User Score
8.2 out of 10

Generally favorable reviews- based on 139 Ratings

User score distribution:
  1. Negative: 16 out of 139

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  1. ShaneF
    Nov 6, 2009
    4
    The game has a great storyline that's deeply involved with interweaving plots and is a novel masterpiece in that regard. The graphics are also superb and even on my less-than-perfect system, the game can run with high-rate graphics (though I have to use the smallest resolution to get it to run smoothly). The vast majority of different monsters, armor and characters individually are rather original and inspiring. However, the game lacks something that will allow you to bypass the VERY long cinematics. I often have to watch the same 2-10 minute long cinematic over and over and over again between fight attempts, which becomes nothing more than an inconvenience and an annoyance. Nobody cares to watch the same sequence over and over and over agian, people on the PC don't have the time or patience for this kind of thing. Next, the game lacks balance. Combat either comes in one or two varieties: You either win by a landslide, or you get one-shotted by a normal creature. I often find myself dying rather easily to the 'beginning' mission monsters; which, in any other game, wouldn't be an issue as the beginning missions are SUPPOSED to be the easiest. They also have a habit of placing high-level monsters into low-level areas. Such as Longbeak being in Dillmoor (which has around 230,000 Hit points on the PC version). They intentionally made the PC version ten-times harder than the X-Box version. What, are you punishing PC players for not using X-Box? I've died a little over 55 times playing the game, and I've not even made it 25% of the way through the game yet. Good game concept, just a poor way of putting it out there. Too much combat-focus as well, not enough character development. And Rush is, more or less, a very selfish and very inconsiderate character. Why they made him so immature is beyond me. They said Rush is to appeal to the Japanese audience. What...are they trying to promote selfishness and immaturity in their players in Japan? Something to think about, at least. Expand
  2. MarkL
    Aug 15, 2009
    9
    Let me start off by saying this game is not for everyone. If you're not a fan of JRPG's you will not like this game... If you hate any game that smells like a console port you will not like this game... And finally if you only like games you can just pick up and play because everything is self explanatory you will not like this game... Otherwise.... First off the buggy piece of crap that was the XBox 360 version has been completely redone. Once I updated my video card drivers (the game did not like my 2 year old video card drivers) it ran like a champ with only two crashes in 100+ hours of gameplay. As others have said there is a texture pop in entering new areas but this is an engine limitation and can be minimized with a few tweaks (google it). If you are using a KB/M be sure to look at the hotkeys for the important stuff... the game has some weird defaults like actually using the keyboard's 'pause' key for pausing... In all my years I have never used that key until this game... And the game does show it's console roots in a loading screen between areas but it's only a couple of seconds if that. Otherwise the game is beautiful and a real feast for the eyes. But enough with the technical aspects... This is a really incredible RPG... tons of stuff to do, places to explore... and monsters to fight... The story is pretty good imo... it's not the best but it certainly held my interest... One great feature of the game is the ability to use the original Japanese voice acting with subtitles which makes the drama a lot sharper. The US voice acting is superb as well and is more consistent though with none of the low points that are present in the Japanese score. Game play is really fun most of the times but not without its flaws. It takes a long time to get used to despite seeming to be deceptively simple. One key thing to remember is the game does not reward grinding for most things (and if you try and grind too early you can find yourself in an impossible situation) but rather rewards more efficient gameplay... One huge exception though is components... a system which is incredibly and unnecessarily complex... Also the game can be hard... really hard... especially rare monsters and certain boss fights many of which have an element of pure luck to them that drives some people insane... If you can get over that however you can have some truly epic battles... I would suggest checking out the last remnant wikia for help on the more complex stuff. It's well designed and spoiler free for the most part if you avoid the spoiler areas and explains almost all the technical stuff that the game should explain but unfortunately doesn't (like just what Battle Rank is, what it does for you, how it is raised and why it is not like standard leveling system in that higher does not necessarily mean better). The game is not for everyone but it is far better than many of the professional critics make it out to be if you are willing to give it a chance. Expand
  3. RushSykes
    Jun 9, 2009
    10
    It was a very good game, although there are little complications and so so storyline and dialouges, well the game play covers that up, what hit me the most was how the music blended in with each scene or map, the music was one of the best in rpg games, most games from square enix have good music though,
  4. IanP
    Jul 3, 2009
    2
    I am baffled by all the high scores this game is recieving. Are there so few JRPGs on the pc that gamers are happy with this detestable example. As a rule I love JRPGs and games by square enix are usually a pretty good bet, however something has gone horribly wrong in the making of this game. The problem lies in the battle system. Instead of controllling individual characters who you give specific commmands to, you instead control teams (known as unions) who you give vague actions to. At the start of each term you are given a seemingly random selection of commands, such as use magic, attack and use special attacks, to choose from. These command options are supposedly situational and linked to whoever you have as leader but they just feel completely arbitary. In a number of occasions I have recieved a game over simply because the game never gave me the option of healing (despite my characters being injured). Even if you get the command you actually want to use there is no guarantee that your team will end up using it as characters are prone to switching commands as the situation (which you have no further input into after your initial selection) evolves. Also, unlike traditional JRPGs, there is no notion of elemental weakness. While you can use either magic or physical attacks, there is no way of telling which will be more effective. Most times you end up just using the attack that has the highest AP cost and hoping for the best. The same applies to all the different weapon types and stances, there is no explaination of what they actually do or why you should use them. Initiating battles is a strange hybrid of the MMORPG system. Enemies are visible on the world map and to fight them you have to run near to them and ping (for want of a better word) them with the space bar. If the enemy runs into you without you pinging them they get a massive combat advantage over you. While the game encourages you to fight multiple groups of enemies at the same time, you often find yourself running back and forwards trying to lure a lone enemy away from the pack. The game does away with the classic notion of levelling and experience points. As you fight enemies your stats seem to randomly increase and characters gain more skills. There is a fourth stat that is named differently for each character (eg love, bravery etc) but no one seems to know what it does. As with many aspects of this game, things are just not explained properly. The learning curve is so steep as to be vertical. As for equipment you can only alter the main character Rush's gear. Everyone else in your party randomly levels up their gear as they go along. Characters in your party ask for components (which are dropped as loot for winning a battle) to improve their gear. However, annoyingly, they will only take the components from a battle and not from your inventory. For example if a character needs copper and despite you having twenty pieces in your posession you still have to go battle enemies that drop it if you want them to improve their weapon. For me personally this takes all the fun out of saving up and buying your team new equipment, which was often a large part of a JPRG. The premise of the last remnant is an interesting one so it's a shame that the story is so bland and straightforward. The graphics are ok, but even on a pretty decent pc the load time on some of the textures is epic. You can be halfway through a cut scene and textures are still popping up. The voice acting and sound are fine. It's a shame this game turned out the way it did. I really wanted to like it but the terrible game design conspired against me. If I can prevent even one person from wasting their money on this poor excuse for a JRPG then I'll be a happy man. Expand
  5. Mar 29, 2011
    4
    This is a game that should not have arrived to America, Typical Japanese game, strangely acted, spoken and everything else. Only Otaku and blind fans of the old Squaresoft or Enix can possibly like this game. I gave my best to try and like it, but the strange gameplay, strange story, strange "acting" simply puts any western person off. Maybe if i had spent more than the couple of hours i dedicated to it i could have liked it, and that is a big maybe, and no game nor any entertainment should be like that.

