The Last Remnant Image
  • Summary: Long ago, the world was filled with Remnants — mysterious artifacts from an ancient civilization. But as time passed, the powers of the Remnants began to shift the world's balance. As the rift widened between those who ruled and those who were ruled over, a new era dawned: one of countless frays brought upon the world by those enslaved by their own lust for power. A thousand years later, the journey of one young man begins... Imagine a vast, war-torn battlefield, scarred by years of conflict. Countless enemies surround the player, who is backed up by his own army. Threatened by numerous foes and saved in the nick of time by allies, players feel the true tension of a soldier on the battlefield. In The Last Remnant, as many as seventy units duke it out at once in fierce yet beautiful battles. [Square Enix] Expand
Score distribution:
  1. Positive: 6 out of 23
  2. Negative: 2 out of 23
  1. For those PC gamers who are willing to try out a new style of Japanese Role Playing Game this is a great game to play with its strong mechanics and story. But there will be some gamers who will think the game is too simple because it is a port of a console game and not actually sit down and see how deep and complex the game actually is. If you are unsure about the game just download the demo and give it a solid try and for the rest of the PC Role Playing Gamers out there just go out and buy this great title.
  2. Taking the game for what it offers makes for a nice diversion in the single-player RPG genre. The game has a few failings, certainly, and those occur in repetitious, grinding battle sequences, a storyline that takes a few hits as you move deeper into it, and characters that are a tad flawed. While a lot of the action is managed by the game's AI, this is still an entertaining vision.
  3. Honestly, Last Remnant is just another JRPG with a fresh coat of paint and a few unfinished ideas.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 31 out of 40
  2. Negative: 7 out of 40
  1. MarkL
    9
    Let me start off by saying this game is not for everyone. If you're not a fan of JRPG's you will not like this game... If you hate any game that smells like a console port you will not like this game... And finally if you only like games you can just pick up and play because everything is self explanatory you will not like this game... Otherwise.... First off the buggy piece of crap that was the XBox 360 version has been completely redone. Once I updated my video card drivers (the game did not like my 2 year old video card drivers) it ran like a champ with only two crashes in 100+ hours of gameplay. As others have said there is a texture pop in entering new areas but this is an engine limitation and can be minimized with a few tweaks (google it). If you are using a KB/M be sure to look at the hotkeys for the important stuff... the game has some weird defaults like actually using the keyboard's 'pause' key for pausing... In all my years I have never used that key until this game... And the game does show it's console roots in a loading screen between areas but it's only a couple of seconds if that. Otherwise the game is beautiful and a real feast for the eyes. But enough with the technical aspects... This is a really incredible RPG... tons of stuff to do, places to explore... and monsters to fight... The story is pretty good imo... it's not the best but it certainly held my interest... One great feature of the game is the ability to use the original Japanese voice acting with subtitles which makes the drama a lot sharper. The US voice acting is superb as well and is more consistent though with none of the low points that are present in the Japanese score. Game play is really fun most of the times but not without its flaws. It takes a long time to get used to despite seeming to be deceptively simple. One key thing to remember is the game does not reward grinding for most things (and if you try and grind too early you can find yourself in an impossible situation) but rather rewards more efficient gameplay... One huge exception though is components... a system which is incredibly and unnecessarily complex... Also the game can be hard... really hard... especially rare monsters and certain boss fights many of which have an element of pure luck to them that drives some people insane... If you can get over that however you can have some truly epic battles... I would suggest checking out the last remnant wikia for help on the more complex stuff. It's well designed and spoiler free for the most part if you avoid the spoiler areas and explains almost all the technical stuff that the game should explain but unfortunately doesn't (like just what Battle Rank is, what it does for you, how it is raised and why it is not like standard leveling system in that higher does not necessarily mean better). The game is not for everyone but it is far better than many of the professional critics make it out to be if you are willing to give it a chance. Expand
    • 7 of 7 users said yes
  2. [Anonymous]
    5
    Square-Enix has always done a pretty good job with story telling in their RPGs and they only get better with each new game they produce. However, aside from beautiful graphics and new combat system, I am still left with a "been there, done that" feeling. Unfortunately Square-Enix games still fall into the time-sink traps with things like stopping to level your character or having to click 27 times on a single node to gather all of the stuff from it. If your OCD must be satiated or your idea of playing "hardcore" is repetitive motions in a beautifully rendered environment then this game is worth a play for you. However at $40, don't say you weren't warned that there is nothing ground breaking about this title. Expand
    • 1 of 3 users said yes
  3. ShaneF
    4
    The game has a great storyline that's deeply involved with interweaving plots and is a novel masterpiece in that regard. The graphics are also superb and even on my less-than-perfect system, the game can run with high-rate graphics (though I have to use the smallest resolution to get it to run smoothly). The vast majority of different monsters, armor and characters individually are rather original and inspiring. However, the game lacks something that will allow you to bypass the VERY long cinematics. I often have to watch the same 2-10 minute long cinematic over and over and over again between fight attempts, which becomes nothing more than an inconvenience and an annoyance. Nobody cares to watch the same sequence over and over and over agian, people on the PC don't have the time or patience for this kind of thing. Next, the game lacks balance. Combat either comes in one or two varieties: You either win by a landslide, or you get one-shotted by a normal creature. I often find myself dying rather easily to the 'beginning' mission monsters; which, in any other game, wouldn't be an issue as the beginning missions are SUPPOSED to be the easiest. They also have a habit of placing high-level monsters into low-level areas. Such as Longbeak being in Dillmoor (which has around 230,000 Hit points on the PC version). They intentionally made the PC version ten-times harder than the X-Box version. What, are you punishing PC players for not using X-Box? I've died a little over 55 times playing the game, and I've not even made it 25% of the way through the game yet. Good game concept, just a poor way of putting it out there. Too much combat-focus as well, not enough character development. And Rush is, more or less, a very selfish and very inconsiderate character. Why they made him so immature is beyond me. They said Rush is to appeal to the Japanese audience. What...are they trying to promote selfishness and immaturity in their players in Japan? Something to think about, at least. Expand
    • 4 of 7 users said yes

See all 40 User Reviews