- Summary: Experience this epic adventure on your own or together with your friends, guild mates, and thousands of alliance members. Explore dangerous caves and dungeons, embark upon adventurous quests across Tamriel, and engage in massive player versus player battles, where the victors reap the spoils of war.
Apr 17, 2014Zenimax had a steep mountain to climb: They had to cater to both the expectations of fans of Offline-Tamriel as well as demands of online-mechanics. And even though the result is far from perfect and seems to lose focus here or there, I don’t regret any of the rather large amount of time I’ve spent with TESO.
Apr 15, 2014Under the surface, not enough has changed to the formula that separates The Elder Scrolls Online from existing free or established properties, and I would find it genuinely hard to recommend to anyone seeking an experience outside of a cosy, well presented, box.
May 16, 2014Something good is being brewed here by Zenimax. The Elder Scrolls Online definitely needs a lot of work just to be able to reach other MMOs, but by playing this game you get a feeling that the online version of this franchise could become a milestone for the genre.
May 5, 2014The Elder Scrolls Online is a big game with a lot of work put into its creation. ZeniMax Online has created a large world with many quests and a cool PvP mode. The game tries to satisfy both solo gamers and MMO lovers, but the end result is short of expectations. TESO can be recommended only to the fans of the genre, who accept its flaws: repetitiveness, not very exciting combat and lots of simplifications. This "Skyrim online" is well made, but not very original.
Apr 29, 2014Apparently existing only to serve as a strawman for future arguments against the whole genre, Elder Scrolls Online is a game of exposed weaknesses and failed potential. If you’re hankering for Scrolls, I recommend modded Skyrim. If you’re after an MMO, I recommend any other.
Aug 12, 2014Talk about just loving a game. Everyone else has gone into all of the pros and cons, so I won't. But after about 103 hours, I just had to say something in behalf of this game. I have a pretty decent computer to play it on, but the zones and dungeons look better than any other MMO I've played and are just so fun. It gets my vote for game of the year.… Expand
Apr 4, 2014Did you ever play WoW and wished it wouldn't be so boring levelling up? Welcome to the Elder Scrolls Online. It plays very differently from traditional MMOs in the sense that there are not quest hubs. This means that it is up to you to find and explore and by doing so level up. The combat is fantastic, there are no cool down timers. It is up to you to dodge, block, interrupt, cast, heal. It's very hectic and very fun, but also true to the Elder Scrolls Combat formula. Being able to play in first person adds immersion. The graphics are fantastic. All quest texts are voiced. The list goes on and on, in short I couldn't be happier with this game.… Expand
Aug 2, 2014OK so the game isn't Skyrim lets just make that clear, Now that we are past that hurdle lets rate this game objectively without harking back to the over hyped and much beloved skyrim. (Not saying its a bad game just think we could stand to loose some of the Fan boy mentality when playing new games and rate them on its own merits.)
This is an MMO which carries with it a subscription charge and this for many is a fairly major issue.
The benefits of that subscription charge however are significant and it must be understood that this game requires an immense infrastructure to provide the MMO experience you as consumers expect.
Not only does your subscription get you the use of the infrastructure though, you also get the support when you have difficulties (Support I rate very highly from personal experience). Now I also realize this cost can be prohibitive, particularly for younger gamers without a stable income, however when you take into account the aspects of the service I just mentioned It really isn't that much, you could easily spend more on magazines or fast food or other luxuries, it's just a matter of what you want to spend your money on. Falling in at just £7 (I calculate that at around $12) a month for the 6 month subscription option I find that pretty reasonable and this is literally the exact same monthly cost when compared to other leading MMO's such as EVE online or the industry leader World Of Warcraft. The only other viable industry standard for a mainstream MMO of course being the free to play profit by micro transaction option and I could see many angry Elder Scrolls "Pay to win" reviews coming from that alternative scenario..
So with that cost implication covered what do we get for our money other than the use of the game and the support?
Well, you get a vibrant and visually stunning first person MMO with a rich and varied array of characters and Lore to bring the universe to life. The voice acting is fantastic and really draws you in to the story in a way other MMO games have failed to do for me in the past.
The game play feels distinctly Elder scrolls and the art style is sympathetic to previous incarnations of the game firmly cementing the idea in your mind that this is Tamriel the continent gamers have loved for years.
I have found myself Levelling without really thinking about levelling, this is because I am more engrossed in what I am doing than in what is to come. This unique feeling is something I haven't encountered in an MMO to date with the daily "Grind" in other games feeling more like a chore than a fun and engaging experience. Safe to say there is more to this game than going in to the woods and "Killing Boars" for 50 levels.
The first person combat suffers from the same difficulties it has experienced in previous entries in the franchise however when compared to other MMO games you feel much more involved and in control rather than mindlessly clicking through your abilities to optimize your damage.
The world itself is sufficiently varied and works to keep the player interested. Enemy mobs are scarce enough not to hamper exploration without leaving the wilderness "safe" for unwary travellers.
Here come the drawbacks.
The game feels "staged" in places and your exploration is limited by your level progression. The areas are enjoyable but I feel that there is very much a "plan" for how the designers intended the player to progress and this detracts from the sandbox experience I had hoped for.
Much of Tamriel cannot yet be explored and I can see various expansions coming in the near future to add these areas.. at a cost.
The return of the popular races of tamriel offers a great choice during the wonderfully varied character creation stage. However limiting the races to there "home" factions may lead to conflict among friends who wish to play together but find themselves in opposing camps (The pre-order "explorer's" pack negates this however it appears this option for any race in any faction will not become available for general consumption)
Fast travel is instantaneous and cheap, it may just be me but there is something special about real time travel which show cases the wonderful world you have created soaring on the back of a griffon or other means of travel rather than just “fade to black” then reappear somewhere else.
There is no “Free” trial period which to me seems counter productive. If a company has faith in its product it should offer a sample in the hopes to entice possible buyers rather than closing its doors to criticism from the wider public.
But in light of these flaws I intend to continue playing this game and remain hopeful that future additions and expansions will enhance my already enjoyable experience in ESO. Happy gaming.
Apr 16, 2014I am giving ESO a 5 out of 10 because it has a potential. The crafting for once is a useful thing, I wish it was in more MMOs, the storyline is great and the quests are interesting. The problem with it is the clunky interface, horrible animations and sadly just terrible gameplay. I wish I spent the money on Wildstar instead, it's in beta but it's so much better.… Expand
May 23, 2014As an Elder Scrolls fan and player of MMO's I am disappointed in this game in both aspects.
I nearly stopped playing immediately, but continued. The recent craiglorn patch has made things even worse, unfortunately.
Main negative aspects:
-Many bots, even on the higher maps and strong reliance on the client for security. There is no focus on removing this problem.
-Laggy combat; laggiest that I have ever seen in an MMO. (I played SWTOR, Flyff and some others)
-No way to effectively grind; 2 exp per enemy when grinding, 50 when you kill a lone enemy, or a continuous 20 exp per kill when grinding with 2 players. That is insane.
-Only 5 hotbar-able skills that me long back to SWTOR, when I strung many skills together
-Few if any buffs for healers to cast on teammates.
-Main positive aspects:
-Good, spoken, dialogues on many if not all characters.
-Interesting quests, very few repetitive 'kill X of Y' or Gather 'X of Z' quests.
-Familiar TES environments
The main 'distinguishing' feature combat and gameplay wise from other MMO's is that you need to aim and can miss. However, I find this a large downside, since it is hard to play this way and far more straining on your mouse arm.… Expand
Aug 1, 2014subscription -_- ...........................................................................................................................................................................................................................................................................................................................................................................................................................thats all....… Expand
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