- Summary: Experience this epic adventure on your own or together with your friends, guild mates, and thousands of alliance members. Explore dangerous caves and dungeons, embark upon adventurous quests across Tamriel, and engage in massive player versus player battles, where the victors reap the spoils of war.
Apr 17, 2014Zenimax had a steep mountain to climb: They had to cater to both the expectations of fans of Offline-Tamriel as well as demands of online-mechanics. And even though the result is far from perfect and seems to lose focus here or there, I don’t regret any of the rather large amount of time I’ve spent with TESO.
Apr 15, 2014Under the surface, not enough has changed to the formula that separates The Elder Scrolls Online from existing free or established properties, and I would find it genuinely hard to recommend to anyone seeking an experience outside of a cosy, well presented, box.
May 16, 2014Something good is being brewed here by Zenimax. The Elder Scrolls Online definitely needs a lot of work just to be able to reach other MMOs, but by playing this game you get a feeling that the online version of this franchise could become a milestone for the genre.
May 5, 2014The Elder Scrolls Online is a big game with a lot of work put into its creation. ZeniMax Online has created a large world with many quests and a cool PvP mode. The game tries to satisfy both solo gamers and MMO lovers, but the end result is short of expectations. TESO can be recommended only to the fans of the genre, who accept its flaws: repetitiveness, not very exciting combat and lots of simplifications. This "Skyrim online" is well made, but not very original.
Apr 29, 2014Apparently existing only to serve as a strawman for future arguments against the whole genre, Elder Scrolls Online is a game of exposed weaknesses and failed potential. If you’re hankering for Scrolls, I recommend modded Skyrim. If you’re after an MMO, I recommend any other.
Apr 4, 2014Did you ever play WoW and wished it wouldn't be so boring levelling up? Welcome to the Elder Scrolls Online. It plays very differently fromDid you ever play WoW and wished it wouldn't be so boring levelling up? Welcome to the Elder Scrolls Online. It plays very differently from traditional MMOs in the sense that there are not quest hubs. This means that it is up to you to find and explore and by doing so level up. The combat is fantastic, there are no cool down timers. It is up to you to dodge, block, interrupt, cast, heal. It's very hectic and very fun, but also true to the Elder Scrolls Combat formula. Being able to play in first person adds immersion. The graphics are fantastic. All quest texts are voiced. The list goes on and on, in short I couldn't be happier with this game.… Expand
Apr 14, 2014The Elder Scrolls Online manages to be a unique and compelling game that bucks the conventions of traditional MMORPGs and brings a little ofThe Elder Scrolls Online manages to be a unique and compelling game that bucks the conventions of traditional MMORPGs and brings a little of that Elder Scrolls flavor into the MMORPG scene. But do not mislead yourself, it is NOT Skyrim 2.
Essentially it is a fairly free form MMORPG that makes questing interesting and matter, gives great freedom of building your character, and on a more subtle level really makes the world feel satisfying. The quests all make sense, areas don't feel the same, interesting little things are tucked around every corner, and the atmosphere and music cap it off. The world just feels alive.
Lets get down to business.
I'm not talking about huge jaw dropping story moments here. The game manages to be consistently real and interesting throughout. Each quest feels real and you don't get sent out on fetch 10 or kill 20 quests. Instead they want you to do things like save crew members, stop rituals, find books of dark knowledge, stop mutinies, pray at shrines to pay respect to a mothers children, etc.
Killing and item uses happens during these quests, but the focus is on accomplishing something and not just slogging through something to put more exp on your bar. This is the first time in forever that I actually read quest text.
SWTOR did well on story too, but it had great high points and then everything else sucked. TESO is consistently good throughout. TESO beats out every other MMORPG when it comes to consistently good story, hands down.
This has some of the best graphics of any MMORPG on the market. Within it's genre it is top notch. But this is not to be compared to skyrim, it's a multiplayer game with the capability of putting 500 people on screen at one time and still running smoothly, that would kill Skyrim.
Also, people tend to think about MODDED skyrim. Vanilla Skyrim and even DLC HD Skyrim is not near as impressive before you start adding all the custom mods to it.
Each area feels hand crafted. I've been looking for areas that looks the same and have not yet found one. Each area feels appropriate to itself and the quests in that area. The music and the quests given strengthen this. There are scenic views, shipwrecked coastlines, swamps, forests, beautiful cities, etc.
I've been been playing MMORPG's a long time and without a doubt this is the best one I've played in regards to atmosphere.