    Great graphics and interesting world and characters, but everything else represent what is going wrong with Japanese games specially of late, specially from Square-Enix.
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  6. Aug 7, 2011
    1
    A game that had a lot of potential. I was liking the story and characters, but the combat, oh my god. This is a game that gives stats based on what you do in battle. If you use lots of magic, you'll gain intellect, that sort of thing. The game also scales to how many battles you've done, meaning if you don't grind out PERFECTLY, you're going to be screwed late game.

    Now, this would be an
    incredible gameplay feature, in fact that on paper sounds perfect for making a game not a grindfest, and actually requiring thinking. However, now throw this into the mix: You can't control what your characters do in combat.
    There, the entire gameplay mechanic I explained that the game uses has just been shattered and turned into a complete mess. You control multiple parties instead of just one, and can only direct the party to attack, combat arts, or magic arts. However, using one of those options doesn't guarantee your soldiers will use said arts. Most of them will just use normal attacks, sometimes they'll use combat arts when you choose magic, etc. They've basically scaled the difficulty so the grinding and stat gains you get NEED to be absolutely perfect, if you accidentally use a magic spell or two on a warrior type, you've just made that character worthless as the game progresses. Combined with the fact that you don't control your characters the game feels more like watching a movie based on a bunch of drunk idiots fighting against gods and losing over and over and over.

