Tom Clancy's Rainbow Six Image
Metascore
85

Generally favorable reviews - based on 13 Critics What's this?

User Score
8.7

Generally favorable reviews- based on 23 Ratings

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  • Summary: The most revolutionary action/strategy game of its kind. Nothing comes closer to offering an exciting combination of strategy, team-building, realistic three-dimensional graphics and true-to-life special forces action. The ultimate goal is to save yourself and the world from deadly terrorists. You must successfully complete 17 unique missions. If you die, the game isn't over. The World is. [Red Storm Entertainment] Expand
Score distribution:
  1. Positive: 11 out of 13
  2. Negative: 0 out of 13
  1. I'm not kidding when I say this -- Rainbow Six is the most realistic, challenging, and fun game to play that was ever made.
  2. 94
    Its incredible gameplay, solid graphics, and fantastic multiplayer arenas are unlike anything you've played before. If you have a computer capable of running it properly, go buy this game. Believe me, you simply can't go wrong.
  3. Undoubtedly one of the most original and best games of the year. [Oct 1998, p.198]
  4. If you're a fan of EA's classic "Seal Team" or loved the semi-realism offered in Zombie's great "Spec Ops," then Rainbow Six will give you a serious case of the gamer's giddies.
  5. Incredibly addictive. Unlike "Spec Ops," however, Rainbow Six is a game that, thanks to its replayability, makes it something you'll keep going back to time and time again. [PC Zone]
  6. While generally better than Spec Ops, Rainbow Six carries its own baggage, especially where the conflict of realism versus gameplay rears its ugly head.
  7. The missions can be skin-crawly tense and the strategic planning is a joy. Nevertheless, poor AI, coupled with mundane and buggy graphics give the game a "late-beta" feel.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Sep 28, 2011
    10
    As much as Doom was my gateway into computer games and its rich potential, Rainbow Six and its sequel Rogue Spear were my meat and potatoes. Back when I actually had a subscription to a gaming magazine (God, those were the days...) this preview for a game based on a Tom Clancy novel immediately caught my attention. I had gotten plenty bored of Quake 2 and was restless for something different and unique. The ultra-realistic gameplay of Rainbow Six fit to a T. Still, my computer at that time was unable to meet the minimum requirements for R6, so it would take a couple months before I actually got into it. But get into it I did, with a passion that now seems somewhat inhuman. I lovingly outfitted each operative with different weapons, carefully mapped out their mission routes and held my breath as they soldiered out to take down the terrorists and rescue the hapless hostages. Of course, on more then one occasion the entire operation would turn into a fiasco with multiple casualties and hostages gunned down. Alas, back to the drawing board.

    But multiplayer was where Rainbow Six really shined. Freed of the cumbersome AI, it was amazing to encounter a situation where you could be taken out by the opposing team in just one or two bullets. The added lethality of the weapons and the reduced margin of error made for the most amazingly tense multiplayer matches ever. Rogue Spear, the sequel which I bought on opening day was much more of the same. I have to be honest, Rogue Spear multiplayer devoured my life throughout 4 years of high school and doubtless contributed to the fact that my GPA suffered and I never had a girlfriend. Oh well, it seemed worth it, that's just how obsessed I was with the game. Even outside the game itself, I posted frequently on RSE's (the maker of R6) forums and made quite a few memorable friends, who later formed their own personal forum at planb3.com. Rainbow Six is truly an immense chunk of my life and I have nothing but fond memories to look back on.
    Expand

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