User Score
8.6 out of 10

Generally favorable reviews- based on 62 Ratings

User score distribution:
  1. Positive: 56 out of 62
  2. Negative: 5 out of 62

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  1. Nov 18, 2012
    8
    The wit of portal in a puzzle based platformer. Narration is great, you will "Feel" for your little blocky avatars. It is easy to support a game like this especially when upcoming lone developers create it.
  2. Nov 16, 2012
    9
    worth buying if you want to help these kids is fun graphics not needed to make a good game makes you use a lot of imagination a good game you have to try ..
  3. Nov 29, 2012
    10
    This game is absolutely amazing. Fun puzzle platforming, an endearing minimalist art style, fantastic music, a spectacular story, and great characters and character development. This game is one of my favorite games of 2012.
  4. Jan 15, 2013
    4
    I love platform puzzle games, so I expected to like this game given the excellent reviews. I'm not sure what others like about this game, after finishing around 20 levels I couldn't force myself to play it anymore.
    Calling this a puzzle game would be stretching it, the puzzles are mostly switching between the various characters and jumping on them. This wouldn't be a problem except that t
    he game forces you to repeat the same actions again and again. Keyboard control is terrible, particularly for jumping, I don't have a gamepad that the game supports.
    Graphics are very simple, which wasn't a problem for me as I was expecting that. Music is nice, in fact the music was the only thing that was well done in the game.
    If you want a puzzle platformer that is much much better than Thomas was alone, try Toki Tori, that one has inventive puzzles, no story but since when does a puzzle game need a story?
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  5. Dec 23, 2012
    10
    This game's storyline is like a reincarnation of Douglas Adams. I found myself smiling through the whole game. The puzzles are easy to understand and they make you want to keep solving them to get more of the story.
  6. Jan 1, 2013
    10
    Metacritic is **** ****
    This game is epic
    Random words so this review is now over 150 characters long i wonder if the peguin will fly when the magic pig comes from the moon and springs out and poops sparkly dust on all the lands, but then the evil Chicken of doom threaten there pooping days the were forced to do something they did not plain on doing...
    TO BE CONTINUED
  7. Dec 17, 2012
    9
    It's only 4 hours in length
    it's not particularly challenging it's not a graphical powerhouse
    it's one of the most charming & engrossing gaming experiences I have all year
  8. Jan 21, 2013
    9
    Thomas Was Alone shows what good narrative and story can do, I found these colorful blocks to have more personality than most AAA video game protagonists. The puzzles were interesting though a little on the easy side, each block has its own unique skills and by utilizing each blocks abilities you get all the blocks to the exit portals. There were a few times in the game that I had to stop and let the narrator finish before progressing of I'd end up solving the level before he got done talking and miss the charm of the game. Overall it's a fun game and I found it to be worth my money. Expand
  9. Apr 12, 2013
    9
    Story and character are the name of the game with this indie platformer. There are some fun game play elements, but none that haven't been done before. Its rare that a game can create character with no more than narration and a oblong... and make you tear up over some rectangles.
  10. Dec 29, 2012
    10
    For a bunch of quadrilaterals, Thomas and friends have an awful lot of personality. Each character has different traits and, through excellent narration, very varied personalities. All without any more distinguishing features than the lengths of their sides and their colours.

    This is surely the biggest success of the game - to make you care about a bunch of otherwise "boring old" shap
    es.

    Gameplay itself is a lot of fun. A few tricky areas punctuate an otherwise simple selection of puzzles, each designed to introduce you to a new dynamic by way of a new character. You will explore each of their interactions with each other and with the environment as you guide them to the goal. They will need to work together to overcome the varied hazards in their way.

    The story grips you and urges you to push on to the end, with some clever twists throughout as the guys learn about the world around them and their place in it.

    Special mention should go to the soundtrack too - surely a masterpiece of atmosphere, perfectly finishing an all-round polished game.

