The Guild 2 PC

  • Publisher: Aspyr
  • Release Date: Oct 12, 2006

Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 2 out of 18
  2. Negative: 2 out of 18
Buy On
  1. A fairly solid economic strategy simulation where the player can utilize a number of varying tactics and maneuvers to gain an advantage in a well-designed medieval environment. Unfortunately, the impressive level of detail and the interesting gameplay options at your disposal take a backseat to the technical issues and repetitive micromanagement.
  2. The Guild 2 is an open-ended game that has a great concept and carries it almost to full fruition. Unfortunately, some frustrating bugs mar the package.
  3. PC Gamer UK
    Alchemy, brigands, gold management, and lots of trading [Christmas 2006, p.85]
  4. There is something captivating about The Guild 2 that makes you put up with the bugs, the bad animations and the memory leaks.
  5. Sadly the AI almost cripples the game and leaves questionable balances between class professions.
  6. All of its bugs certainly put a damper on things, but the pace of the game also seems to be much slower, and the activities seem much more repetitive than they were before (the daily council meetings in particular are a real killer).
  7. The game is a micromanager's dream, but if you don't like that type of gameplay, it may be your nightmare.
  8. It looks fairly dated, and is only really for the devotee of life-sim games, feeling as it does like a semi-precious curiosity. [Dec 2006, p.68]
  9. Micromanagement and repetition really bog down this original but unfulfilling game about directing the lives of people trying to make it in the Middle Ages.
  10. 60
    While fans of the original and people who are intrigued by the ins-and-outs of rising in a social ladder will enjoy the game, there isn’t enough to grab newcomer’s attention, and everything does become quite overwhelming at times.
  11. Although it may keep you interested for a while, and some of the classes offer some interesting challenges, The Guild 2 is even more rough around the edges than the original Europa, and not nearly as deep or even as interesting.
  12. 60
    Think of it as the medieval version of being an air traffic controller: hard to recommend to everyone, but if you're up for a challenge, and can handle all that micromanagement, give it a shot. Just be prepared to go take a long lie down in a darkened room when you're done.
  13. 60
    If The Guild 2 gets the patches it deserves, there’s a worthwhile simulation in here somewhere for niche-hybrid lovers. Else it’s just a glorious mess of ideas stumbling around in a soup of unrealized possibilities.
  14. 60
    It doesn't help that The Guild 2 ships with technical issues: characters that disappear into walls, visual artifacts that take a restart to clear, buttons that don't work at all, and drop-sync issues with multiplayer games.
  15. PC Format
    Ambitious and complex throughout, but lacking the fun factor. [Dec 2006, p.109]
  16. PC Gamer
    Lifestyle simming is engaging for a little while, but its sluggish pacing and repetitive tasks do irreparable damage to the game's fun quotient. [Jan. 2007, p.78]
  17. A maddening example of a game that was ruined by a lack of focus in its design stages - had it been released with a wider scope it may have made a great RPG, or had it been a little faster paced and involving it may have made a mediocre RTS.
  18. Computer Games Magazine
    If it sounds a little like that other everyday-life game, "The Sims", that's because it is. But only a little. Both games are about your character's struggle to get ahead in the world, but The Guild 2 makes it a struggle for you as well. [Jan. 2007, p.70]
User Score

Mixed or average reviews- based on 47 Ratings

User score distribution:
  1. Positive: 5 out of 12
  2. Negative: 3 out of 12
  1. CarlosR.
    Oct 18, 2006
    An outstanding concept that can only get better when the bug squashing is finished. Right now be ready for some SHOW STOPING bugs.
  2. May 17, 2011
    Extremely deep and intricate gameplay so probably not for the xbox crowd that may have an old pc tucked away. My friends 14 year old sonExtremely deep and intricate gameplay so probably not for the xbox crowd that may have an old pc tucked away. My friends 14 year old son hates it. But his father (my friend) and I, both keen gamers for many years and we love it. Its deep and you have total freedom to do as you would. Dont expect it to be easy or in anyway for lightweight. Its deep, you have to concerntrate (dont bother getting this if you have ADHD) and its doesnt have car chases or explosions. If you like games which actually reward you for playing strategically yet still ooze atmosphere and some graphical charm its still a good game. Full Review »
  3. Mar 25, 2011
    once you get over the bugs/glitches, language problems, corny npc romancing discussion this games would be one of the most unique, interestingonce you get over the bugs/glitches, language problems, corny npc romancing discussion this games would be one of the most unique, interesting and engrossing games ive played. As the player you start a family with 1 member, choosing a career path and depending on that you choose how you want set up businesses, who to employ etc, there is also politics to get into and rival 'dynasties' that need to be taken care of. There is an element of charm all over it and nothing beats in the game bribing political supporters or jurys for a court trial to gain leverage, or perhaps leading an assassination against a rival dynasty member.

    I give it a 7/10 based on all factors of the game, but if i were to rate the gameplay ideas and the world environment, it would easily be a 10
    Full Review »