User Score

Generally favorable reviews- based on 280 Ratings

User score distribution:
  1. Negative: 25 out of 280

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  1. Dec 23, 2012
    This game's storyline is like a reincarnation of Douglas Adams. I found myself smiling through the whole game. The puzzles are easy to understand and they make you want to keep solving them to get more of the story.
  2. Nov 29, 2012
    This game is absolutely amazing. Fun puzzle platforming, an endearing minimalist art style, fantastic music, a spectacular story, and great characters and character development. This game is one of my favorite games of 2012.
  3. Dec 17, 2012
    It's only 4 hours in length
    it's not particularly challenging it's not a graphical powerhouse
    it's one of the most charming & engrossing gaming experiences I have all year
  4. Dec 29, 2012
    For a bunch of quadrilaterals, Thomas and friends have an awful lot of personality. Each character has different traits and, through excellent narration, very varied personalities. All without any more distinguishing features than the lengths of their sides and their colours.

    This is surely the biggest success of the game - to make you care about a bunch of otherwise "boring old"

    Gameplay itself is a lot of fun. A few tricky areas punctuate an otherwise simple selection of puzzles, each designed to introduce you to a new dynamic by way of a new character. You will explore each of their interactions with each other and with the environment as you guide them to the goal. They will need to work together to overcome the varied hazards in their way.

    The story grips you and urges you to push on to the end, with some clever twists throughout as the guys learn about the world around them and their place in it.

    Special mention should go to the soundtrack too - surely a masterpiece of atmosphere, perfectly finishing an all-round polished game.

    It should also be added that - judging by his comments on Twitter and the game's Steam forum, the developer is incredibly humble and proud of his achievement - as well he should be. All in all this is a perfect example to support the argument that videogames ARE art. This guy LOVES his creation, and made it for all the right reasons.

    p.s. Claire's my favourite.
  5. Jan 1, 2013
    this game is beautifully, not in its graphics but in its music and charter development which creates an all around beautiful feel for the game. I would strongly suggest trying it out
  6. Jun 25, 2013
    Don't go into this expecting a challenging puzzle game. Go into this expecting the best story in the history of gaming. This has the best writing, best character development, and best voice acting of any game I have ever played. And what's more, every character is nothing more than a little rectangle. But I care about those shapes more than I care about most humans in video games, to be honest with you. Pretty incredible to go from a little flash game on Kongregate to a full steam game, and even more incredible to improve so much in that jump. Expand
  7. Jan 4, 2013
    brought a tear to my eye, this is my game of 2012, like portal condensed into a wonderful, beautiful little biscuit of awesome. The way the story is told, the amazing music and the clever puzzles make this an absolute must play.(Claire is the best!)
  8. Jun 8, 2013
    I would never have guessed that playing as coloured quadrilaterals in puzzle platformer would be able to have one of the most captivating story lines, interesting varietys of challenges and hilarious group of characters out of the many games I have played.
    Thomas was alone, is an unmissable game.
  9. Jan 21, 2013
    Thomas Was Alone shows what good narrative and story can do, I found these colorful blocks to have more personality than most AAA video game protagonists. The puzzles were interesting though a little on the easy side, each block has its own unique skills and by utilizing each blocks abilities you get all the blocks to the exit portals. There were a few times in the game that I had to stop and let the narrator finish before progressing of I'd end up solving the level before he got done talking and miss the charm of the game. Overall it's a fun game and I found it to be worth my money. Expand
  10. Jun 2, 2013
    I absolutely loved this game. It's so simple. yet so moving. There is just this emotion in the game that expands as you progress through each level, and I wanted to keep solving each level so I could I learn about what happens to each character, what happened in their past, what their hopes and dreams were.
    The game wasn't long, and I really wanted it to be, I really wanted to keep
    playing and playing, to just keep staying inside this amazing story.
    But I had no problems with the game, no glitches, no boring sections. One of my favourite games this year. 10/10 from me
  11. Jul 17, 2013
    I just finished Thomas was Alone. For those that don't have this yet, you should really get it. The sound track is amazing, the game play is so fun and never gets repetitive, and the characters (although I thought of them as just shapes in the start) develop over the story in a wonderful way. I found myself cheering for love, gasping when they were in trouble and cheering as I neared the end. This game hit the emotional chord that I can't even remember the last time a movie did..