    This is the first game I've ever played from Square Enix that I have not been able to finish just because of how flat out terrible it was. It pisses me off because the game was mere inches away from being one of the best RPG's of it's time, and all they had to do was give you control over your own characters, something that has been the norm in gaming since...pong.
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  7. Mar 25, 2011
    3
    Last Remnant is not all bad. The battle system itself is somewhat enjoyable, but the rest of the game was horrifying. The dialog is a stilted mess, with the Japanese dub riddled with out-of-place English phrases like "Yes, my lord!", and the English dub is even more painful to listen to. The plot elements are almost uniformly cliche and over-the-top, and the disjointedness with which they are presented is absurd, even for a game trying very hard to mimic anime. As a final insult, the game punishes the player for doing well by drastically improving the relative strength of enemies when the player consistently trounces opponents, and the game intentionally obscures this. It's amazing that a company with so much money and talent managed to produce this offal. Expand
  8. Nov 14, 2012
    2
    This game is horrible! On paper, the battle system sounds very interesting, with the ability to rush head-on at a unit, flank, counter-attack, etc. The problem is that, with the exception of the quick-time-event countering, combat devolves into a fuster-cluck mish-mash of arbitrary nonsense. Being able to form "unions" (tiny 1-5 man groups of units) and give them tactics sounds appealing, but it isn't. You can't really tell them what to do. You're given a predetermined list of commands (which are supposed to be smartly chosen based on context, but since fully-healed units are given the option to heal themselves, and units at the brink of death are not, it's easy to see the list is random), some of which make no sense, and not all of which are followed by your units. Telling a union to heal will see them charging into battle and attacking more often than not. If you're fighting in a battle of 5 unions or more, prepare to have absolutely no idea who is attacking who, which units are enemies and which are friendly, etc. Even once you've played for a few hours and gotten a hang of the "tactics," the game never becomes fun. Issuing orders to groups of units seems like it would make you feel like a commander (like in an RTS), but the battles are never large enough to feel that way. It simply feels like you're one step removed from combat, almost like you're watching someone else play an RPG. Plus, it seems like combat is either won without any challenge, or your units are wiped out in the first round. There are far too many battles early on where you have one unit in a union facing an enemy union of 3-4 weakling units, which will completely demolish you in one turn. Game over. Repeat ad nauseum. Maybe 14th time is the charm? This game is absolutely not fun in the slightest bit, and if I hadn't gotten this as part of a $10 7-game pack, I would be even more pissed off than I am right now. Avoid at all costs. Play Xenoblade or Last Story if you want a good modern JRPG. Expand
  9. IsaacK
    Apr 2, 2009
    8
    Don't let the reviewers get you down on this one. I'm not even a fan of JRPGs(including FF) and this is the first one I've played one in a long time. It's great and the combat is mostly enjoyable except the randomness that sometimes occurs but that's usually part of any rpg(crits), and the main character is pretty damn lame at times. I really don't find many reviews of this game truly accurate(come on IGN complains about the difficulty) and it deserves an 8 in my book by todays scale. Expand
  10. RonaldB
    Oct 1, 2009
    10
    This is an outstanding game. Using the best of SAGA character development, an innovative combat engine modeled off of squad tactics, but with each character being individualy accounted for (if they are the one attacked, thier chance to dodge is what matters, but formations and current tactics effect who is at risk) an intruiging and well told plot (note, "side" quest are essential to experience the majority of it), outstanding graphics (as played on a PC), and most of all, constantly fun. There is something of a steep curve to get good at combat, and if you do not wrap your mind around it, it may seem random, but it isn't very random at all, and a keen understanding of pre fighting tactical choices (setup) and in combat tactical choices is essential to beat any of the major monsters from about the first 1/5 of the game on. fortunately there are numerious (really iunlimited) fights with lesser monsters, and so equally limited (or not) chances to experament. On that note, while the soundtrack is well done and highly fitting, it could have been longer and more various, to match the hours of gameply. That said, it sells as a 4 cd soundtrack... 6 would have been a better minimum. Worth playing by all rpg fans, this manages to be unique and present some experamental ideas with polish and mechanical balance that makes it seem like a much more mature project. on a side note, many reviewers were turned off by the combat engine. I suspect this came from not indulging enough in the gameplay, it is not a standard console rpg, mechanically, and one should not expect to succeed without some new ways of thinking. That said, it is something that the rpg (jrpg especially) market really needs. LR's combat engine is also important as a story telling device, because it is not the story of a few super heroes, but rather of a world war, and the player controls an army. The combat engine allows the player to quickly, elligantly, with simple menu choices and just a few buttons, control a small army of 36 unit (6-10 squads if mem serves), and fight even larger ones, as well as fascilitates massive bosses attacked by your army. For instance, your army fighting a dragon and its horde of followers, in one large battle. So far, no J-styled rpg has greatly surpased the techniques used in the earliest FF games, a big fight as described above would just be your 1 squad fighting a series of battles without a break, followed finally by the big bad, and *maybe* letting you fight the big bad with more than one squad. Gmaes which have used engines to deliver more, have been too convoluted for simple menu based play. LR manages to be simple to control, fun to think about (as a tactical puzzle, which is the big draw of JRPG combat) and delivers a constantly rewarding and enthralling experience. Because of these concerns, I give it a 10. In spite of a few small flaws, LR remains a well designed and built game, consnstantly fun and hcallenging, and truly innovative and worth the time of any player looking for a brilliant new idea. Expand
  11. remnant
    Apr 26, 2009
    8
    This game is enjoyable if you like a solid rpg. The story is a bit flimsy but otherwise good. Combat is a fun experience as well as no two combats seem to play out the same so that does not seem to get dull quickly. It is unique as you can not give direct commands to your party members but rather suggestions to groups of them at a time instead. This game is worth playing do not get put off but what critics may tell you. I actually played through the game. Expand
  12. YanR
    Apr 3, 2009
    9
    The Last Remnant was the perfect RPG for someone like me, who hasn't found any of the Final Fantasy main characters or plots interesting. The story is fairly interesting to follow, but, and this is important, it avoids cliches well and the dialogue, world itself and characters (even almost all of the random NPCs you run into on the street have a personality and a story to tell, let alone the side quests) were absolutely enthralling. The voice acting (I felt the English one was superior to the Japanese one and brought out the characters better) is top notch and shines not only in the plot-advancing cutscenes, but also gives a more intimate feel to the battles, with different squads and units shouting "You ok?!" and "They're coming from the side, get ready!" to each other. Which brings me to the next point, the battle system. It's definitely unique, but it has its flaws if you want to take it apart to raw numbers. The more important thing for me, though, was the excellent cinematic feel I mentioned earlier. The larger battles are complex enough to have you thinking about your next move for a while, so they're not just about mashing A(or Enter). On a side note, the music is "ok" in most parts, but there are some truly outstanding tracks, both in the ambient and battle (mainly boss battle tracks) sections. Altogether, all of these mechanics and development choices seem to have split RPG lovers pretty well apart. For me, this was the best JRPG I've ever played, but be sure to check out the excellent demo available on the 'net if you have doubts about the game! Expand
  13. PeterW
    May 10, 2009
    9
    A Final Fantasy Style game from Square-Enix... complicated to understand at the beginning with a deep story (old school RPG) but fascinating till the end of the game.
  14. danielw
    Nov 6, 2009
    10
    good game but in players managent could be better eg. you can give any player exactly which sword item etc... you what them to have and the way you what them to fucus (mighty/nimble) but apart from that its a very good for steratergy role play game 10/10
  15. [Anonymous]
    Mar 29, 2009
    5
    Square-Enix has always done a pretty good job with story telling in their RPGs and they only get better with each new game they produce. However, aside from beautiful graphics and new combat system, I am still left with a "been there, done that" feeling. Unfortunately Square-Enix games still fall into the time-sink traps with things like stopping to level your character or having to click 27 times on a single node to gather all of the stuff from it. If your OCD must be satiated or your idea of playing "hardcore" is repetitive motions in a beautifully rendered environment then this game is worth a play for you. However at $40, don't say you weren't warned that there is nothing ground breaking about this title. Expand
  16. KentL
    Apr 27, 2009
    2
    The Last Remnant is more or less another JRPG, but this time a bad one. You lead a few squads of troops called unions in battle which can max be 5 at the later stage of the game. You give them quite vauge orders like Stand Still or Attack. You as a player are given extremely little control over your unions and you are only given a maximum of 5 options. One is always Attack. The lack of options makes the game seem less tactical which is the only reason why anyone would want to play this game. The story is very meager and when it get's interesting you're being left out just because you're not important enough. You're more or less a pawn in this game even through you can control the one who's supposed to be giving you orders (Lord David). You unions have a health pool instead of real individual health pools and when this collective health pool is reduced to zero the whole team is knocked out. Many times you're not allowed to see the battle in a good camera position either and the only good overlay is from the minimap. Your unions should really have individuals who die from their wounds rather than the whole team. That way the team is weakend and you can actually see when things are going badly. But they probably didn't want to mircomanagement. But the game is too tactical not to mircomanage it. Had it been more strategic their macromanagement motto would be excellent but now it's only cutting off options. And their camera solution is completely ruining the strategic dept it could have had. There is no reason at all why one would want to buy this game. Especially since the game mechanics are too unclear and the "tough" fights are unfair but if nothing else - the game is pretty. Expand
  17. DanD
    Dec 16, 2009
    6
    The battle system is why I bought this game. Obviously it's different from most other RPG battle systems, difficult but fun. The one thing I didn't like about the battle system is you can't choose which attacks for you union members directly. Alot of attacks your party members use are effected by union moral and available AP (similar to MP). The story is a little weak and the size of the world map are definate cons. Overall [The Last Remnant] was a decent middle-of-the-road RPG. There are better RPG's out there Expand
  18. Oct 11, 2011
    9
    This is an excellent and very underrated game. You break your party members into squads and you don't control them directly which is probably turned a lot of reviews off. There is a huge amount of content and it's a lot of fun to upgrade your own and your party members equipment, who will request assistance from you in upgrading their gear. Lots of places to explore, fancy techniques to use, heaps of monsters, excellent graphics and lots of phat loot. Expand
  19. Jan 23, 2012
    7
    The only half decent RPG game Square-enix managed to create so far. Donâ
  20. Aug 1, 2011
    10
    Very good game. The storyline has many touching moments. The PC version is much better than the Xbox 360. The graphics sometimes have serious errors, but nonetheless the game is very well optimized, landscapes sometimes forced to just stop and enjoy the spectacle. Negative aspects of copulation the lack of precise leveling. I'd love to make it continue playing. SQUARE-ENIX made a great game in the first place for the PC. Expand
  21. Jul 5, 2011
    9
    Intro ...

