• Summary: Tom Clancy's Ghost Recon Advanced Warfighter 2 builds off of the events in the first game and places gamers in control of the U.S. military's elite fighting unit, the Ghosts. In the year 2014, the rising conflict between Mexican loyalists and insurgent rebel forces has thrown Mexico into full-scale civil war. Under the command of Captain Scott Mitchell, the Ghosts are called upon to face an imminent threat to the United States. The fate of two countries now lies in the hands of the Ghosts as they fend off an attack on U.S. soil. Equipped with the most cutting-edge weaponry and technology, the Ghosts must battle on both sides of the border to neutralize the escalating rebel threat. The Ghosts will battle enemies in mountain terrains, barren deserts and even on their home turf in El Paso, Texas. Each environment presents its own benefits and challenges and will call for fresh tactical approaches. Vastly Improved Artificial Intelligence (AI): Watch your back as rebels send their own team members to flank your position or gain vantage points by utilizing vertical gameplay to pick you off from the rooftops above. Improved squad-mate AI will now feed you more of the information you need with descriptive commands. The revolutionary new Cross-Com 2.0 will give the player more information than ever before. You will be able to see what your friendly forces see in the top left display and the click of a button will expand that to full-screen view for a clearer and more precise picture. Command lethal air strikes with jet fighters, gain mobile cover for otherwise impassable situations and replenish armaments on the battlefield using an unmanned artillery MULE. Players can now heal their team on the battlefield, including squad leader Scott Mitchell, with an all-new Medic class of soldier. [Ubisoft] Expand
Score distribution:
  1. Positive: 15 out of 24
  2. Negative: 0 out of 24
  1. A Sherman Tank of a game - tough, armed to the teeth and... erm... more heavily armoured at the front!
  2. Not a massive leap forward from Advanced Warfighter, but it's definitely a worthy addition to any tactical shoooter fan's collection. [Aug 2007, p.58]
  3. 72
    The added features for the PC version are certainly appreciated, and the more punishing level of difficulty definitely heightens the intensity of battle, but the AI problems really hinder the potential benefits.

See all 24 Critic Reviews

Score distribution:
  1. Positive: 9 out of 15
  2. Negative: 2 out of 15
  1. 7
    Graw 2 is nothing like its console brethren. Graw 2 is developed by Grin, the company behind Graw 1 on the PC, however not the company behind the console versions of the two games. Grin tries to make the game more tactical and difficult than the console versions. The PC version of Graw 2 plays in the first-person mode, unlike the console version. They differ greatly, including the AI, which is very imbecilic in the PC version, the gameplay mechanics, and the overall feel. They do not feel like the same game at all, with the pc version playing like a very slow paced tactical shooter, with the console version being more of a laid-back over the shoulder shoot em up. The PC version is tremendously harder, and will make even the best gamers cringe. The teammates are also very dumbfounded, they usually have no idea what to do and will always make bad decisions, and you will constantly need to babysit them and make sure their every need is taken care of, which happens much too often. Graw 2 is not the best PC game i have ever played, and its not a big step up from Graw 1 on the PC either, and the console versions just seem more polished, with the graphics on the PC being very inadequate, as the game is not demanding in the least bit. Graw 2 is not a horrible first person shooter, fans of Graw 1 on PC should check the game out and fans will most likely appreciate the approach taken to bring it back to the older-style Graw games. The missions are very long and boring, and all feel jumbled together, and the whole game feels like it is a mod of something else. Expand
    • 3 of 3 users said yes
  2. MrT.
    6
    Nice Graphics and team control BUT the team isn't very tactical (they cannot even go prone). AI better than GRAW1 but that isn't saying much. The enemy AI is a joke. I sneak up on a guy keeping watch, shot him from behind, he falls over, gets up and resumes his watch. Of course I finished him and then finished playing this goofy game. Expand
    • 1 of 1 users said yes
  3. GeorgeA
    3
    Absolutely boring and uninteresting. Don't buy it -you'll be bored in one hour. The mission are completely uninteresting and dull. There is no strategy involved -your teammates are completely useless. The health system is also annoying- a few bullets and you are dead. I have a question why should i buy this game, when there is Call of Duty 4? Expand
    • 2 of 6 users said yes

See all 15 User Reviews

Related Articles

  1. Ranked: "Splinter Cell Conviction" and Other Tom Clancy Games

    Ranked:
    Published: April 13, 2010
    How does the newest Splinter Cell game compare to previous titles in the series, and to other Tom Clancy games? Check out our rankings.

Recommended Products

    • Release Date: Mar 27, 2002
    • Platform: PC
    Tom Clancy's Ghost Recon: Desert Siege Image
  1. Metascore: 93
  2. Metascore: 91
  3. Metascore: 89
  4. Metascore: 86
  5. Metascore: 84
  6. Metascore: 84
  7. Metascore: 83
  8. Metascore: 82
  9. Metascore: 80
  10. Metascore: 79
  11. Metascore: 72
  12. Metascore: 47
  13. Metascore: 25