    Why? Because they aren't just shapes. They're people. They're dreams. They're family that we all know and love. Goddamnit, if you haven't gotten this or played it yet, three dollars during the steam sale will not account for the amount of joy you'll get out of this. The last time I felt this good playing and finishing a game was with the original Portal before anyone knew what it was about.
  12. Aug 24, 2013
    I really didn't expect much from such a simple idea, however I was blown away how good it was. Honestly one of the best storylines I have ever played, along with amazing music, will lead to an emotional journey, where you actually manage to sympathise with a rectangle!!! Honestly one of the best games I have ever played.
  13. Aug 25, 2013
    To start this off, if you want a challenging puzzle game, than this is not for you. Now if you want a wonderful story full of wit and emotion, this is the game for you. The basic premise is that you play as these blocks that all have names and personalities. Each of them is unique in their own way and can do different things. The goal is to make it through these different worlds and get the characters to "portals" at the end of each level. It makes for a very fun few hours of play and I highly recommend picking it up. Expand
  14. Aug 27, 2013
    What should i say! If you are bored and you are looking for a good game than play TWA. Great story, funny, and i think it is like an addiction! Help me bros can't stop playing
  15. Apr 12, 2013
    Story and character are the name of the game with this indie platformer. There are some fun game play elements, but none that haven't been done before. Its rare that a game can create character with no more than narration and a oblong... and make you tear up over some rectangles.
  16. Sep 8, 2013
    This game is one of the best I have ever played and is a true landmark in the field of story-telling through games, despite the fact all the characters are quadrilaterals. Firstly, it looks great the environment and characters are about as simple as you get now but it works and it's one of the few games which at any point you could take a screenshot and say "wow". The level design is clever and gives you some interesting puzzles which work well with your ability to switch characters and compensate for some of their flaws. The main part of the game has got to be the story, every character has their own issues and personality which make you become attached to them, all of them go through some amazing character development. The plot itself is interesting and is used to enhance the character development and immerse the player further, narrated by a voice that challenges Morgan Freeman: it doesn't get much better. The one flaw with the game is it's very short taking only 2 hours or so to complete, however, it's not surprising considering it's an independent game and it's forgiven through its amazing characters whom I will never forget. Expand
  17. May 1, 2013
    First of all, I think it's not a puzzle game, but a story-telling game. Gameplay is unpolished as in almost all small indie-games. Sometimes it becomes repetitive, sometimes puzzles are too flat. But I gave it 9/10, because "Thomas Was Alone" shows how a story can be told IN the game, not FOR the game.
  18. Sep 5, 2013
    Beautiful, beautiful, beautiful, beautiful is what I will always say about this game. Like many people are saying, this game is not at all challenging, the puzzles are quite easy once you learn the core mechanics as each puzzle somewhat follows the same structure as a previous level you may have already completed. So why would I give this game a 10 out of 10? Because not only was this a game I can sit down, play and enjoy after a stressful tiresome day, but narration and story helps push this game to be one of the greatest indie games I have ever played, the story is beyond charming, although it may not have made me burst out laughing, the humor allowed me to smile as I appreciated each joke, each tale, each character. If you want an action packed exploding difficult puzzle game, this is definitely not for you. If you are someone who wants to play a relaxing game with a beautiful soundtrack which is perfectly integrated into the game with beautiful characters then this is 100% for you. Please do not be put of because the characters are mere shapes, these characters have more personality than many triple A titles I have played. This game is worth the support, and I want to thank whoever made this game a million times. Just beautiful. Expand
  19. Dec 1, 2013
    This is one of the indie games that a lot of people were recommending me. Once I got to play it through it all, I found it to be a very casual, funny indie title all throughout. Sure, the puzzles may not be as challenging as other puzzle games, but it has a great soundtrack, fun level designs and as previously mentioned, it's funny. The only downside is that it could have been longer. You can beat this in 3-4 hours. But at least it's longer than Portal. 9/10 Expand
  20. Jun 4, 2013
    An almost perfect composition of music, character, subtle visuals, wry humour and a surprisingly engaging and well told story. As a whole it's bordering on genius. The soundtrack will stay with you and is enjoyable outside of the game.
  21. Aug 28, 2013
    This is an excellent indie game. It outshines other games by its innovation soundtrack and so many more things. Its a story about colourful rectangles but every one of them has personality. This game portraits rectangles as real human beings with human-like feelings. Its not just a game about rectangles. Its a game about friendship, bravery, love, and so much more
  22. Jul 4, 2014
    A beautiful little game. Takes what the first Portal taught us and did that. Great concept. Flawless gameplay. Really good puzzles. Beautiful narration. Top voice talent! A+
  23. Jan 1, 2013
    Absolute genius.