    1st off left me say ... this game is not only good, fun, addictive ... its innovative. The style is turn based JRPG but with a twist. You are able to have multiple "squads" of characters. A squad shares a common hit point pool made up of the HP pools of each character in that squad. Each character acts separately and is attacked separately. With the excellent JRPG graphics this
    makes for some very cool to look at combat.

    Some details ...

    Graphics/Spell detail/Animations ... all excellent.
    Story/Characters ... not Mass Effect 2 ... but good.

    Controls ... My XBOX360 wireless didn't work for me but it does for others (not sure why). I ended up using KB/Mouse. I used a G13 with the relevant keys mapped to its keys etc. You can fully customize the keys in the game as well. I wanted to use a controller and was bummed it didn't work (in the demo); however, the game looked pretty cool so I bought it from steam during the summer sale. Once i settled in the KB mouse became very intuitive. Techy stuff, I looked on the internet and found some tweeks to minimize some texture pop in as it was easy to tweek. The game hes yet to crash or show a single bug (other than the 360 thing)

    Value for money ... extreme. On the PC the game is polished, slick, and just plain sweet. I paid $27 for the game during the recent steam summer sale. Sooo much more value than sooo many AAA games coming out lately. I'm so hoping for a sequel.

    Combat mechanics ... as far as JRPG turn based I haven't seen better in any of the FF series. You basically give your squads the basic I idea of what you want them to do and they do it. You can also have them "play it by ear" and they will adjust to battle conditions. The way you set up your squads and what abilities you set up for them effects the choices presented for that squad during combat. The cool thing is that every single character acts independently. They also are attacked independently. To keep things manageable each squad has a common hit point pool, heal/buffs/debufs act on squads. Once you get a cpl squads going battles can look like a MMO raid with characters tanking, healing, buffing and debuffing etc etc. It's really fun to watch. Check out youtube to see some combat on you'll see what I mean ... its beautiful (be sure to watch HD :)).

