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  • Summary: Two Worlds combines the dynamic combat system with the meaning and freedom of exploration. The ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to seen in other productions. This premise is supported with a strong, non-linear storyline and stunning combat sequences. The world comes to life as it immediately reacts to the player's actions and changes accordingly - offering new and exciting challenges. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences. Players can experiment with different careers and even reverse their former choices with the help of "career changers". Players can travel and fight on various animals from horses to tamed lizards and beasts. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect. [SouthPeak Interactive] Expand
Score distribution:
  1. Positive: 6 out of 23
  2. Negative: 3 out of 23
  1. If you've been jonesing for a return to a huge, open-ended roleplaying world with a ton of depth and a rousing storyline, you'll find yourself right at home in at least one of these Two Worlds. [Dec 2007, p.78]
  2. 73
    There are people out there – especially the hardcore computer-RPG nuts that have been rocking Elder Scrolls since Arena – who are going to love it. These are people numb to a world of bugs and glitches who can enjoy deep role-playing at the expense of spit and polish. Other people are going to hate it.
  3. The issue remains that the game as a whole seems unfinished, with combat that can only be described as woeful and a variety of small issues that add up rather quickly against the overall enjoyment of the title.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 41 out of 67
  2. Negative: 22 out of 67
  1. EricP.
    10
    Great game, very fast at least the version 1.6 on my 8800 GTS (compared to Oblivion), a lot of action, greatly balanced, no bug so far, more variety of landscape than Oblivion. Expand
    • 2 of 2 users said yes
  2. INTRODUCTION A world of chaos infested by the taint. Uncertain truths await at every turn. Your sister kidnapped by unknown assailants. You embark on an epic quest to find and save your sister from an ancient curse. Orcs seek to raise their god and somehow your family is connected. Why? How? With only your trusted weapon at your side, you seek to find the answers. Whether it be eternal glory or an oblivion of darkness awaiting you… You’ve entered two worlds. Find out if it’s a world of good or evil below in the review. GRAPHICS When you first put in Two Worlds, you’re in for a big surprise on the graphic department. You’ll start to wonder if you didn’t accidentally turn on your original Playstation. I thought that we were past simple graphics a long time ago. The cut-scenes are not much better. Overall the graphics are highly disappointing for a “next-generation” game. The characters also do not show any feeling at all with face emotions, it’s quite bland. SOUND The voice acting is very, very bland and very monotone. It’s almost as if Uwe Boll was directing the voice acting in this game. At times it can be quite annoying with the repetitiveness of the main character’s dialogue while walking through Antaloor. Especially when you’re coming up on a group of monsters and he says “Oh no, Bandits!” Another instance is when it’s been raining for 2 minutes and he says, “Looks Like Rain”. Well no duh! GAMEPLAY While other parts of this game fail to impress me horribly, I do quite enjoy the synthesis of items. It’s very basic and there’s not much too it, but I love that you can synthesize the same type of weapon over and over again. This helps eliminate the dead weight while also giving you a strong weapon and/or armor. The spell system is kind of weak, only being able to use boosters on 3 spells at any one time. As for fighting, pretty straightforward hack-n-slash. The only thing I found quite annoying is that some of the monsters that I tried to kill when I was around level 10 were just as hard to kill when I was level 60. Also, there’s really no detailing of which monsters are weak against what type of weapons. For the most part it’s pretty much commonsense if you’ve ever played a RPG before. As for the journal and the map, it’s completely horrible to use. I’ve never seen a worse set up in a game before. It’s fairly difficult to figure what dot goes to which quest at times. That’s if you didn’t accidentally mess up and click another quest while you were trying to navigate the journal entries. STORY The storyline wasn’t too bad, if the voice acting would’ve been better it might had made for a more interesting experience. But anyways, your twin sister Kira is captured and you are trying to find her. You also are trying to keep the Orcs from opening Aziraal tomb. The ending is supposed to be different depending on the choices you made throughout the game in the certain key quests. ACHIEVEMENT DIFFICULTY The achievements are very simple if not painful. Really the only aggravating one is to find all locations, which you cannot obtain if you didn’t download the patch for it. But, what’s worse is if you have logged many hours into this game and then download the patch, you can’t get the achievement during that playthrough…you have to start a whole new game. This also applies for the “Find All Underground Locations” achievement. Other than that achievement, most of the others are pretty self-explanatory. FINAL THOUGHTS: In the end, despite my rating, there is just something about this game that makes me want to keep playing and keep playing. I can't stand the dialogue, acting, sound, or menus...but at the core, the game is not that bad. At the time of this writing my character is around level 70 or so... This is a game that I really hate to love and love to hate. OVERAL RATING: 5.4/10 Expand
    • 0 of 0 users said yes
  3. CKelley
    4
    Lets just say theres a reason its so cheap. Its a knock off of Bethesdas work through and through. Take the setting of oblivion, take out the cool characters, take half of morrowinds equipment, and throw in a bit of fable 1 combat and you get this mutilated baby. Only buy if you happen to have some change in your pocket that you dont want Expand
    • 0 of 0 users said yes

See all 67 User Reviews

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