The Godfather II Image
  • Summary: After being promoted by Michael Corleone to Don of New York, players expand to new cities, as they build up their families through extorting businesses, monopolizing illegal crime rings and defeating new families in an effort to become the most powerful mob family in America. To help players manage their empire, The Godfather II introduces "The Don's View" – an innovative strategy meta-game that allows players to oversee the entire world as they grow the family business. Using the Don's View, players will be able to build, defend and expand their crime rings, while keeping an eye on the movements and plans of the rival families. Players will also learn to master the business of organized crime by building a family of Made Men, hiring crew, handing out orders, and promoting their best men up the ranks. Set in a stunning open-world environment, The Godfather II expands on the popular gameplay mechanics of the first game and doubles down on the series' signature BlackHand control scheme, which now features even more visceral hand-to-hand brutality at your fingertips, introducing a new combo system, pressure tactics and executions. In The Godfather II, players fight alongside their hand-picked crew, who have their own skills and expertise. Each family member specializes in a specific field such as demolitions, arson, engineering, first-aid and more. As The Don you control the family, sending some of your men on missions while heading off into action with others. The combination of strategic organized crime gameplay and brutal BlackHand action promises to set The Godfather II apart from other open-world games. Play The Godfather II online multiplayer modes and become the true Don of Dons. Take your money, weapons, and crew from your single-player experience online and wage mob warfare against up to 16 players from around the world. Play as one of the family’s crew specialists and put your best strategies to the test as you take over territory and strike back at rivals. Earn upgrades and money that can be used in your single-player experience. [Electronic Arts] Expand
Score distribution:
  1. Positive: 6 out of 29
  2. Negative: 5 out of 29
  1. The Godfather II doesn't trip over the ambition of its design - it balances the different genre aspects extremely well - but nagging graphics issues weigh it down, causing quest characters and family members to disappear or distort in-game and in cutscenes, sometimes requiring me to load old saved games to progress. [Apr 2009, p.82]
  2. Dominic's criminal activities remind me of GTA. The first one in 3D to be exact – the one released for PC seven years ago. But despite its prehistoric visuals I like it in some kind of way. The don mode adds some strategic challenge to the quite simple (and in a couple of missions even quite boring) gameplay. Not a perfect mafia game, but if you have never played GTA4 before, you'll be well-entertained.
  3. Bizarrely creaky tech masks nice ideas. [May 2009, p.66]

See all 29 Critic Reviews

Score distribution:
  1. Positive: 4 out of 9
  2. Negative: 3 out of 9
  1. I've got to say with all the negative reviews I was wary of trying the game. I've also got to say that I was pleasantly surprised. This is not a perfect game, but it is a very solid one. The Dons view, and the ability to pick and promote members of your family offer a nice, if slight, strategy edge to what is otherwise a slightly above average action game. It's no GTA4 or Mass Effect, but a very fun game nonetheless. If you can pick this up for any system at a bargain bin somewhere I would say it's definitely worth $20 or so. Expand
    • 0 of 0 users said yes
  2. 5
    I really saw a lot of potential in this game. The first two thirds, certainly, showed great potential, but in the end it just fell flat. I felt for much of the game i was given a tour of this great game world, but not enough freedom to interact with it. It's a fantastic setting, great characters, music, the feel of everything, but it was just lost potential. Too much time being led around on scipted sequences, driving from place to place, barely any shops or businesses to interact with, and not enough combat or shooting sequences. I think with this setting, they could have made a game to beat grand theft auto. But instead, it seemed like like a lot of polish but not enough under the hood. Expand
    • 0 of 0 users said yes
  3. DouglasJ
    4
    More mediocrity from EA.....need I say more? This company seems incapable of creating solid, compelling, original and most importantly fun video games. Like all the other heartless, thoughtless, talentless and ultimately spineless multinational corporate conglomerates in the world, they've become so big that they can't even seem to get out of their own way let alone allow creativity to flow from the dozen or so once proud game studios they've swallowed whole. Looking at their once faithful customers as the next criminals just waiting to rip them off just like the RIAAMPAAIFPI line of thinking goes. EA's become to big to serve any purpose in the gaming world. Expand
    • 0 of 0 users said yes

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