    Positional concerns are also key ... if a unit gets flanked its moral will decrease and they will be less effective (rear attacks are there as well with greater effects). If you successfully flank etc your teams moral will go up etc. You do have some control of this but its somewhat limited in that the battle field can be dynamic.

    so anyway ... I signed up to meta critic just to post this review. If you like JRPG's get this game! :) T.
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  22. Oct 16, 2011
    0
    Why is it that companies that sale games for the PC, don't make them for the PC. I hate console port games. just sell them to the Xbox, ps3 kids. I like PC game made for the PC!
  23. Dec 13, 2012
    6
    Great improvement from the 360 version with better optimization and less bugs. Loaded with secrets and has a Suikoden-sized cast of party members. The PC version works great as long as you force v-sync and use JP dub with subs because the english voice acting is awful. The combat is... "unique", to put it nicely. Early on it is frustrating because it feels slow with small squads and later it feels frustrating because your units like to do stupid things if you don't micro between fights. So basically, combat is uniquely rage inducing and worth playing just for that. Combat scales based on your average level except for certain storyline bosses. Difficulty is all over the place but challenging when you expect it to be. Overall this is a decent JRPG/strategy game but definitely not for everyone. Expand
  24. AnonymousMC
    Aug 11, 2009
    9
    Honestly, all you need to look at is the USER SCORE vs the METASCORE. It's even almost obvious that most of these "professional" reviewers either do not like JRPGs in the first place, are too "hardcore" to play a console-style RPG on PC and write it off even before they try it (and yet playing the same game on console would somehow be OK.. why is that when the PC is factually better in every single way?), or just dislike the game because it isn't FF (as proven by one of the reviews).

    Those who complain about controls are idiots, and should get their heads out of their a**es already and realize there are these things called gamepads and controllers which the PC has been using since the dawn of time. I could use a freaking stearing wheel to play the game if I wanted to, that's the kind of flexibility only a PC could give you, and yet they still find it somehow unthinkable to just plug in a gamepad and play if the KB/M isn't comfortable enough to play the game.

    Seriously, if you're looking into this game, ignore the reviews and BUY IT! You will not be disappointed!

    Every single technical problem the game had on 360 is completely gone (there's some slight texture pop-in in scene changes as with all UE3 games, which could be fixed with a simple ini tweak), the game is well optimized, and it shows a lot of effort went into the porting of this game. There are a LOT of settings to play with, everything you'd need with the exception of AA, which is the fault of the engine itself but that can be forced.
    The changes and improvements go past the technical side, just look into the Last Remnant wiki to see how many changes (subtle or otherwise) have been introduced to the game itself.

    The game isn't without its flaws, there are some bad design decisions that were made (the whole BR thing for example), and sometimes things could feel a bit more random than they should be, and it will take you a while to figure things out and understand how the system works since not everything is completely explained in detail both in the manual and in the game. Don't expect to know the innards of the system like you would with a D&D or a TDE game. All that aside, the game is just fantastic.