    It should also be added that - judging by his comments on Twitter and the game's Steam forum, the developer is incredibly humble and proud of his achievement - as well he should be. All in all this is a perfect example to support the argument that videogames ARE art. This guy LOVES his creation, and made it for all the right reasons.

    p.s. Claire's my favourite.
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  11. May 1, 2013
    9
    First of all, I think it's not a puzzle game, but a story-telling game. Gameplay is unpolished as in almost all small indie-games. Sometimes it becomes repetitive, sometimes puzzles are too flat. But I gave it 9/10, because "Thomas Was Alone" shows how a story can be told IN the game, not FOR the game.
  12. Apr 27, 2013
    8
    These are the kind of games I like to treasure when I have the opportunity to come across them. Thomas Was Alone is not so much about challenging puzzles or platforming as it is about putting a smile on your face. While the idea and graphics were simple, having various shapes and sizes to use to get from the beginning of a level to the end, what stood out is that the narration gave each block it's own personality, ans at one point or another these personalities were used to create fun little stories about the interactions between each block.
    This narration is obviously the highest point of the game to me, as sitting along side the music and sound effects create such a relaxing atmosphere. However the platforming and puzzle salving themselves have yet to be very much of a challenge (granted, I'm not too far into the game as I write this). At a few points the puzzles even can become a little off-putting, as you will have to repeat certain patterns with the blocks over and over in order to, say, climb a stair case.
    So while the game play may not have me squinting at my screen in contemplation like Braid had, the atmosphere, story (if you could call it that), and the easiness of the controls makes the game into a very relaxing, light-hearted experience.
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  13. Mar 24, 2013
    7
    Leading this fellowship of square and rectangles, each with their unique skill and character, through the 90 levels was certainly a fascinating video-game experience. Loved the visuals and the soundtrack. Simple and captivating storytelling. Although the game mechanics gets repetitive soon and the puzzle are honestly too easy for an average gamer, a really positive impression, definitely worth the money. Expand
  14. Jan 4, 2013
    10
    brought a tear to my eye, this is my game of 2012, like portal condensed into a wonderful, beautiful little biscuit of awesome. The way the story is told, the amazing music and the clever puzzles make this an absolute must play.(Claire is the best!)
  15. Jan 1, 2013
    10
    this game is beautifully, not in its graphics but in its music and charter development which creates an all around beautiful feel for the game. I would strongly suggest trying it out
  16. Jan 1, 2013
    10
    Absolute genius.

    This is probably one of the more refreshing titles, similar to Limbo in my mind. It is in it's own right a very beautiful game, ranging from background music, to the hilarious narration. When you break it down, it's just blocks and it shows that fancy graphics don't always make for a good game. Buy this game.
  17. Feb 1, 2013
    8
    "Thomas was Alone" is revolutionary; and in the right way. It tears and strips down the modern gaming make-up and gives a "what if?" on the path of games. With brilliant narration and character lovability (which are litteraly squares and rectangles) Thomas was Alone proves a fantastic and worthwhile game and path; Now all that's left is to go further down it.
  18. Apr 2, 2013
    9
    A perfect example of how narrative can enrich any game, Thomas Was Alone is one of the best gaming experiences I have ever had. Its great strength is how it uses game play to flesh out its characters and its narrative, something several reviewers have said that they have never experienced as well in a game. Several users have complained about the lack of challenge, but to my mind, the challenge is perfectly weighted. Some of the levels are genuinely intricate and require hard thought, but even in these the game never punishes you too hard for failure and so gives you a constant feeling of progression, even if you get stuck on a level for a while. This is NOT a puzzle game you play to test your mind; this is a puzzle game you play to test your emotions.

    The game reaches its dramatic high a little before it finishes, and occasionally the last few levels lack the enjoyment and wonder that the rest of the game brings, but Thomas Was Alone is still one of the best four hours you can spend playing a video game, and at £5.99 is an absolute bargain.
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  19. Apr 14, 2013
    9
    Thomas was alone is a beautiful game. Narration is the best I've seen in any game since Bastion, and Bithell manages to make the quadrilaterals have more character and individuality than your average human video game hero. The atmosphere is great, and the music is interesting and compelling but never becomes distracting. Although the graphical concept is simple, great lighting and appropriate colors help to pull it off, and the game looks fantastic. Later levels can, at times, become frustrating and tedious, but this is true of almost any puzzle game. Overall, this is a fantastic title that definitely deserves a play Expand
Metascore

Generally favorable reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 12 out of 16
  2. Negative: 0 out of 16
  1. Feb 25, 2013
    90
    We’ve seen several games this year past e.g. Fez, Spec Ops: The Line, which can truly be said to have advanced the medium, and I wholeheartedly include Thomas Was Alone in that group.
  2. Feb 19, 2013
    70
    Thomas Was Alone’s greatest strengths are in its storytelling and character. In this it fully exceeds, keeping me playing past the point of growing over familiar and dreary of the oft-repeated mechanical themes. But due to this it can be expected that many who start the adventure will never finish it, though, which is certainly a shame.
  3. Dec 30, 2012
    60
    An enjoyable puzzle platformer wrapped in boundless charm. [Jan 2013, p.76]