The Elder Scrolls III: Morrowind Image
Metascore
89

Generally favorable reviews - based on 30 Critics What's this?

User Score
9.0

Universal acclaim- based on 804 Ratings

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  • Summary: An epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind. [Bethesda Softworks] Expand
Score distribution:
  1. Positive: 28 out of 30
  2. Negative: 0 out of 30
  1. The most engrossing, deepest and open-ended videogame you’ll see for a very long time, at times it feels like more then a videogame, something to get completely caught up in and realise that time has no importance when you’re playing it.
  2. 100
    One of the largest and most richly detailed fantasy worlds ever to wear a set of polygons. There are literally hundreds of hours of gameplay.
  3. 94
    Shows more planning, talent (aesthetic, programming, and design) and creative vision than anything I've played in a very long time.
  4. Comes close to being the massive, sprawling, open-ended, role-playing epic you've always dreamed of. [August 2002, p.68]
  5. An impressive project, and I have an ocean full of respect and admiration for the ambition, energy, and devotion that the developers poured into this game.
  6. 89
    It ranks right up there with recent classics such as "Baldur's Gate," "Fallout," "Arcanum," and "Planescape: Torment" in terms of sheer enjoyment, and is a game every role-playing fan needs to own.
  7. At times this sense of freedom is overwhelming, and attending to the minutiae can be tiresome.

See all 30 Critic Reviews

Score distribution:
  1. Negative: 9 out of 163
  1. Mar 11, 2011
    10
    Fantastic. Best Action-RPG I've ever played. Story was intricate and there was seemingly no limit to where you could explore. The variety of weapons is nice. I played this game long before oblivion, and I'm disappointed to see that oblivion didn't have spears or throwing weapons. Expand
  2. Jan 8, 2012
    10
    My favourite game of all time. It took me a while to get into it, because it is so confusing at first, but well worth it. I enjoyed being part of the guilds much more than in Oblivion and Skyrim because: foremost that you had to be a certain skill level to rise the ranks, secondly that it had ranks at all (Skyrim), and thirdly because of the long time you spent with the guild made you more loyal to them, and your guildmates. Expand
  3. Jun 8, 2013
    10
    Game offers large variety of armor and weapons, huge load of different gameplay aspects and a large island to explore. Some people consider the ''must make'' choices as cons for the game, but I prefer them as replay value. The DLC's add nice touch and the modding community keeps the game still very alive. Expand
  4. Oct 10, 2010
    10
    Morrowind is for passionate gamers who like the idea of deep role play. If you were to feel proud when you have served a faction or ordinary citizen, confronted and destroyed evil deities, uncovered conspiracies in religions, like the idea of fantasy politics, and more, get this game if you are a storyline centered person. If your first experience was with Oblivion and now you feel as if you have run out of things to do, get Morrowind. Expand
  5. Jan 28, 2012
    9
    This review contains spoilers, click expand to view. Let me start with the good. This game is amazing. It will grab you and pull you in like no other RPG. However, there are some bugs that make it fall short of being perfect.
    The Thieve's Guild is interesting. It is similar to the Thieve's Guild questline in Skyrim with the Nightingales. In my opinion it is actually better than Skyrim's Thieve's Guild thanks to its Robin Hood-ish feel, much like Oblivion.
    The Fighter's Guild is pretty standard, not much to see there.
    The Mage's Guild is pretty boring, but it gets kinda funny thanks to its... enigmatic leader.
    This game rewards exploration with unique artifacts, cool dungeons, and interesting quests. One of the most interesting quests you'll find early on is a finding a Nord in his underwear standing on the side of the road, who asks you to find a witch who stole his stuff.
    The best parts of this game, by far, are its people and its main quest. The main quest in this game is the best one I've ever played in an Elder Scrolls game. It is similar to Skyrim's Dovahkiin, but the difference is that in Morrowind, you get to become the Nerevarine. You don't just get born as it. You earn it through trial after trial, gaining the respect of the three political parties, or "houses", and the Ashlander tribes, the native Dunmer. You go and get important artifacts, which you use to destroy the source of the main villain's power, as well as the power of the so-called "gods" that are worshiped by the Tribunal Temple. There are so many forces at work, trying to sway you to join their side. The best part about the main quest is that each mission really has a purpose to help your cause.
    Overall, Morrowind is my favorite of the Elder Scrolls games, followed by Skyrim, with Oblivion in last.
    Expand
  6. May 7, 2011
    9
    Truly impressive. The game is dated, but features some elements that Oblivion lacks. And while Oblivion gives a few of those moral choices quests, Morrowind really features them like you'd expect. The world feels so real and authentic With some of the patches and mods available, the game can look more like you'd hope for this day and age. Some things like lockpicking and fistfighting are unbalanced and lack compared to Oblivion, but both games are truly great. If they could be combined with the best features of both, we would have RPG perfection. Expand
  7. Dec 15, 2010
    1
    Morrowind's combat is broken. It has no quest system. To get into cities you have to levitate into them-not walk through a door. There is no fast travel. It is a tedious and **** game, do not recommend to anyone. Expand

See all 163 User Reviews

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