Train Fever PC


Mixed or average reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 7 out of 23
  2. Negative: 0 out of 23
  1. Sep 5, 2014
    Extremely addictive despite some weaknesses. A captivating world of model railroads.
  2. Oct 7, 2014
    Train Fever is one of the best train simulators to date and that is saying something. It doesn’t get everything right and the amount of content can be a bit lacking, but the end product is so well made that it deserves plenty of praise.
  3. Sep 29, 2014
    A well done train-sim that offers quite good and traditional tycoon-gameplay like in Transport-Tycoon, Sid Meiers’ Railroads or Cities in Motion. The playable time period goes from 1850 through 2020 and gives you access to 45 nicely modelled trains and vehicles. The graphics are ok, but not that great for a modern PC game. Vehicles sounds good, but the music-tracks are awful. You can spend very long time in establishing and optimizing your handmade routes and lines, so the game can be satisfying for weeks, especially for its good mod-support.
  4. Oct 18, 2014
    The passage of time and the subsequent technological evolution forces the player to a meticulous planning of his actions, and the gameplay manages to thrill when your company can make a profit.
  5. Sep 23, 2014
    Waiting for extra contents and a multiplayer mode, Train Fever looks clearly incomplete. For train lovers, thought, it can be considered an impressive start.
  6. Sep 7, 2014
    Even with the frustrating technical issues I’ve had with the game, I still find myself wanting to create some more transport lines.
  7. Sep 5, 2014
    The generated terrain and towns are interesting and present both simple routes and more complex situations to get through and it’s a pleasure to simply watch the trains as they travel through hills and plains in order to move their loads or their passengers...Unfortunately some of the complexity of the game is hard to appreciate because the developers have not offered a clear tutorial or a series of explanations for newcomers, although the community has created some that appear on the official Steam page.
  8. Sep 13, 2014
    Even though it shows some serious weaknesses this game cost me more hours of my life than I’d like to admit.
  9. Oct 3, 2014
    Train Fever is a beautiful game that is steeped in transportation history.
  10. Sep 15, 2014
    Just keep in mind you'll need to go in with plenty of patience and a willingness to search outside the game if something obscure trips you up. If you can get past that, and you like a bit of simulation, you're going to have a lot of fun.
  11. Sep 24, 2014
    Loosely based on products such as Sid Meier Railroad Tycoon and Transport Tycoon, Train Fever is a deep and complex business game, able to give fun to fans of public transport and its history. A too-heavy graphics engine, the lack of tutorial, unusable menu and the pure sandbox nature ruin part of the value of the work.
  12. Sep 23, 2014
    Train Fever is a highly ambitious transportation management game that unfortunately suffers from gameplay issues ranging from slow progression to a lack of objectives. Train Fever is only recommended to those who are strong fans of the genre, while other players are better off with more welcoming and polished games.
  13. Sep 7, 2014
    There is so little variation in gameplay that Train Fever feels shallow and unfinished.
  14. Mar 15, 2015
    In the end, Train Fever has been designed to serve a very, VERY specific need; people that love to tinker with the infrastructure of public transportation.
  15. CD-Action
    Dec 13, 2014
    I appreciate the effort put into this game, but OpenTTD is free and still unbeaten. [Dec 2014, p.73]
  16. Nov 5, 2014
    The easier difficulties might be a bit too easy for some but I found hard to be a challenge. Like I said previously, the game does start off a little slow. But if you give it time, you just may catch the fever.
  17. Oct 23, 2014
    An ambitious sandbox-train-management game that suffers some gameplay issues and a long-term lack of objectives.
  18. LEVEL (Czech Republic)
    Oct 13, 2014
    Another potentially great game that serves more as a beta version for the price of a finished product. You'll need a powerful PC to run it - and a lot of patience as well. [Issue#245]
  19. Oct 10, 2014
    It's got some nice potential and it could grow with future expansions, but right now Train Fever is a very thin and convoluted game.
  20. Oct 4, 2014
    A rail sandbox from the independent developers, that is a follow-up to Transport Tycoon. However, it is bothering the gamers with amateur mistakes, and they are not even pleased with a lack of game content. Nonetheless, it might be a good choice for railway buffs even though a few more months of development would not hurt the game.
  21. Sep 22, 2014
    A solid and addictive foundation, but for now the game feels a bit too unfinished – a bit like a promising "early access" title.
  22. Sep 8, 2014
    Train Fever is a true simulation, rich and complex. A feeling of repetitiveness can settle sometimes, but fans of simulation or locomotives will be satisfied without any problems.
  23. PC Gamer
    Nov 10, 2014
    This is not the modern Transport Tycoon I hoped it would be, but it will fill a few hours before your attention inevitably derails. [Holiday 2014, p.66]
User Score

Mixed or average reviews- based on 82 Ratings

User score distribution:
  1. Positive: 10 out of 24
  2. Negative: 10 out of 24
  1. Sep 17, 2014
    I am a long time fan of TTD, and I still play oTTD to this day.
    This game is at best a poor knock off, and in it's present state unfinished.
    I am a long time fan of TTD, and I still play oTTD to this day.
    This game is at best a poor knock off, and in it's present state unfinished.
    Management of trains and tracks are a joke, and it is really impossible to make proper train networks.
    If I want to make something a bit advanced, I have to find ways to cheat the game to make things work realisticly. I'd say the game is a nice try of revamping the TTD feel, but as it stands, it lacks far too many features. I really wanted to enjoy it, but I just can't. Soundtrack is terrible, the game runs poorly on my very powerful gaming rig, and the UI leaves a lot to be desired.
    Full Review »
  2. Sep 7, 2014
    The graphics are good, but the fun ends there. The menus and controls are terrible, the soundtrack is weak. There is no fun in the game. TheThe graphics are good, but the fun ends there. The menus and controls are terrible, the soundtrack is weak. There is no fun in the game. The trains are obsolete and you should replace them, but this should send them back to the station, which sometimes does not work well. The logic for the carriage of cargo does not make much sense. In short: I'm regretting having bought the game. Full Review »
  3. Sep 5, 2014
    This review contains spoilers, click full review link to view. The reality is that the first public release of TF is no more than an Alpha or at best a first Beta release. Playability is low. The user interface is primitive, confusing and misses most basic features found in similar games. The game challenge is very low. It is difficult to build realistic networks. I haven't found a way to schedule or select a loading plan for vehicles. But as there is no manual, I don't know know if this is possible or not. Graphics are dated and it is difficult to follow what is actually going on in the spreadsheet .... er game. I have seen Excel spreadsheets more fun than this. 24hrs after release there are a lot of very unhappy purchasers on the Steam forums as the poor state of the game was not revealed before launch. It has been mentioned on Steam that of 200 beta testers, 80 were investors in the game, which may explain the glowing reviews that have been published. Hopefully the game can be fixed, but there has been no statement from the developers yet. Even if it is I can't see it offering anything new in railroad gaming. Full Review »