Generally favorable reviews - based on 13 Critics What's this?

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Mixed or average reviews- based on 562 Ratings

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  • Summary: Unleash the force of the most lethal agent to ever exist. You are Sam Fisher, and you've been granted the ultimate license to protect innocents against an array of global terror attacks known as Blacklist - the freedom to use limitless power, to bend or break virtually every law, and to rise to the level of the world's most lethal operative. If you are successful, the President of the United States will deny your existence. If you fail, millions will likely face their deaths. Expand
Score distribution:
  1. Positive: 12 out of 13
  2. Negative: 0 out of 13
  1. Aug 14, 2013
    Splinter Cell is back on the right shadowy track.
  2. Aug 29, 2013
    Blacklist sees Sam Fisher and his covert posse returning to the series’ sneaky-happy roots in good form, and it’s easily one of the best stealth offerings I’ve delved into in a long time.
  3. Sep 19, 2013
    Fisher’s annoyingly sulky character, questionable controls when it comes to grabbing people next to doors, traditionally daft ending level and the buggy Uplay services – these are pretty much all the sins of Blacklist. They can be easily forgiven because the rest of the game is stealth action goodness.
  4. Sep 24, 2013
    Still, whether this is your first Splinter Cell or your eighth, you deserve to give it a shot because while it’s not the best Splinter Cell, it is one of them.
  5. Dec 12, 2013
    Splinter Cell Blacklist is one of the better entries in the long lived spy-saga. It offers great gameplay choices and sneaking is heavily rewarded. On top of that the multiplayer is also confidently crafted. The one thing lacking is the banal story with flat characterization that hinders Splinter Cell Blacklist from reaching any narrative high points.
  6. Sep 25, 2013
    Though it lacks the subdued intelligence of Chaos Theory, there's still some cracking good sneaking to be had. [Oct 2013, p.92]
  7. Sep 10, 2013
    Wonky mission design and technical issues drag down a solid stealth game that still has enjoyable multiplayer.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 77 out of 142
  2. Negative: 49 out of 142
  1. Aug 20, 2013
    If you liked any of the previous splinter cells you will enjoy this game, the voice change takes some getting used to but its a splinter cell with the stealth element back! Expand
  2. Oct 12, 2013
    Muy buen juego, la jugabilidad es excelente y sus gráficos también. Cabe destacar la historia, sus misiones eran muy entretenidas, la modificación de armas y estilo de asesinato estuvieron a un buen nivel de juego, sobre todo las dificultades y la forma de interactuar con los demás personajes, simplemente genial. Expand
  3. Nov 16, 2013
    Being an old Chaos Theory junkie I must say Blacklist is a breath of fresh air for the franchise. Fisher is back where he needs to be, in the dark! Definitely a game worth playing, and has a replay value on different difficulties. Multi-player could use a tweak or two, but I enjoyed the entire Blacklist experience. Expand
  4. Aug 14, 2014
    Splinter cell: Blacklist is a mediocre game in the franchise but by far was the most anticipated because it brings all the stuff that was new in Conviction, but builds it all into one full fluid gameplay experience. Sadly this made the game too different and it didn't feel like a splinter cell game at all, but just another action game that incorporated stealth in some areas to compete with the SC series. Many problems for the PC version made it annoying to play but I felt like I had to because I needed to continue through the SC franchise even though this one was a bit of a disappointment but not so bad that it was a bad game. It still is great just doesn't feel like a SC game which is why I think this game still deserves a positive score. Expand
  5. Sep 13, 2013
    I really want to like this game, I really do. But there are two jarring things that are repeatedly ruining the experience for me.

    1. The
    controls more often than not do something that I don't want to do and things I don't care about doing. For instance, why do I care about opening a door 5 feet away and why can't I interrupt it? Or how come when I'm pressed against the wall, "pick up enemy gun" takes precedence over "pick up body"? I've had to restart from the last check point because for whatever reason, use decided to do the exact opposite I wanted it to do.

    2. Ubisoft for the life of them can't create a working online infrastructure for which to play on. If having yet "another Steam" on top of Steam is bad, then it's the fact that I can't join my friend's game and vice versa. And I'm not alone on this issue. And when Ubisoft's solution to the problem includes "disable all starting programs", I've lost all faith they can even create a multiplayer infrastructure worth beans.

    Other than that, the game's great.
  6. Aug 27, 2013
    Essentially, this game combines poorly executed elements of Assassin's Creed and Mass Effect. Cover-based shooting, poor AI, boring and predictable action sequences/cutscenes, and the loss of Michael Ironside make Blacklist the worst Splinter Cell yet, narrowly beating out Conviction.

    Very disappointing. If you were a fan of the first three Splinter Cell games you may be yet again sorely disappointed in the lack of ingenuity and creativity put forth in this title. The game has regressed into yet another cover-based shooter, extremely linear in its level design and limited in its replayability. Certain reviewers have claimed that the developers were intent on bringing the series closer to its roots in stealth gameplay, however I found no evidence of that in this title. Things like horde mode, a weapon/gear unlock system, "heavy" enemies, and laughable plot devices bring the game closer to what we've come to expect from AAA console titles. You will notice that in this game, the Fisher character we once knew has morphed into Captain Shephard from Mass Effect, with his own personal spaceship that flies around from mission to mission to kill the ancient aliens known as the "Engineers." Once on the ground, Fisher again morphs into a superfast Enzio-esque monkey who is only capable of running or sprinting, and knows no concept of the word "sneak" (on the PC version at least he may be able to walk slower using a thumbstick on console).

    Still, I can see the appeal for some people who just want a very easy, on-rails cover-based shooter that basically plays itself for you, not to mention the beautiful graphics. It's just a shame that Splinter Cell has gone down that path, because games that actually make you think and plan ahead a la SC: Chaos Theory are incredibly rare these days.
  7. Mar 17, 2014
    VERY buggy. Constant crashes. Sometimes doesn't even start thanks to Uplay. Doesn't save games. The small amount of the game I managed to play uninterrupted was very linear, dull and predictable. Avoid at all costs. Expand

See all 142 User Reviews