails at properly introducing the player into its mechanics, and it fails at creating an interesting story and characters. Too many cliches, much too generic. I do not recommend it. Expand

See all 26 User Reviews