May 31, 2013The Night of the Rabbit, regardless of what it’s called and the few other minor complaints I had, is a triumph. It’s Daedalic once and for all proving that they are indeed capable of producing an adventure that can stand tall with the classics of the genre.
May 29, 2013If there was any question whether Daedalic is the inheritor of the LucasArts adventure gaming crown, consider it settled. The Night of the Rabbit is an outstanding example of the genre and an impressive next step in the ongoing evolution and refinement of its creator.
Generally favorable reviews- based on 48 Ratings
Jun 16, 2013Time to spend before the last Deponia game. The environment and characters are beautifully drawn and the whole looks quite adorable. However, the game has some annoyances: puzzles are sometimes hard and not much rewarding; a few achievements don't work and there is sometimes too much talk, but at least not that much like in Whispered World. The game sometimes slows down and seems to eat a lot of memory: I never thought I see 7GB usage on my poor 32-bit, 3 GB system.… Full Review »
Jun 5, 2013Great game! Seems like childish quest but has far more deep meaning, charming plot and ambience. Unfortunately it has one minigame that should never existed (I mean the last fight), but still the ending is totally stunning for a quest. In this respect, Deponia and Deponia 2 were not so good, though TNOTR misses some great humor from it.… Full Review »
Jun 13, 2013This is a poor offering from Daedalic.
This game is a point-and-click puzzle/story game as are most of their games where you play as a young boy and a mysterious rabbit whose fates are intertwined. But first, you play as the boy and frankly he is annoying.
I died after the second puzzle because I was looking for a fruit and apparently the game incorrectly identifies acorns as a fruit and rose hips as something other than a fruit. The first puzzle required that you find a stick in a forest. One stick in a forest. And that was after passing by three other objects that would have worked just as well. Then you have to use that stick to remove a bush. That makes no sense.
In terms of pros, the game is visually interesting and clearly they spent a lot of time with the art director making it just right.
In terms of cons, the gameplay is slow and very specific to the point of failure. I found the premise of the first puzzle to be absurd and the solution to the second puzzle to be incorrect. The interface is awful. You quest book gives you information you shouldn't know and fails to record information you desperately need. The hotspots are humongous and never go away; you're going to be listening to the same poorly-done voice acting cue over and over and over again.
This title lacks the good game design elements you would expect for such an easy genre and fails to do any of it's homework making it for me a pass.… Full Review »