- Summary: An epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind. [Bethesda Softworks]… Expand
QueijoM.Oct 22, 2003Best RPG ever. Period.
AsbjørnS.May 22, 2007There's not much to say. The most impressive and complex RPG that I've played, and I feel so lucky to have stumbled upon it back in 2002.
Jul 1, 2014I love this game. It's story, characters, and world are absolutely beautiful, and the game has aged amazingly. When I finished the vanilla world, I couldn't stop, so I got mods to continue gameplay. (and I even started making some of my own.) With most games, I play awhile and I'm done. With this, I just can't stop. I recommend this game for everyone.… Expand
Nov 28, 2011This is still the best elder scrolls game, even after skyrim, how can I word this any other way? I cant put this game into words, thats how cool it is. PS : This game does not have COD AIDS (cod aids is an infection in the video game industry that makes the entire game about shooting anything that moves and ducking behind explosive barrels to magically heal, IN OTHER WORDS, ITS NOT A MAINSTREAM FPS, ALL THE PEOPLE VOTING THIS DOWN WANT A MAINSTREAM FPS)… Expand
Jan 28, 2012This review contains spoilers, click expand to view. Let me start with the good. This game is amazing. It will grab you and pull you in like no other RPG. However, there are some bugs that make it fall short of being perfect.
The Thieve's Guild is interesting. It is similar to the Thieve's Guild questline in Skyrim with the Nightingales. In my opinion it is actually better than Skyrim's Thieve's Guild thanks to its Robin Hood-ish feel, much like Oblivion.
The Fighter's Guild is pretty standard, not much to see there.
The Mage's Guild is pretty boring, but it gets kinda funny thanks to its... enigmatic leader.
This game rewards exploration with unique artifacts, cool dungeons, and interesting quests. One of the most interesting quests you'll find early on is a finding a Nord in his underwear standing on the side of the road, who asks you to find a witch who stole his stuff.
The best parts of this game, by far, are its people and its main quest. The main quest in this game is the best one I've ever played in an Elder Scrolls game. It is similar to Skyrim's Dovahkiin, but the difference is that in Morrowind, you get to become the Nerevarine. You don't just get born as it. You earn it through trial after trial, gaining the respect of the three political parties, or "houses", and the Ashlander tribes, the native Dunmer. You go and get important artifacts, which you use to destroy the source of the main villain's power, as well as the power of the so-called "gods" that are worshiped by the Tribunal Temple. There are so many forces at work, trying to sway you to join their side. The best part about the main quest is that each mission really has a purpose to help your cause.
Overall, Morrowind is my favorite of the Elder Scrolls games, followed by Skyrim, with Oblivion in last.… Expand
Aug 29, 2011A fabulous, unique, imaginative and very immersive world to explore which will intrigue you all the way. Concern yourself with the politics of the gods or find a peasant's lost trinket, or maybe just do a million things in between, the scope of this game is staggering. The architecture, the landscape, the inhabitants, it's all believable. So believable that armour made out of glass seems completely natural as does travelling about on the back of a giant flea type creature. Far far better than Oblivion and the only thing preventing a '10' is the end game which I felt was hugely anticlimactic ,and a final boss whose appearance reminded me of a humorous children's tv character from long ago. Also, high level characters tend to turn out very similar to each other no matter how you started them. But enough criticism - A groundbreaking game in many ways and still worthy of anyone's time even now. Surely you've tried this game at least once already?… Expand
SalmanA.Aug 7, 200815 hours until you get to the main part of the main quest? That's not impressive, that's just poor game design. Vague instructions and directions as to where to go, piss poor combat that leaves you swinging your weapon more minutes at a time before you hit anything, so on. Trying to get some info from a NPC? Be prepared to spend a good 5 minutes getting anything out of them ,if anything. I understand that there may be a good game in here, but there's just too much misery to go through to get to it. This isn't even counting the horrible bugs abd technical issues.… Expand
Published: June 23, 2011After 15 years in development limbo, Duke Nukem Forever finally arrived in stores last week, though game critics aren't rejoicing. We look at that and other long-delayed games that eventually managed to shed their vaporware status, with results ranging from maligned to sublime.