    Anyway, great game, buy it and support it. I'd very much like to see some more JRPGs make their way to PC, and if you do too, then this is a game you should not miss.
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  25. ShaunM
    Oct 29, 2009
    9
    This game is one of th best by Square since they changed from soft to enix as we all know they have made some epic failiures especialy to those FF fans but the story, grafics and battle engine are amazing :)
  26. MikeT
    Mar 27, 2009
    10
    Perfect just perfect finally a decent square enix j rpg for pc i feel sorry for xbox 360 users who had to deal with a lousy bug riddled game this version is perfect bug free runs great maxed out on older single core pc's with 8xxx card a great title to tide you over till the next final fantasy.
  27. JayceeWolf
    Mar 28, 2009
    10
    When I first started playing I pretty much dove in and for a bit I thought the controls were awful - since they were supposed to be xbox and I was a bit confused because the demo dives strait in. Then I found with a little looking online that you can change the controller to a keyboard in the settings on the title screen. There are different tabs and all you have to do it change xobox controller to keyboard. The next thing I had issues with was the monsters all ganked me, and I couldn't figure out how to get the upper-hand because I'd seen "pull R2" when talking to the guy in the pub about monsters. Push the spacebar as they get near you and problem solved. After figuring out those two things I love the game. The English dub is great, but you can play it with the original Japanese with subtitles, which is fantastic for those of us who prefer the original. The demo is fantastic and from what I've seen online fixes all the issues people were having with the xbox version (frame rates were bad?) I love it. Expand
  28. MacMacca
    Apr 12, 2009
    8
    The last game in this genre I played was way back in the early Naughties on the Dreamcast console. The title being Grandia 2. Although I enjoyed Grandia 2 back then I had no passion for trying out another turn based JRPG, so I'm not sure what drew me to this game. I purchased this game on both the X360 and on the PC, but I only made the latter purchase after finding that even with the game installed to the 360's HDD, it still crippled the game with vast FPS slow-downs in the battle sequences. So, having a fairly decent gaming PC I then decided to get it for PC - and I'm glad I did. Graphically, TLR looks great on PC, and never suffers from frame rate problems. Sure it has little niggles with some slightly longer than hopred texture loading when shifting from one load to the other, but on the whole it doesn't detract from the immersion. If you are expecting a game to just jump in and play, then you will likely become frustrated quickly as the action is fast, and the rush of stats may leave you thinking you are suffering from some sort of attention defficiency. Reading the manual does give you enough knowledge to make you go "Ah!" on occasions when you start playing, but the majority of how the game works can only really be given justice when you've played it for a few hours. Initially, if you don't "get" what is going on, you can feel left thinking that you need to grind areas repeatedly before you can move on with the quests, but once you figure out good grouping (known as Unions) and how best to emply your attacks, you will begin sailing through the missions. There is a lot of scope for upgrades, and you can upgrade your Union members items by either creating or buying them yourself and then waiting for one of them to ask to "borrow" the item, or you will on occasion be asked to goto certain areas to find components they are looking for. Most of the time, you will find your union members will "ninja" loot from you so they can upgrade themselves, but you can seize it if you need it yourself. Overall, when you first start playing you may think the game has a severe learning curve, but persist with it and you will quickly be rewarded with a game which is a pleasure to play, and provides a huge world to play in. Expand
  29. TedC
    May 12, 2009
    9
    I spent several hours looking for a new game, and finally picked The Last Remnant. I am glad I did. Quick warning: Check out the game's website to download their benchmark prog before you buy this game - the graphics are insanely beautiful! The game play mechanics takes a few hours to get used to - you will probably want to read the manual - but this game is a great RPG. I don't know what the negative critics' or users' problems were with the game - this is the first JRPG I have played, and it is a great game. Just takes a little to get used to, but it is something different and worth playing. Expand
  30. Brumbek
    May 6, 2009
    10
    First, for those reviewers who gave it super-low scores, I say you don't have a clue what you are talking about. If you don't like RPG's/JRPG's, then don't review the game! To all those out there who actually like RPG's and like Square-Enix games, you should try this game! I find it incredibly addictive and fun. The combat system is unique and very cool. Anybody who whines about not being able to pick the options you want in battle shows that they don't understand how combat works. I've only had one or two cases where I'd liked to be able to do a certain command but I *understood* why I couldn't. Anyway, the story is engaging and I love the characters. The guild tasks are addictive and the whole game is just fabulous. The graphics are awesome, although you really should tweak your RushEngine.ini. Google "Tips and Tricks Depot Last Remnant." To review, if you like RPG's like Ogre Battle, Dragon Force, Final Fantasy's, ect, then try this game. It's totally awesome and one of the most addictive RPG's I've ever played, and I've played a LOT of RPG's. Expand
  31. LukeM
    Jul 20, 2009
    9
    ALl in all this is an amazing game with lots of depth and lots to do, the only game that has had me playing for 3 weeks and still not done everything in the game (the extra dungeons are tough, very tough). Don't be put off by the bad reviews if you like jrpgs, as you can see from the reviews some of the reviewers don't even like jrpgs (making a comment that it might be liked in japan kinda proves that). Also don't be put of by the "lack of transparency" that other people are saying, all the commands etc are perfectly transparent if you are sensible. If you make a jack of all trade union with one mage one physical attacker one healer etc, you will get some odd comands turning up, but use your head and mage a mages union and a tanking union and it all falls into place. Also to counter some points from Kent L's score of 2 "Your unions should really have individuals who die from their wounds rather than the whole team. That way the team is weakend and you can actually see when things are going badly." I assume he didn't actually play the game because that does happen, and you can do it to the opposing unions as well at times. The micromanagement is done by having sensible unions and the orders are actually quite obvious (and if not you can press a button which will show excatly what each unit will try to use) Lots of reviews on here are from people who don't like JRPG's and yes this game probably isn't for them, but if you do like them, this is a game you should at least try. Expand
  32. JaredK
    Aug 28, 2009
    10
    This game is surprisingly good. Even if it looks like a western Final Fantasy, the depth of the main plot and those intense battles are what, in my opinion, add that little extra spice to an excellent game.
  33. JohnS
    Aug 4, 2009
    10
    This game is really great and addictive! Extremely enjoyable, and just basically delivers as much as any of Square's best RPGs! I honestly don't get why everyone is bringing this game down and tearing down on it, but really, ignore the haters and buy the game. YOU OWE IT TO YOURSELF, especially with this being one of the few modern JRPGs on PC. Square Enix has done a great job porting this, all the technical problems found on the X360 are GONE. You have countless system options, and proper keyboard and mouse support (even though you might be more comfortable using a gamepad for this one, and seriously, any PC gamer by now should have at least a gamepad if not other types of controllers as well... REVIEWERS KEEP UP). If you have a decent machine the game will fly, with no slowdowns whatsoever. Seriously, if you want an accurate review, check out the Gamespot review. I almost fully agree with what the reviewer has to say there, but I'll rate the game a 9. I'm giving it a 10 here just to boost the average. Expand