    This is probably one of the more refreshing titles, similar to Limbo in my mind. It is in it's own right a very beautiful game, ranging from background music, to the hilarious narration. When you break it down, it's just blocks and it shows that fancy graphics don't always make for a good game. Buy this game.
  24. Jun 3, 2013
    Really more of an atmospheric platformer than a puzzler, Thomas is an utterly charming game. The narration brings Douglas Adams to mind, or possibly the Flatland books. Not a terribly long or difficult game, but a wonderful experience.
  25. Oct 19, 2013
    After finishing this game for the third time, I finally accept I was wrong when I thought this was a very easy, short, lazy game. I was very wrong. So wrong that I will go and start it a fourth time. Be right back
  26. Apr 2, 2013
    A perfect example of how narrative can enrich any game, Thomas Was Alone is one of the best gaming experiences I have ever had. Its great strength is how it uses game play to flesh out its characters and its narrative, something several reviewers have said that they have never experienced as well in a game. Several users have complained about the lack of challenge, but to my mind, the challenge is perfectly weighted. Some of the levels are genuinely intricate and require hard thought, but even in these the game never punishes you too hard for failure and so gives you a constant feeling of progression, even if you get stuck on a level for a while. This is NOT a puzzle game you play to test your mind; this is a puzzle game you play to test your emotions.

    The game reaches its dramatic high a little before it finishes, and occasionally the last few levels lack the enjoyment and wonder that the rest of the game brings, but Thomas Was Alone is still one of the best four hours you can spend playing a video game, and at £5.99 is an absolute bargain.
  27. Apr 14, 2013
    Thomas was alone is a beautiful game. Narration is the best I've seen in any game since Bastion, and Bithell manages to make the quadrilaterals have more character and individuality than your average human video game hero. The atmosphere is great, and the music is interesting and compelling but never becomes distracting. Although the graphical concept is simple, great lighting and appropriate colors help to pull it off, and the game looks fantastic. Later levels can, at times, become frustrating and tedious, but this is true of almost any puzzle game. Overall, this is a fantastic title that definitely deserves a play Expand
  28. May 4, 2014
    Thomas Was Alone is a work of art, tbh. No, it's not incredibly difficult, but it is a delightful challenge. The game's biggest successes are making you care about a group of rectangles, making you see them as people with desires and personalities, jealousies and insecurities. Secondly, the score. I've been listening to this score for days straight. A successful score is one that doesn't distract you from what you're doing or watching, but enhances it and puts you deeper into it. Housden's score does exactly that. This game, while not particularly difficult or complex, is an absolute joy to play. Expand
  29. May 30, 2013
    Normally not into jumping puzzles, but I loved this game. There were a couple of times where the difficulty would increase or decrease in an unusual way, but hey, it's an indy game.
    The narration was great. I never thought I'd get attached to little rectangles on a screen. Story was also surprisingly deep and a bit mysterious.
    All in all, very good.
  30. Jun 6, 2013
    Thomas Was Alone is truly a game worth playing, while I wouldn't give it a 10 because it's just not THAT good, it's definitely in the 9 range (I'd say the current use score, 8.6 is really accurate).

    The game's characters are just filled with personality and the puzzles are fun and challanging. Only problem I encountered was that I thought the story dragged on too much, I think that
    after a certain part of the story, the could've stopped and the rest truly should've been a sequal OR they should've named it chapter two and let the first part sink in.

    Overall, great game, recommended.
  31. Jun 7, 2013
    Thomas Was Alone is a simple platformer with some of the best narration I have ever seen in a game. The developers by actually making you care about differently colored rectangles. This game is well worth the money and it's story will not disappoint you.

    The characters are great because of the absolutely fantastic narration, who needs highly rendered humanoids with six-quadrillion
    polygons, just good story telling and rectangles makes one of the best characters ever in gaming. Expand
  32. Jun 8, 2013
    Thomas Was Alone is a great little platformer that will keep any sort of puzzle or platforming enthusiast amused for a few hours. You play as a series of rectangular blocks that serve as the avatars of AIs. Your mission? To escape the simulation your characters find themselves in. The writing and the narration is great, and you actually feel fairly attached to the little cubeoids fairly quickly due to how well personalized they were.

