Twin Sector PC

Metascore
49

Generally unfavorable reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 1 out of 11
  2. Negative: 6 out of 11
  1. 43
    As you have probably guessed by now, I don't care for Twin Sector. And I think I'm even more aggravated because, at its heart, the game actually does have quite a bit of potential.
  2. This dull physics-based puzzle game is neither charming nor exciting, and most importantly, it isn't fun.
  3. At around fifteen hours of crashing, poorly delivered cutscenes, unnecessarily thorny and intricate puzzles, not forgetting a complete lack of atmosphere and immersion, you'll find yourself asking that question a lot if you do decide to give it a go.
  4. Twin Sector suffers from a lot of problems such as wonky game play mechanics, questionable physics and terrible voice acting, terrible story and level design.
  5. I appreciate that it made the effort to include full voice-acting throughout and… that’s about all. The premise of telekinetic gloves is solid, but without the physics and level-design to support it, Twin Sector is a b-game Portal knockoff.
  6. PC PowerPlay
    20
    Being unable to execute the obvious solution to a problem because of poor design and implementation is simply inexcusable. [Mar 2010, p.70]
User Score
6.0

Mixed or average reviews- based on 34 Ratings

User score distribution:
  1. Positive: 2 out of 9
  2. Negative: 5 out of 9
  1. May 29, 2012
    3
    This game had potential however poor level design, a lack of direction, insane fall damage, and check points that are few and far between inThis game had potential however poor level design, a lack of direction, insane fall damage, and check points that are few and far between in certain areas make it a chore to play. Im a completionist so i finished the game however it took around 6-8 hours altogether with probably 10% of that being loading time, and about 50% being spent speed running through sections of puzzles I had already completed after being sent back to a distant check point upon death. This game could have easily been a great puzzle game however the developers need to put a little more thought in there level layout(a lot of just giant U turn hallways with cage dividers serving no purpose other then to waste time), damage settings(falling 5+ feet is a instant death if you dont catch yourself), and the check point layout(the lack of many check points in parts of the game made it very unforgiving and time consuming). Full Review »
  2. DonA
    Jan 13, 2010
    6
    Portal is my all-time favorite game. Ok, Twin Sector is not portal, but it is portal-like. I don't like the "battles" - this is a puzzle Portal is my all-time favorite game. Ok, Twin Sector is not portal, but it is portal-like. I don't like the "battles" - this is a puzzle game, let it be a puzzle game. Also the controls are clunky, but the physics are decent. I wouldn't buy for $20, but if it went on sale for maybe $5-10, I'd probably pick it up. Full Review »
  3. Scree
    Jan 1, 2010
    9
    My gosh, well I'll just never get critics! "This game is nothing for a player who likes action games" -- Uh, sorry, but, DUH? I mean, My gosh, well I'll just never get critics! "This game is nothing for a player who likes action games" -- Uh, sorry, but, DUH? I mean, DUH!! That's like saying Doom3 is nothing for a player who likes puzzles, or Crysis is nothing for a player who hates graphics. LMAO Anywho, Twin Sector is cool. Wouldn't even think of comparing it to Portal really, but I can see the similarities now. But it's completely different. heh Fun stuff, IF you like physical puzzle games. The story is OK too, simple and too the point. The main char has a sexy voice (english ver), and I swear I know the OSCAR voice from somewhere else. A very nice game for the discounted price it is now (I waited and am glad didn't pay $29, $24, or even $19, but it's definitely worth the latter). Full Review »