Generally favorable reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 19 out of 29
  2. Negative: 0 out of 29
  1. While Open for Business adds new places and new objects, its true value is in adding another huge gameplay element to an already outstanding title. As an expansion pack, it includes more new content and better gameplay than several other stand-alone games.
  2. It's a fantastic expansion, probably the best to date, especially when combined with the expansion that came out prior to this, Nightlife.
  3. The Sims 2: Open for Business opens up an entirely new and utterly fascinating aspect of play for your sims.
  4. In the end, The Sims 2: Open for Business is definitely one of the best expansion packs to be released for The Sims series. Although earning profit can be difficult at first, it really isn't too hard managing your business.
  5. Open for Business will require you to put aside the leisurely pursuits of your Sims, roll up your sleeves and put in a hard day’s work to succeed. But in gameplay and fun, this is the most rewarding payday you’ll find in any Sims game.
  6. If you want to turn your Sims 2 game into a business management simulation with more details and customization features than you can shake a stick at, then Open For Business is for you.
  7. There is just enough realism in Open for Business to make this challenging even for boring economic students, but it's still a lot of fun for Sims fans that have come to know and love the wacky characters and unpredictable situations that you run into in The Sims universe.
  8. This game is what you make it- if you find you're not enjoying it, try something drastically different. As in all Sims titles, the only limit is your imagination.
  9. Yet another decent add-on for The Sims 2. However, the theme is not as interesting as the previous two, and sometimes it feels like there are too many things for the virtual people to do. [Mar 2006]
  10. This new expansion adds a new level of challenge to the game and a significantly fresh aspect of gameplay, though few new items and ordinary social interactions, so you may want to keep this in mind if you’re considering investing in this particular expansion.
  11. 80
    By itself Open for Business may not be a must-have, but paired with "NightLife," the two packs together will probably add hundreds of hours of gameplay to the series. Running a restaurant, building a trendy nightclub, creating a megastore, opening a cozy little coffee shop -- these kinds of challenges will keep you entertained for months to come.
  12. The economic model is robust enough to keep things interesting and the complexities of running a business will keep players hopping.
  13. By introducing new job-related skills, the ability to hire and fire employees, and a healthy number of new items, Open for Business makes it fun to put your sims to work.
  14. A deep and imaginative addition that anyone addicted to the Sims 2 will want to pick up. If you're not in that category, this expansion offers very little to you.
  15. Open for Business isn’t one of those expansions that are so good that they make you want to go out and buy the original game just so you can play it. Having said that, this title is the best of the three expansions currently available for "The Sims 2."
  16. If you are a fan of the series then my guess is that you already have this expansion and are enjoying it. If do not have the original then I would recommend picking yourself up a copy.
  17. A perfectly logical expansion, if not a perfectly intuitive and enjoyable one at times. In other words, it's like real life.
  18. 80
    Far from a frivolous extra, Open for Business delivers as much fresh gameplay as many “complete” games.
  19. 78
    This is probably my least favorite of the expansions to this point. That's not saying it's bad, it just takes more work than I want to put into it.
  20. Playing shop is fun and there's enough here for Sim-ophiles. [Apr 2006, p.91]
  21. Even though it feels so very wrong to say this, Open For Business is a Sims expansion worth buying.
  22. 70
    It's a tougher -- and leaner -- game than its older expansion-pack siblings, but isn't starting your own business all about being the toughest and leanest?
  23. 70
    One of the best expansion packs released for The Sims yet. Letting your Sims have their own businesses seems like a natural progression and the business element is deep, it isn't just a tacked on inclusion.
  24. Anybody with an actual Sims fetish will love it to bits. Granted it can be fiddly and confusing to start with (why hide so much of the critical new stuff in the depths of the catalogue?), but once you're up and running there's a definite attraction to it.
  25. Open for Business doesn't take advantage of the Sims' best qualities and also falls short as a stand-alone idea. [Apr 2006, p.131]
  26. For once, it's an expansion pack that does exactly what it says on the box. It broadens the experience of the already panoramically wide core game enough to justify a purchase.
  27. There's enough new stuff to see to last maybe three or four sim lifetimes, which is a pretty good deal for your $35. [July 2006, p.58]
  28. While everything works, there are a few odd quirks which don't exactly break the game but do make it a little bizarre. [May 2006, p.89]
  29. Unfortunately, there's so much frantic micromanagement involved in keeping your biz going that you scarcely have any time to do anything that feels like play. [May 2006, p.102]
User Score

Generally favorable reviews- based on 31 Ratings

User score distribution:
  1. Positive: 5 out of 7
  2. Negative: 0 out of 7
  1. Mar 8, 2013
    I thought this was OK. The whole concept of running your own business is cool, but it just felt like it didn't really add enough to make it aI thought this was OK. The whole concept of running your own business is cool, but it just felt like it didn't really add enough to make it a legitimately good expansion. It isn't terrible, but there are better expansions. Full Review »
  2. BaileyO.
    Jun 22, 2007
    This is definetly the best game i have ever played! I get to make all different things and run my own business I love it!
  3. SamuelL.
    Jun 13, 2006
    Electronic Arts specializes in what it does best; selling one-eighteenth of a finished project in a $50.00 box and leaving people hanging for Electronic Arts specializes in what it does best; selling one-eighteenth of a finished project in a $50.00 box and leaving people hanging for more. The concept for The Sims 2 is brilliant, allowing people to simulate a virtual life - to a point. The game focuses mostly on comic relief and mischief rather than full-fledged simulation (sorry, fans of Grand Theft Auto, this is a gun-free game), and while the graphics are appealing, they certainly do not have the eye-candy in-your-face dynamic landscape and lighting kick presented by Valve's Half Life 2. This is one of many of the game's expansion packs that costs over $30.00 a piece for a few objects, animations, costumes, and sounds. The creative juice of the game is left to the players, who crank out millions of custom content monthly. However, the main strife with the game is that it is laden with bugs, annoyances, and things that just get in the way, that of which is solved by custom content mods and hacks. If EA/Maxis falls back on this cushion for too long (and it already is), the quality of the series will diminish quickly. Full Review »