    The puzzles themselves are all fairly well designed, and they do a good job at making them fun to solve without being far too easy or impossibly hard. You even use the characters themselves to form stairs and the like for some sections. There are occasional points where you realize you have to backtrack a character due to needing them to move some other character, and while this is annoying, you usually feel as though its your own fault for failing to notice something rather than the game being tricky about you.

    My only other complaint is that the ending feels a bit weak to me, but the rest of the game more than makes up for it. Thomas Was Alone is definitely worth a playthrough!
  33. Jul 11, 2013
    A great game that keep me smiling the whole way through. The storytelling behind it was amazing and the game made me feel for a group of quadrilaterals in this amazing platformer. My only complaints were that the game a bit short (though it did get the story across perfectly in this short time), and the game was a bit easy overall. Still, it was absolutely engaging and fun to play. This is one of those games that I won't soon forget. Expand
  34. Jun 27, 2013
    A beautifully narrated game that like Pixar has the ability of making you care about blocks in different colors. The mechanics of the game works wonderfully. The jumps are working really well and some puzzles have really clever solutions to them.
    Bad things is the length. I clocked in at around three hours with all achievements completed. It also gets a little frustrating at times finding
    the correct block you need when there is a lot of them to keep track of. Expand
  35. Jul 21, 2013
    Amazing game! the story is amazing, one of the best stories i have ever seen in a game. The puzzle aspect is fun and adds some game play into the game which is more than i can say for the walking dead's quick time events. The puzzles can get in the way towards the end as you try to complete the compelling story. A brilliant game that is well worth the money.
  36. Jul 21, 2013
    I am usually into big explosions and blood and guns and swords and all that good stuff, But this game pulled me in, It made me feel relaxed, I laughed, and almost cried at certain parts. And all from these simple blocky graphics and wonderful story telling through the narrator Danny Wallace. This game is not very hard, but it's not extremely simple either, it's a good mix that made me retry certain puzzles 4 or 5 times but I mostly breezed through making it to the wonderful story. It's well worth the price. Expand
  37. Aug 15, 2013
    This game was simply brilliant. Mr. Wallace's narrations were a pleasure to listen to and in combination with the great story "Thomas Was Alone" succeeded in creating the on might think impossible: giving geometric shapes a character.
    I found myself desperately trying to solve the Levels as fast as possible just to be relieved to hear Wallace's voice again. Not because the Puzzles are
    bad, just because the story us so darn good. Expand
  38. Sep 29, 2013
    Loved this. If you're looking for a challenging platformer jam packed with content, this isn't it. But what it does do is tell an amazing story; the characters' personalities are well written and the narration is fantastic.
    You will absolutely want to keep going as soon as you get into it, which happens very fast.

    I do think that whilst the puzzles are very refreshing and not
    repetitive at all, not many were very challenging, and the whole game is quite short. I'd love to see a sequel though. Expand
  39. Sep 9, 2013
    Thomas Was Alone is like a revelation. The feeling you get when someone tells you something that blows your mind. Like when Copernicus showed everyone the Earth revolved around the Sun. This game is similar.

    The main highlight in this game does not lie in its gameplay, although it does have tight controls and interesting puzzles that keep you interested. Thomas Was Alone achieves the
    score it has achieved because of the remarkable storytelling, and how a simple narration by a splendid voice actor can give birth to so many three-dimensional characters that you genuinely care about as you're taken through the story. It's truly an experience to have and one you won't forget.

    But, like any revelation, if you tell anyone that the Earth revolves around the Sun today, it won't blow their mind again. At most, it may remind us of how grateful we are that we've evolved beyond that. Point is that the replay value in this game is kind of slim. It is a little fun to return back and say hello to the characters you've been introduced to once again and maybe try to grab some secrets you missed on the first run around, but it's not something that'll have you hooked forever.