The game starts out a little slowly in the gameplay department and before you hit level 10-15 your combat is much less dynamic and interesting than it will be later. So hang in there. Once you make it past those level though:
The gameplay is solid and fun, but it's not groundbreaking and it won't be the reason you stay in TESO. Granted this is much much better in PVP, but even then it's just good and not heads and tails above other games like some of it's other aspects.
The combat is complex enough to be challenging without overflowing you with buttons. The character building is varied and doesn't seem to have "right" answers atm and dungeons have even been run with all DPS. Speaking of, dungeon encounters are really fun :D.
I'm not much of a raider. I raid and do dungeons in every MMORPG a little bit but have never been drawn in before...till now. I've raided in quite a few MMORPGs too.
TESO dungeons however manage to be consistently entertaining and CHALLENGING. A good clean run through might have 2 wipes in it, but it doesn't feel too punishing to wipe out here and there and in fact each boss gives you a soul gem (to revive with) so it's kind of expected.
Boss mechanics are fun and challenging, the atmosphere in dungeons is amazing, the story of dungeons is solid, and the level design is great.
PVP is amazing and is likely the closest thing to Dark Age of Camelot that has happened yet. I would say it's very comparable to Guild Wars 2 PVP EXCEPT it's much deeper and more satisfying. Losing battles in TESO MATTERS. Rezzing is limited. The map is HUGE.
Combat is fast and frenetic but not as much so as Guild Wars 2, being slightly more strategic. I wouldn't say it's perfect, there are still some tweaks that likely need to be made, but it's VERY good.
Also, just watching a battle with siege weapons and spells firing back and forth is a spectacle to behold.
UI: 8/10 The games minimalistic UI is clean and immersive, staying out of the way to enhance you feeling part of the world. If this does not appeal to you then you can turn on more UI in the options to get the information you crave. If this still isn't enough for you then the game supports add-ons via LUA . But the game loses 2 points on UI for it's Guild Store system, which needs some work currently. Conclusion: Very very solid story based MMORPG that has a unique feel from there others and has well done PVP. I highly recommend trying it out for yourself… Expand
Apr 4, 2014Go into this game expecting Skyrim, expect to be hugely unsatisfied. However, if you come to ESO with a love for Elder Scrolls elements in anGo into this game expecting Skyrim, expect to be hugely unsatisfied. However, if you come to ESO with a love for Elder Scrolls elements in an MMO setting, expect to be blown away. I'm only at level 17 so there's a lot more to discover. I feel the monthly fee has already been justified as i've clocked in almost 40 hours already. Granted, I'm not going to be able to put that much time in on an average week but if I can put that many hours in on a monthly basis, i'll be very happy. Best MMO on the market. Beautiful graphics for an MMO, but yes Skyrim does look a lot better even unmodded, but Skyrim doesn't have to render a whole world, it only renders what's around you so that's totally understandable. Anyway, can't give much of a review, need to get back to it.
In a nutshell, if you want an MMO that trys and succeeds at new things (interesting quests, brilliant crafting etc) set in a beautiful looking world with Elder Scrolls elements, then definitely pick this one up.… Expand
Mar 27, 2015It would be a 5 or 6 if wasn't buy to play now. They have made a lot of changes since beta/launch so I'd give it a try for the $40-60 you canIt would be a 5 or 6 if wasn't buy to play now. They have made a lot of changes since beta/launch so I'd give it a try for the $40-60 you can find the game for. If anything wait for a steam sale!… Expand
Nov 16, 2015Executive Summary (TL;DR)
I played the beta. It seems like some key features often found in MMOs or fantasy games are missing or poorlyExecutive Summary (TL;DR)
I played the beta. It seems like some key features often found in MMOs or fantasy games are missing or poorly implemented, even still. This includes things such as basic UI stuff, lcking auction houses, a chat interface that's largely a nuisance, and the understandable for an MMO neutering of sniping with a bow, effectively alienating people who favor that style. Also, outside of where a new character was created the writing seemed very dull and derivative. It was a mediocre experience for me.
I was part of the late beta on ESO. I stopped playing the beta about 3 weeks in for a variety of reasons, most related to the game experience presented in a late beta product, but also others that were unrelated to the game.