  34. AlessandroA
    Jan 15, 2010
    9
    This game is good. Not like the Final Fantasy series but my money was never spend better.
  35. chrisg
    Nov 9, 2009
    9
    i truly enjoyed this game, its very hard though, the battle system was weird at first but once you get used to it it becomes fun and rewarding. i like the amount of characters you can choose from (best part of the game)
  36. Wanderer
    May 19, 2009
    8
    First I have to mention that I have not played the game to the end at the moment (somewhat at the half way), so keep this in mind when reading my thoughs about this game. Anyway, The Last Renmnant is a game that is one of the few jrpg games out for the PC. This makes the game somewhat special even though it has a traditional jrpg setting, like the hopeless main character. If you can tolerate the jrpg cliches that the game has, then you have a great game to enjoy, both in story and in play mechanics. Combat has its own flow and way that needs a bit of practise and experimental. This provides an interesting feel for the game (which is a good thing) and may cause the player to feel a certain level of suggests when a boss is defeated. Graphics and the story clips are beautiful although require a good computer to run smoothly (and without sudden surprises). It should be noted that even if the demo works in your computer, it doesn't mean that the game will. So make sure, you have what it takes to play this game. The game does have a few negative sides though (mainly on the instructions as the games provides only a few notes on things). Facts like battle rank are very poorly explained which may cause a total stop in the story progress as this thing affects the games difficulty. Also, the game has multiple sidequests that are missable because the story doesn't take you everywhere. My recommendation is that players should read more info from the games wikia pages so that the difficulty does not ruin the experience and if you can have the need to find everything that you want in the game. Overall though, this game is a gem and fans of the jrpg genre should at least consider trying it out so that more jrpg games might see daylight on the PC. For others, the game provides a good rpg experience and if interested, I recommend trying out the demo to get a feel for the combat system. Expand
  37. ThomasPower
    Dec 18, 2009
    9
    I felt really stupid after buying this game. I wanted to play a 'classic RPG' and dropped 40 on it. Well after messing around on it for a couple days I decided to forget it; the characters seemed too unrelatible to me, and I couldn't get over the cheesy script... but a bit later I jumped back on and decided to give it another go. I decided to just shut up and play, and holy **** I can't stop. I'm at 80+ hours suckaz! Oogles of story characters that you can have in your party, meaningful side quests that actually can alter the story, a decent weapons upgrading system, awesome hit detection in battle, brain melting enemies, what more do you want?? I've gotten my money's worth outta this game and I feel like a child in a candy store with daddy's credit card when I play this. The best part? IF you don't wanna watch a cutscene again after losing somewhere, YOU CAN SKIP IT. THERE IS A BUTTON THAT LETS YOU SKIP IT. OMG WHO KNEWWWW? WHO HERE KNEW THAT YOU COULD SKIP CUTSCENES??? Apparently not one of the reviewers who voted it down, that is all. Expand
  38. Jan 30, 2013
    6
    Alright so there isn't a lot of decent jrpg's out for the pc and this is an example of why. It seems alright at first, the battle mechanic seems cool at first with your squads and everything, but ultimately with limited control over their growth you feel like you're just depending on luck more than skill to beat fights.
  39. Jul 2, 2011
    10
    This gorgeous game is not only a massive triumph of artistic design but also the quintessential JRPG experience. It has an amazingly addictive battle system coupled with an entertaining story and unique characters. Throw in the countless side-quests, treasure hunts, and rare monsters and you have one of the greatest JRPGs ever! Most of the PC reviews are actually for the XBox360 version, so don't listen to the foolish critics who panned it; listen to me, I do not lie. Do you like Strategy RPGs like Warsong, Ogre Battle, FFT, and so on? Then The Last Remnant will blow your mind! Expand
  40. Jul 3, 2011
    7
    The developers came up with unique and engaging battle system. At the same time, they did everything to alienate players from the game. Incredibly stupid story with ridiculous characters (a bunch of 15 y.o. kids, supported by 6 y.o. kid straight out of kindergarten, are running around pretending to save the world or something). Absence of tutorial other than for some very basic stuff; the game doesn't even try to explain meaning of key concepts such as battle rank, character class, or chain count. Tons of important character stats are hidden, and the players are presented with just four or five, which leaves full impression that the game plays itself. That said, I quite liked the game. Huge open world, a lot of dungeon crawling and challenging battles. And the game's combat system really shines once you invested some time into figuring out how it works. I'd say, if you feel like you can overlook game's ugly sides, give it a try Expand
  41. Oct 21, 2011
    10
    great games from square enix.i play this game from my laptop one week and its still funny.battles are something new,graphics are good and gameplay is great
  42. Aug 9, 2012
    10
    The gameplay in Last Remnant is very unique and seems very much like an experiment, which would help to explain the marmite-ness of the game. Many people detest it, while I absolutely adore it. Other than gameplay, it's a fairly normal JRPG regarding art style and characters - the main character is your standard overexcitable, courageous but a little bit stupid young boy surrounded by a vibrant and eccentric (and very large) cast of characters. The graphics are INCREDIBLE. The cities are amazingly beautiful, you can see for miles off of cliffs and the graphics stay high standard even in battles. As I said before, gameplay is very unique and may take some time getting used to (or you may just dislike it). You organise your units before the fight starts, putting them into 'unions' of 1-5 people with different setups allowing these unions to have certain strengths depending on how all of the units in it work together. Combat is based a lot on the field and has a certain element of randomness. The commands you can give to your unions are based on things like proximity to enemy, if they're currently in combat as well as depending on the capabilities of the union as well as the special skills the union leader possesses. Several field bonuses are awarded for things like intercepting enemies, attacking in groups or from certain directions which also affects morale. Magic is a bit lacking at the start of the game but at the end you can choose from a large array of interesting healing magic, devastating AoE magic, status-inflicting hexes and magic that can manipulate the field of play and morale. Admittedly, the combat is overall pretty complicated and the game doesn't explain it very well. You have an extremely large cast of characters that you meet throughout the game giving you total customisability of your unions, also all having their own voicing in battle and some many have unique special abilities. There are tonnes of boss-type monsters in the game, some mainstream and some unlockable or side bosses, many incredibly hard to kill. The plot isn't amazing, it feels like the game tries to showcase some amazing storyline while it should have just accepted it's fairly standard, but passable plot. All in all, I enjoyed this game immensely. I really wanted to review it to show my appreciation as I felt bad about the mixed reviews this game constantly gets and I hope that the creators know some people still love this game (literally, my playtime for this game shows 225 hours!). Additionally, in response to some other reviews, you can skip cutscenes easily by pressing Pause/Break on the keyboard and then 'S' I believe. The game should have been clearer about that. I hear the Xbox version sucks eggs. Expand
  43. Feb 8, 2012
    10
    Brilliant gameplay & story in my view. Only £8 off amazon and was worth every penny.