    Bottom Line: Thomas Was Alone is a game you can really sink your teeth into if you love stories and character development. It won't retain replayability, but it still gets a recommendation for the wonderful experience your first time around.
  40. Sep 11, 2013
    Thomas was alone has become my "go-to" example of an absolutely brilliant game that relies only on two aspects, fun puzzles and excellent story telling. When these two elements combine so well as they have in this game, it puts many triple A games to shame. Graphics wise, the game uses a minimalist style with squares and rectangles to represent the playable characters, but this is in no way a bad thing. The art style is pleasant and charming and colorful. With narration by Danny Wallace (who won a BAFTA for this role), the squares and rectangles become more than just shapes. They feel like actual human beings, that you actually care about. When a game can make me care more about simplistic shapes than fully animated humans in say Battlefield, then that game has done something right. While its a short game, you will laugh, cry, and feel a profound warmth and satisfaction when its over. I love this game. 10/10 Collapse
  41. May 15, 2014
    This game is truly a masterpiece. The greatest 2D game ever made. The story just pulls you in and makes you feel emotions that no other game can. To give Thomas Was Alone anything but 10 would be a travesty to the gaming world.
    Also, this is an easy game to get 100% in if you are into trophies.
  42. Dec 28, 2013
    Messed up on my original review, can't be bothered to rewrite the whole thing, so let me summarize.
    1. Worth 10$.
    2. Gameplay is simple, keeps you occupied but not too occupied.
    3. The storyline is what makes the game, without it this game would barely survive at a price of $2.49. If you have anything close to resembling a heart inside that icy shell of a rib cage, this game is goddamn
    worth it. Expand
  43. Mar 12, 2014
    A great puzzle platformer. Beautiful graphics and perhaps the most attached one could ever get to quadrilaterals. But yes great fun and well worth it if you've got some spare cash.
  44. Mar 14, 2014
    This game is minimalist and as near perfection as I can imagine.

    You control several blocks in a solid and fun puzzle-type game, but the developer did not stop there. No, each block was given specific abilities, and a specific character. The game quickly starts as "Thomas was alone" but quickly Thomas (the little red rectangle) has friends (other colourful blocky shapes), and the
    friends must help each other. And on top of that, the game was also given a charming narration and story told simply and clearly by the wonderful voice actor Danny Wallace

    I have never before felt emotionally attached to little blocks. And I'm not the only one: If you watch online reviews, you will hear many reviewers getting emotional about the little rectangles, and calling them by name.

    The soundtrack sets the perfect mood, I found myself listening to it for long periods just enjoying it.. And as the game neared the finale, the music perfectly matches the mood.

    This is a master class in how the right soundtrack and voice acting can take a good game and make it magnificent. Other, bigger budget titles, have much to learn from this small game.

    So stop reading this review and go buy Thomas Was Alone. It is a masterpiece.
  45. Jun 10, 2014
    Uno de los juegos de plataformas más bonitos e interesante de los últimos años, sobre todo por la pureza de las mecánicas y de los gráficos. Además gestiona muy bien la historia subyacente. Vale la pena comprarlo.
  46. Sep 11, 2013
    Thomas was alone has become my "go-to" example of an absolutely brilliant game that relies only on two aspects, fun puzzles and excellent story telling. When these two elements combine so well as they have in this game, it puts many triple A games to shame. Graphics wise, the game uses a minimalist style with squares and rectangles to represent the playable characters, but this is in no way a bad thing. The art style is pleasant and charming and colorful. With narration by Danny Wallace (who won a BAFTA for this role), the squares and rectangles become more than just shapes. They feel like actual human beings, that you actually care about. When a game can make me care more about simplistic shapes than fully animated humans in say Battlefield, then that game has done something right. While its a short game, you will laugh, cry, and feel a profound warmth and satisfaction when its over. I love this game. 10/10 Collapse

Generally favorable reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 13 out of 17
  2. Negative: 0 out of 17
  1. Aug 29, 2013
    Simple, straightforward and brilliant indie game. Pick it up at a bargain, or even pay full price; it is worth every penny. So well executed - a definite must play for any and everyone.
  2. Feb 25, 2013
    We’ve seen several games this year past e.g. Fez, Spec Ops: The Line, which can truly be said to have advanced the medium, and I wholeheartedly include Thomas Was Alone in that group.
  3. Feb 19, 2013
    Thomas Was Alone’s greatest strengths are in its storytelling and character. In this it fully exceeds, keeping me playing past the point of growing over familiar and dreary of the oft-repeated mechanical themes. But due to this it can be expected that many who start the adventure will never finish it, though, which is certainly a shame.