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81

Generally favorable reviews - based on 12 Critics What's this?

User Score
7.8

Generally favorable reviews- based on 70 Ratings

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  • Summary: Knights of the Nine is a compilation that includes all the other Oblivion downloadable content released to date: Horse Armor, The Orrery, Wizard’s Tower, Vile Lair, Thieves Den, Mehrunes' Razor, and Spell Tomes. Knights of the Nine features an all-new faction and quests for noble characters and answers many of the questions surrounding the Ayleid ruins found throughout Oblivion. Players can join a new faction and found their own order of holy knights – leading them into battle against a sorcerer-king and his demonic minions while exploring massive dungeons and searching for legendary relics – the holy armor and weapons of the Divine Crusader. [Bethesda Softworks] Expand
Score distribution:
  1. Positive: 10 out of 12
  2. Negative: 0 out of 12
  1. This quest line is the biggest yet and keeps you hooked right to the end. While the dungeons are not as big or as maze-like as the previous expansions, the chance to really explore Cyrodiil really makes this quest much more effective and allows for a greater appreciation of the graphical tweaks and new locations.
  2. The beauty of the game, as well as the depth of the immersion and the fun of the gameplay, is still here in abundance. Knights of the Nine is an essential addition for any Elder Scrolls fan.
  3. Yes, it’s a bit on the short side but it’s a compelling quest with all the things we love about the many sub-quests found in the game.
  4. But even with so much free material competing for the attention of Oblivion fans, Knights of the Nine offers a compelling package of polished content. [Mar 2007, p.64]
  5. Knights of the Nine isn’t in the same league as stellar Morrowind add-ons like "Tribunal" and "Bloodmoon" but any fresh reason to revisit the world of Oblivion once again is all right by us.
  6. Just more of the same beautiful game, but will remind you why you loved Oblivion like your own family in the first place. [Jan 2007, p.60]
  7. The problem is that most of the downloadable content is aimed at specific character types: a pure combat character probably won't give a stuff about spell tomes or a Wizard's tower, while the average mage will find the powerful new quest items totally useless. You're far better off just choosing the content you want online, and this works out a hell of a lot cheaper too, even if you buy everything (£12).

See all 12 Critic Reviews

Score distribution:
  1. Positive: 6 out of 9
  2. Negative: 2 out of 9
  1. Aug 6, 2012
    6
    Compared with the Bethesda DLC which came before - Bloodmoon, or even Tribunal - KOTN seems disappointingly insubstantial. The quests have some great moments, but they're mostly just a series of fetches with a handful of interesting dungeons. I don't mind the DLC's size, but Knights of the Nine doesn't really offer that great of a questline compared with most available in the main game. The armour set is interesting, but the whole expansion suffers from the same generic vibe that plagued Oblivion: I just find it out of place when terms like "Katana" and "Crusader" are used in what is meant to be a completely different world. KOTN is by no means bad, but I'd have to rate it lower than any other TES DLC I've played. Best to buy it with the GOTY edition. Expand

See all 9 User Reviews