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The Temple of Elemental Evil Image
Metascore
71

Mixed or average reviews - based on 24 Critics What's this?

User Score
7.7

Generally favorable reviews- based on 52 Ratings

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  • Summary: Many years ago in the land of Flanaess, an evil demoness founded a cult dedicated to elemental evil, the four elements as symbols of true evil, and based it in a temple outside the village of Nulb. Eventually, after years of tyranny and chaos, the good armies of the nearby lands, headed by the infamous Circle of Eight descended into the temple and razed it, imprisoning the villains inside. For years thereafter relative peace ensued, as daring adventurers slew the remaining monsters that ravaged the land above and the temple itself faded into but a distant memory...until now. [Atari] Expand
Score distribution:
  1. Positive: 9 out of 24
  2. Negative: 3 out of 24
  1. 90
    A rock-solid RPG that faithfully re-creates a classic adventure. It's only a few interface issues, lackluster storytelling, and a limited scope that keep it from being among the best in its genre.
  2. It is simply a purity of attempt to re-create the D&D experience that they share, a purity I ultimately appreciated despite the rushed-out-the-door feel of parts of the game.
  3. Despite its bugs, The Temple of Elemental Evil stands as one of the most authentic PC Dungeons & Dragons experiences of the past few years.
  4. Ultimately what we have here is an excellent back-end and a beautiful graphics engine, with a combat-heavy, plot-light module and a few nasty bugs.
  5. The turn-based combat is fast paced, precise, and brutal—they throw the whole freaking Monster Manual at you, and the numbers these monsters roll are crazy deep.
  6. Promises great things and delivers them patchily. Playing for any length of time is an exercise in frustration - especially since the concept is a great one.
  7. 40
    With copious patience and enough time, a path through the bugs and design flaws might lead to an enjoyable experience for some persistent players of ToEE. However, digging through garbage to find a gem is still digging through garbage.

See all 24 Critic Reviews

Score distribution:
  1. Positive: 14 out of 23
  2. Negative: 5 out of 23
  1. Jun 15, 2012
    10
    Definitely a premium RPG, and probably the most faithful translation of Dungeons&Dragons 3E rules to the computer ever.

    I wonder how anyone
    can compare Neverwinter Nights (a wireframe RPG :-) to this jewel that is superior in every respect, from the graphics through rules/gamplay right up to the deep and immersive story. Expand
  2. Mar 28, 2011
    9
    The most faithful implementation of DnD in a computer game. Turn based combat system was almost perfect. Encounter design should have been better, and starting area (Hommlet) should have been more interesting. Bugs are not a problem, since they are fixed by the Circle of Eight unofficial patch. Expand
  3. Nov 25, 2013
    9
    One of the best Dungeons and Dragons PC games of all time. True to the rules edition at the time (3.5e) and very true to the classic T1-4 Module The Temple of Elemental Evil. It is a true Turn-Based Tactical game set in the original game world of Oerth in the Greyhawk setting. The dialogue is probably less than that of Planescape or Baldurs Gate, but for true tactical gamers and D&D fans this can be put aside for the turn based combat. It's a damn shame that Troika Games went bust because this engine would have been truly amazing if it had a tool kit like Neverwinter Nights or Torchlight 2. Expand
  4. Oct 13, 2010
    8
    This review contains spoilers, click expand to view. Pretty cool rock RPG. But it has one condition to play this game. You have to know Dungeons And Dragons 3.5 rules. I'm the lucky one who played long time this pen and paper game i version 3.5 so I can fully enjoy this game. But if you are not familiar with these rules, you are completely lost in this game. There was games which used D'n'D rules (not always 3.5 but it doesn't matter) and was playable even for complete noobs in D'n'D. E.g. Baldur's Gate, Neverwinter Nights, etc. That is why I give this game only 8 points and not 10. Expand
  5. May 3, 2013
    7
    Definitely worth a playthrough if you apply community patches (look up "circle of eight"). Imagine Baldur's Gate, except with less exploration/story and a much more interesting combat system. This is one of those games where the mechanics are so rich and complicated that you genuinely end up feeling that you can be *creative* in your party development and combat tactics. Really I've never seen a party-based combat system with this much variety and potential.

    I'd say somewhat luckily, the game will completely kick your ass right off the bat. To succeed, you've got to learn about what your characters are capable of and build your party accordingly. For the patient, ultimately a very rewarding experience.

    Cons; disappointing story line, few environments to explore.

    somewhat of a con: This is not a rail shooter. This is not easy. To succeed, you have to learn the rule system and apply intelligent combat tactics and character development.

    Ultimately, I'm quite sad that this engine did not see any more application. Troika obviously spent a ton of time creating the D&D 3rd edition rules in a PC environment, then introduced a single adventure to apply it in. Why on earth did we never see more games based on this engine?
    Expand
  6. Oct 8, 2011
    7
    ToEE is a good RPG. It has a deep turn-based combat system implemented with D&D 3.5 rule set. The story line is very generic to be honest with you, pretty much as bad as Neverwinter Nights. The dialog is very plain compare to games like Planescape Torment and Baldur's Gate. The game's main focus lies clearly on the combat aspect which is quite enjoyable to play although it's not as tight as Baldurs games.If you like d&d games or strategy-focused game play, this is a good choice. Expand
  7. Nov 1, 2012
    3
    Gnome's beard is longer then this game, ant hive has less bugs and tetris has better plot. Turn based combat is all fine and dandy, but with 10 lvl cap it is more of a teasing slap around the tuckas than anything substantial, in something like NWN i would be halfway through 1st chapter, when this thing just ended leaving me extremely disappointed. Expand

See all 23 User Reviews