Thief: The Dark Project Image

Universal acclaim - based on 18 Critics What's this?

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Universal acclaim- based on 231 Ratings

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  • Summary: Sneak through the shadows of 12 treacherous missions including haunted cathedrals, subterranean ruins, and forbidding prisons, in a dark and sinister city. Stalk your prey on the quest for stolen goods with your blackjack, sword and an assortment of unique arrows. Steal for money and uncover the hidden agendas of your allies and enemies as you play through an unravelling story of deception and revenge. Survive in a world where shadows are your only ally, trust is not an option, and confrontation results in death! [Eidos Interactive] Expand
Score distribution:
  1. Positive: 18 out of 18
  2. Mixed: 0 out of 18
  3. Negative: 0 out of 18
  1. If you’re ready for a different kind of first-person shoo--, er, "sneaker," want to be thoroughly challenged, and don’t mind Eidos’ wacky trapezoidal boxes, pick up Thief: The Dark Project.
  2. It's hard to find any fault when you have a fantastic story, unique gameplay, and good graphics and sound to back it up. It's difficult to even categorize it in any known genre.
  3. This has become my favorite game of all time...If you're tired of wannabes, clones, and half-baked attempts at originality, play Thief: The Dark Project and get totally absorbed in the story, gameplay, and Garret himself.
  4. The first rate story line as well as visual and audio effects make Thief quite an immersive gaming experience. It is a subtle yet captivating game that will keep you on the edge of your seat from start to finish.
  5. If your favorite RPG character was the rogue, your favorite hero a thief, or your favorite game as a child hide-n-go-seek, without a moment's hesitation go buy this game.
  6. A completely original, utterly captivating riff on the first-person action game. [Apr 1999, p.114]
  7. You’ll find the gameplay tight, intense, suspenseful, and unique. It has already stolen my heart, take a risk and don’t overlook it, it may steal yours as well.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 33 out of 33
  2. Mixed: 0 out of 33
  3. Negative: 0 out of 33
  1. AnonymousMC
    Mar 15, 2009
    if there´s a game which I would prefer among any other to bring with me to a desert island, that game is thief; after 10 years this is still my favorite game. This game is infinite, the situations vary every time you play it, besides, a very active fan community gives tons of fan missions to continue the adventure. 10 years has past, and any game has reach the high level of realism of the sounds and atmosphere of thief, and another important thing:for me (and this is very personal opinion) the dark engine is the most realistic engine ever created, I mean, in any other game you don´t FEEL the walls are really there, the floor, the roof, this is also pushed by the sound quality, but there´s something else, with dark engine you dont need high res graphics to FEEL a phisic 3d world, that´s something I´ve never felt again in any other game...ahhhh Ooops, there´s thief gold and thief II Expand
  2. DJ
    Oct 21, 2003
    Awesome game. Scary as hell!
  3. Nov 15, 2012
    I was lucky enough to play this game when it was released. Still one of the best game out there. This game had everything: charismatic main protagonist and villains (Garrett, Viktoria, the Trickster etc.), a great new engine (Dark Engine which featured new alpha blending, texture filtering and lighting techniques... all quiet revolutionary back than). Great game and level design (It was designed to be largely unscripted; events, instead of being pre-defined by designers, occur naturally.) Great gameplay (Thief focused on stealth and evasion from a first-person perspective, and not full frontal action.) Atmosphere (The game takes place in a metropolis called "the City" which has been noted to contain elements of fantasy, the Middle Ages and the Industrial Revolution.) Cutscenes (They were partly animated, partly made with live actors and motion capture technology). Even today the Thief series is the ultimate stealth game in gaming history. The stealth system was very new when the game was released. The player had to rely on the environment to avoid being detected. Shadows could be used to avoid notice; a monitor on the heads-up display (HUD) indicated the player character's visibility level. The player could lean, crouch, climb, swim and run, among other actions. Surfaces caused varying amounts of noise; for example, carpet is quiet and ceramic tiles are very loud. Enemies were reacting to these factors, and players could manipulate these element of gameplay to distract NPCs etc. Go play Thief:TDS than go and play the rest of the series. Expand
  4. May 28, 2012
    The whole Thief trilogy are classic games. I recommend that you buy all three in a bundle. I don't think these games will ever wear out. The graphics are good, sound is very good and re-playability is very good.
    I'll never forget when I first heard the 2 ole guards talking about going to the bearfest and the underslung cheek spikes. I had to just stop and laugh. These are truly the Best sneaking, blackjacking games that have ever been produced or for that matter ever will be . The entertainment value of these games is much more than you can imagine. I hope these 3 never go away.
  5. PichonCalavera
    Apr 9, 2005
    Even after all this years, this game is one of my favorites... the story, the gameplay, the sound... everything comes together to make an incredible atmosphere. Playing the level "Return to Cathedral" was one of the scariest moments of my life! Expand
  6. Mar 17, 2011
    Pure stealth was relatively untouched before Thief came out, and it's a testament to how good it is that it's now almost a genre of its own. Incredible atmosphere, ambience and suspense make this one of or even the greatest game I've ever played. It encourages you to remain a sigh on the wind, a flicker of darkness in peripheral vision, an anonymous, undetected shadow. Combine the low fantasy, pseudo-mechanical medieval backdrop with the tense, nail-biting gameplay, and the result is an utter masterpiece. Play it properly and they'll never even know you were there. Expand
  7. Aug 1, 2014
    Growing up, this was one of my favorite games. I compare it to games like Splinter Cell in the Medieval times. While the game itself was released in 1998, the graphics would be considered outdated in today's standard but they give the game a alternative look when playing it in 2013. What really impressed me about this game was the amount of variables you can control with your weaponry and gadgets and the fact it was made fifteen years ago. Your main character comes equipped with a Sword, Blackjack, and a Bow with a variety of different arrows which really are the focal point of my play style along with a bunch of other gadgets like flash bombs and stuff like that. For example, if you are going for a violent approach within the levels, you can shoot the enemies in the chest with your standard arrow. If you are going for a silent assassin type of approach, you can douse torches with the water arrows, dim the lighted area, and sneak up behind and knockout the enemy with your blackjack. If you are a real pro though, and why this game is called Thief you can go through the whole level/game without killing anything or very few enemies while you steal all the loot that is placed within the levels to buy more gear with.

    Another great element of this game is the fact they added undead and alienesque creatures in the later levels and it really shows in the difficulty as you progress through the game. There are some minor flaws such as enemy movement getting 'stuck on walls' and things like that but it really doesn't bother me because of how this game has held itself up against the test of time. It is a great addition to anyone's Steam library.

See all 33 User Reviews