- Summary: Trine is a physics-based action game where three characters allow clever solutions to challenges created by hazardous puzzles and threatening enemies. The gameplay is based on fully interactive physics - each character's different abilities and tactics can be used to invent new ways to overcome obstacles and save the kingdom! [Frozenbyte]… Expand
8The graphics are really great with very beautiful colors and effects. Story is mediocre but that doesnt affect the game overall. The puzzles are very clever and can be solved with every character you got, either thief, wizard and knigth. A bit small on gameplay length, featuring 15 levels and a secret one after you finish the game.
The intro before every level is very good and the narrator puts you in the story pretty well.
The music is just epic, one of my favourite scores in gaming.… Expand
6The game is extremely pretty to look at. It's a good length game consider the price tag and there welcome complexity to the character designs. However, the game play is very lacking. The puzzles are extremely easy and repetitive. The jumping controls are unresponsive and lack precision. You see largely only 1 enemy type throughout the whole game which gets dull extremely quickly. The coop play is awkward as the game is obviously not design only for single player. The music lacks variance.… Expand
I picked it up on a Steam sale, along with its sequel, looking for a good platform game. Graphically is just great for a platform game, cool sound, and cool characters, each one with his own specialties. Sadly, the games has many flaws that make's it really boring after just a couple of levels. First is the physic engine, which makes really hard to jump to small areas. The puzzle were just to easy to deserve that name. And the levels feels repetitive almost immediately. There is no sens of progression. The story is average, but you will hardly see any connection with the gameplay. And the worst part, what will make you want to quite the game after less than 30 minutes of playing THE COMBATS!! First of all, the enemies are EXTREMELY REPETITIVE. Basically bats and different kind of skeletons (knights, archers, flame throwers, etc) and I can't describe how boring is to fight them... Avoiding them by jumping without being cut is really hard, and you will be in many situations were as soon as you kill a skeleton, a new one spawn. And fighting them is also terrible, the archer can't throw arrows in the air, and has no defense. Basically stay away and throw as many arrows as you can. The wizard only can crash skeletons by levitating stuffs, has no defense skill, and has no way to kill bats!!!. And finally the knight, the combative one, you basically stay cover with you shield, wait for the skeleton to hit you, and then just click many times until he is dead. Compare this with the old DOS prince of persia combat system, and this is just patetic.... So in the end, a boring, yet graphically beautiful platform game to soon be forget.… Expand