So why am I writing this NOW? On reading many of the RECENT reviews, positive and negative, viewing videos, and talking with friends who play the game, it is apparent to me that some of my major concerns persist to this day. (Not all, however)
So yes, assessing if a problem STILL exists is second hand, so take it with a grain of salt. The information conveyed comes from my recollection of playing late in the beta cycle.
a) UI: If there is only one thing to tackle correctly, first, in an MMO, it's facilitating players interactions with each other in a meaningful, manageable way. The core of this is chat/mail. ESO Chat was a cluttered mess in beta. It sounds like the addition of multiple guilds has cluttered it even more.
b) FEATURE: Similarly, no auction house existed. This makes trade VERY difficult. Long lived MMOs tend to have auction houses or other similar features because they are needed to enable lots of people to buy and sell competitively. It would seem there still isn't a suitable equivalent at this time.
c) FEATURE: Sneaking and sniping, my all time favorite way to play any Elder Scrolls game, was neutered beyond usability. While sort of understandable in the context of an MMO, and the possible limitations on servers, don't play this game expecting to do any meaningful sniping with a bow, or spell. You will be very close to your opponent when engaging in this manner. This seems to obsolesce sneak-and-snipe builds.
d) UI: There were few, if any, ways to tell, visually, which items could be interacted with, and which ones could not, thus saving time for players. It would seem from recent reviews that this is still the case.
e) WRITING: The story intro/premise - Everyone was basically a "chosen one" after a fancy. The in game explanation given (at least at that time) was thin and superficial. After returning from the afterlife I had a waining interest in pursuing the main story as a result. That's not to say that all of the intro zone was poorly written/directed. It was actually quite fun to play through once. The rationale for all the "chosen ones" was unappealing to me.
f) WRITING: Other quests were comprised of largely thin, cliche writing. Apart from the afterlife / start zone, the writing was frequently failing to living up to "Took an arrow to the knee" for quality, in my view.
g) BUSINESS PRACTICE: The marketing and pricing seemed a bit like a cash-grab (DLC microtransaction). My impression here has not changed, even though the pricing model has, slightly with them effectively eliminating the subscription with ESO Plus.
h) FEATURE: This MMO seemed a little light on the RPG elements in late beta. This is not a good thing or a bad thing, it's just something to be aware of. If you have strong opinions on which way you like it, factor this in.
i) SUBJECTIVE EXPERIENCE: And I know this is highly subjective, but it didn't "feel" like Tamriel to me. It felt like a hollow empty ghost of Tamriel. It felt like a sterile coopting of the Elder Scrolls brand, not an addition to it.
You'll notice I didn't address graphics, dungeons, the fact that it didn't feel like Skyrim among other subjects. Graphics won't completely make or break a game, but they do certainly add to or subtract from a game. For dungeons, I could never get enough casual players together to try them. As for not feeling like Skyrim, well... Yep there's that. But Oblivion doesn't, nor does Morrowind. . . I love those games even still, even Skyrim. Most importantly, comparing single player games to MMOs misses important defining differences between kinds of games.
You'll also note that I didn't say it was a bad game. ESO was mediocre as a beta product. As time seems to bear out, it's still a mediocre product. (So are other games that I adore. So if you love the game, keep loving it and playing it!)… Expand
Apr 22, 2014One third of TESO players who took the time to review it think it sucks.
That's pretty damn sad. Personally each time I turn itOne third of TESO players who took the time to review it think it sucks.
That's pretty damn sad.
Personally each time I turn it back on it feels like i've picked the top off a scab just before it has healed.
The "Critic" reviewers saying this game breaks new territory... i uh... really?
THIS GAME IS A COOKIE CUTTER of EVERY OTHER MMO YOU HAVE EVER PLAYED only more infuriating because it feels like they spent all their resources on named actors when they could have spent it on fixing bugs and developing thrilling content and making a truely OPEN WORLD (where you can climb **** mountains and swim to OBLIVION if you want to... so annoying).
Freetoplay FTW!!!!!! You lost me Betheduhyeah... i just dont get yous… Expand
Sep 29, 2015I had terrible white artifacts/jaggies around all objects in the game, although using a modern gaming PC. The graphical bug was caused becauseI had terrible white artifacts/jaggies around all objects in the game, although using a modern gaming PC. The graphical bug was caused because of ESO's poor AA and Lighting engine implentation - there's nothing I could do about it. Game unplayable.
Contacted the support team, they weren't able to help me other than telling me to send a bug report which I won't get any response to. Asked for a refund and nada. Bought the game from a third party, so it's somehow understandable. But they neither refunded the Plus subscription of 30 days of which only 3 days were over nor the ingame Crown purchase which was supposedly "used" because spend in the shop. But I didn't even use what I bought there because the game is unplayable..
Worst game and user care experience since years.… Expand