    The game will seem difficult at times, particularly at the quater/mid points on the game where you have boss fights to deal with. This & the overall style may be off putting for most who havent experienced an RPG before. If you enjoy a great & lengthy RPG with style simular to that off Fina
    l fantasy etc, then you';ll deffinately enjoy this one.
    Many hours of Fun incorporated unlike other RPG games (eg: Fable series) where the game ends after about 20 hours. Clocked over 100 hours on this which is abit insane, but i went through it thoroughly :D.

    Thanks for reading & thankyou square enix ^.^
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  44. Apr 2, 2012
    9
    A very original game of which I did not have any hope. I surprised it positively being a captivating and exciting history. And a system of difficult and pleasant combat.
  45. Jan 26, 2013
    9
    The Last Remnant has wonderful graphics and a deep story line. As a completionist I found wonderful challenges throughout the game- even after most side quests had been completed, which is rare for most games of this nature. I am excited to try another playthrough.
  46. Mar 6, 2013
    7
    After I read how the reviews has no balance whatsoever (some as low as 1 while others as high as 10), I decided to pitch in.
    First of all total time spent on this game 100hours. Although sadly I haven't complete the game cause I needed to reinstall Windows and I forgot to back-up my save (the save is at the final dungeon ).
    Here is my review breakdown :
    Visual 8 The diversity of enem
    y sizes, model are very nice. You can tell you are in trouble when you see your team need to look up to a big dragon-like monster. Since this is ported of course some find the visual lacking, as the area resembles FFXII.
    Gameplay 8 I admit it is confusing at first, cause you need to think of your squad just like an RTS. It is not just about squad level and equipment but who you put in the Formation, Flanking position, and other matter. A good combination in your squad means you could unleash devastating attacks while failure to combine means your squad could spend time doing worthless things (i.e magicians keep using physical attacks also causes the magician to learn physical attacks instead of magics- becoming a worthless magician A good logic in placing who goes with who is needed.
    AI 9 You'll regret button mashing against Last Remnant AI. They'll flank you, they'll kill your weakest team, they'll try to match their best formation against your weakest link. The AI is good for a challenge.
    And that's just the normal enemies, Boss are different matter altogether. There are several rare enemies appearing also in the same field as normal enemies. Avoid these until you are ready. These rare enemies are like sub-boss in MMO. tough and hard hitting. And they are not just the buffed type from the normal enemies, If you see a Devil among those bees you usually 1-hit kill, that's a rare enemy. These guys will be the reason you return to your starting town from time to time.
    Sound 6 quite okay. Nothing catchy IMO.
    Story 6 the story aren't well thought to be honest. Can't say too much that won't be a spoiler but its simply quite cliché. It's just alright story but it worsened by a certain factor, keep reading Character 3 Well, here's lies the weakest chain Let's see :
    The side character are bad ass, a bad ass scarred female knight, a Duke who can summoned a Cannon, a silent 4-handed assassin/warrior bad ass, you can recruit various bad ass mercenaries right from the beginning. And the Enemy is bigger Bad Ass than those guys. The SIDE Characters are Bad Asses.
    The MAIN Character however, is an annoying, childish, stupid, sister complex, disrespectful brat. I don't know how can someone created a stupid character like Rush and place him as the main character. Rush likes to nag, and he does it a lot. He asked for help, he nags, he wanted to move to another area, he nags, he is warned to stay invisible, guess what he shows up in front of the enemies "Naruto-Style" (shouting and screaming) only to nag. His nagging is the sole reason I dislike the cinematic. Whether you will buy it or not is up to you, it's best to try the game first. Last Remnant is not for everyone, but for some it will be a 100hours+ game
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Metascore

Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 6 out of 23
  2. Negative: 2 out of 23
  1. The promising The Last Remnant gets its best on PC thanks to a technical polish that's far better than the Xbox 360 version. Square Enix achieves an occasional enjoyment in its proposal, with an interesting story and a long term fascinating combat system.
  2. Why does Square Enix port a mediocre game like Last Remnant and not a hit like Final Fantasy?! Why do I need a Gamepad for perfect control?! We recommend Last Remnant only to those select few J-RPG-Fans, who don't own a console… which should probably be about 10 people worldwide.
  3. The PC version of this fun and fascinating role-playing game is far superior to its Xbox 360 counterpart.