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Generally favorable reviews - based on 33 Critics What's this?

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Mixed or average reviews- based on 188 Ratings

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  • Summary: The Settlers: Paths to a Kingdom is the latest game from the award-winning kingdom building strategy series. Created in 1993, The Settlers franchise is one of the best selling strategy brands with over 500,000 units sold in the US and over 7MM units worldwide LTD. In Paths to a Kingdom, the military, economic, and research systems are richer than ever. This allows players to play and win the way they want. Beyond the game campaign, fully customizable pre-designed maps, downloadable expansions and anticipated player-generated content will guarantee wide-ranging experiences. The innovation does not stop at the game content. The Settlers: Paths to a Kingdom will integrate the player’s social networks contacts on Facebook and Twitter. By allowing consumers to play the way they want and share their progress with their friends, this is truly the most accessible and innovative Settlers title to date. [Ubisoft] Expand
Score distribution:
  1. Positive: 28 out of 33
  2. Negative: 0 out of 33
  1. If you're a fan of games like Sim City, Tropico, Caesar or even the earlier Settlers games, this game probably isn't one you want to miss. The changes from the earlier games and from other games in its genre are almost all for the better, and it's just generally a well put-together piece of entertainment - whether you prefer to build sand castles or kick them over.
  2. If you’re a fan of the series and are able to swallow Ubisoft’s fulsome addition to Blue Byte’s game, I’d definitely recommend The Settlers 7.
  3. Compared to the recent titles of the series, Paths to a Kingdom is a real step forward, both in terms of bringing back gameplay elements specific to the Settlers series and introducing new options that allow for greater complexity: the Victory Points system, conquering sectors and increasing the productivity of your followers by filling their bellies.
  4. Settlers 7 does not innovate the formula it belongs to but offers a good quantity and quality of different contents. If you like the genre and can manage the dull DRM, It could be a nice experience.
  5. The Settlers goes back to basics, putting a friendly face on complex resource management.
  6. A few flaws hold it back, but the latest Settlers game is the series' most charming to date.
  7. Constant crashes and a really annoying anti-piracy system hinders The Settlers 7 from growing to the fabulous strategy game it should have been.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 14 out of 34
  2. Negative: 13 out of 34
  1. Feb 16, 2013
    the reviews ppl give this game is so unfair and CLEARLY they havent played a game from a score 0 to 5 this game is great and i have no problems with DRM whatsoever after having this game for a year probably people obviously have not played games that are 0-5 scored please do great game ive played most of the settlers games 2,3,4 and now 7 great game and i have enjoyed it for a long time Expand
  2. Sep 10, 2010
    I'll give this game a ten just to compensate for all the undeserved zero's it got from haters who didn't like the DRM. Those zero's are completely not relevant for the gameplay, graphics, sound on which a review should be based on. Expand
  3. Mar 4, 2013
    I have bought this game, because I read DRM is no more. I would like to confirm it. I disabled internet, started steam offline and then U-play popped up and asked me if I wish to start off-line. I did this and I was able to load my previous game in offline mode. The only difference, which I spotted is the ability to play multiplay -which kind of makes sense, if you don't have internet, why do you need multiplayer. Now to the core; Music is fantastic, and graphics are beautiful for a 3 year-old engine. I haven't encountered any game breaking issues or bugs yet. The environment is stunning and beautiful -wish Anno 2070 had this cheerful colors. Single player is easy at start, but then picks up. Game concept is involved and mechanics well thought. If you like builder kind of games, you will like it. Else, it's a pass. To conclude, I give -1, because it took Ubi 3 years to disable DRM and -1 because Ubisoft didn't listen to the Settlers community at start with DRM. Anyway, it's now official the game is playable and it's great fun too! Expand
  4. May 26, 2011
    This review contains spoilers, click expand to view. I am a newcomer to the series which, for better or worse, eliminates any expectations I may have had from the series. I believed I was in store for a dynamic economic/military kingdom builder, but what I got was repetitive and narrow game play (tedious micromanagement can still be narrow). I was able to put in 5 hours before being so bored that I may never boot the game up again. 5 hours 5 score. The meat of my problem was in world layout, warfare, and victory. The nature of each level and the layout was redundant, and provided for pretty much the same game every level. Then there was the disappointing game component of "neutral" regions. If I have an army and they don't, I say sucks to their neutrality.

    In warfare I was disappointed in defense and offense. Defense, I wanted to have better control of towers and walls. Maybe this became available deeper in the game, I may never know. Offense was even more of a joke. There was ever only one way to attack a region, the horrible bottlenecks, and there was no command and control other the retreat.

    Finally the most important aspect of any game, achieving victory. I understand that they wanted to allow for different modes of ending levels, using economy, military, or trade, but it always felt as though my conquest was incomplete. The Victory Point system was a cheap out for the developers. The enemy, or myself, would suddenly be defeated because one held more regions, and had a higher prestige, never having to directly challenge the opponent on the field. Silly. High points of the game was that citizens were very intuitive and got their work done. Nice variety to the economy.

    There were many other problems outside the scope of this short review. sigh...

    When will someone let me build a real Kingdom!
  5. Oct 10, 2011
    For most of the Settlers series these games gave you the freedom and the time to build whatever you wanted but the annoying new "take and hold" victory points system causes you to build rush an economy to win which in turn shortens the game. Also maps feel a lot more restrictive as they are made up of small sectors with all fortifications ready built and army unit choice is limited. There are still a couple of bugs around one of which meant rolling back graphics drivers to prevent crashing and while I barely experienced any DRM issues the fact remains that it relies too much on both a stable server and a stable connection. Expand
  6. Jun 18, 2013
    Bought this game years ago and really enjoyed it. Then Ubisoft added UPlay and I couldn't login and play. Their support refused to help in any way and despite having the original CD, I can no longer play the game. I will never buy another game from them unless they eliminate UPlay. Expand
  7. Apr 27, 2013
    I've been playing the settles for a long time. 1,2,3 and 4 and then lost interest a bit. I downloaded a cracked torrent of this and I'm glad I did.

    The graphics were hugely improved, the story hit just about every cliche as fast as Lara Croft empties a magazine and the gameplay sucked. The UI/UX was non intuitive and the whole thing was dumbed down to try and make it more attractive. Massive fail.

    I could possibly tolerate DRM if the game was absolutely amazing but with this pile of s**te I'm glad I didn't waste my money and got improved playability for it. Not that I played much. 30 minutes and it ended up in the trashcan to hell.

    Good riddance

    Good quality games are worth paying for Good publishers inspire loyalty by fans and reap the rewards. I pay for great games. Stuff like this I decompose back into bytes

See all 34 User Reviews