Metascore

Generally favorable reviews - based on 30 Critics What's this?

User Score

Generally favorable reviews- based on 35 Ratings

  • Summary: Tiny & Big, a comic styled jump and slice platformer, gives you the unique ability to shape a whole world at your will! You are Tiny, a nerdy inventor who tries to reclaim his most beloved possession: Grandpa's white, fine rib underpants! On his journey through a forsaken desert he will meet mysterious creatures, no clowns, a taxi robot and his arch enemy: Big! Expand
Score distribution:
  1. Positive: 20 out of 30
  2. Negative: 0 out of 30
  1. Aug 2, 2012
    90
    Despite the game's short length, Tiny and Big: Grandpa's Leftovers captures the player's curiosity and doesn't let go till its thrilling conclusion.
  2. Jul 29, 2012
    85
    Tiny & Big is all that an indie title should be. A game created without bringing out figures with an embarrassing number of zeros, which points to a more artistic direction rather than unmatched obsession for polygon counting.
  3. Aug 12, 2012
    83
    Delightfully drawn and packed with both personality and innovative game ideas, but more tiny than big. [Sept 2012, p.86]
  4. Jun 25, 2012
    72
    Quotation forthcoming.

See all 30 Critic Reviews

Score distribution:
  1. Positive: 5 out of 12
  2. Negative: 0 out of 12
  1. Tiny & Big has very different and fresh game mechanics that make for a great gaming experience. I haven't been so pleasantly surprised by a game in a long time. This one is worth checking out. Expand
  2. There is nothing on the market that delivers the kind of experience you get from this game. The art and music are memorable and enjoyable. The game play is innovative and unique and the story is, while a bit shallow, enjoyable. The comic style art was flawlessly executed. The game simply looks good. From the open areas bright areas to the enclosed dark ones, the art style never fails to deliver. Visually, the game is wonderful. The soundtracks fit in perfectly with the game. I enjoyed almost every track. The game play is what really grabs you. The slicing, pulling and rocketing is an incredible mechanic that gives you unrivaled flexibility in the game. Since almost everything can be manipulated, it gives new meaning to "the world is your playground". You can choose the paths the developers created for you and drag a block here and cut a block there or have some fun, explore and be creative. This is where the game shines. That being said, one big gripe i have about the game play is the controls. The movement feels very clunky and when you're trying to inch along a narrow beam, you'll frequently accidentally step too far and die. I'd say 80% of my deaths were these kinds. Luckily its no huge deal since the respawns are instant. No load times between deaths, no nothing. Just bam! There you are. And the checkpoints are frequent enough that dying is far from the end of the world. The game does get a little repetitive if you try to play it all in one sitting. If you take this game in pieces, you'll enjoy every bit of it. The story is incredibly simple but gains a surprising amount of depth. It is simply this: You are Tiny, your brother, Big, stole your grandpa's magical underwear (and has decided to wear it on his head) and has gone a bit nuts. You have to get to him and take your underwear back. In the last level, the game actually develops a bit of depth and all the stuff around you starts to have some meaning. It was a surprisingly pleasant discovery. The ending is pretty good too. Not the greatest I've ever seen but good. Overall, for delivering a fun and memorable experience, I give it an 8. 2 points were docked for the minor control issue and the occasional feeling of tedium. Expand
  3. 7
    A refreshing indie title that mixes platformer and puzzle elements. It's fun and unique, but can get boring after a time. Let's hope the devs win enough money to make a richer second part, because they have a lot of talent and great ideas. Expand
  4. 6
    This is a unique game with a very good style. To be honest the art sold me this. As a gaming experience it's not as satisfying as I expected it would be. To cut it short, I haven't felt really challenged throughout the game. The puzzles are pretty easy and manipulating the surroundings is getting routine after a while. My other problem was the sloppy camera movement. If you are easily nauseated, avoid this game. I can't play it for more than half an hour at a time, because it makes me dizzy. It would have been nice to see more variety of environments too. All in all it's a good effort but if I were you and I wanted to play this game, I would wait for a price drop. Expand

See all 12 User Reviews