Metascore

Mixed or average reviews - based on 23 Critics What's this?

User Score

Mixed or average reviews- based on 146 Ratings

  • Summary: Two Worlds combines the dynamic combat system with the meaning and freedom of exploration. The ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to seen in other productions. This premise is supported with a strong, non-linear storyline and stunning combat sequences. The world comes to life as it immediately reacts to the player's actions and changes accordingly - offering new and exciting challenges. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences. Players can experiment with different careers and even reverse their former choices with the help of "career changers". Players can travel and fight on various animals from horses to tamed lizards and beasts. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect. [SouthPeak Interactive] Expand
Score distribution:
  1. Positive: 6 out of 23
  2. Negative: 3 out of 23
  1. If you've been jonesing for a return to a huge, open-ended roleplaying world with a ton of depth and a rousing storyline, you'll find yourself right at home in at least one of these Two Worlds. [Dec 2007, p.78]
  2. Two Worlds isn't a masterpiece, but it is entertaining. It's deep. [Nov 2007, p.78]
  3. 73
    There are people out there – especially the hardcore computer-RPG nuts that have been rocking Elder Scrolls since Arena – who are going to love it. These are people numb to a world of bugs and glitches who can enjoy deep role-playing at the expense of spit and polish. Other people are going to hate it.
  4. The issue remains that the game as a whole seems unfinished, with combat that can only be described as woeful and a variety of small issues that add up rather quickly against the overall enjoyment of the title.

See all 23 Critic Reviews

Score distribution:
  1. Positive: 41 out of 68
  2. Negative: 21 out of 68
  1. EricP.
    10
    Great game, very fast at least the version 1.6 on my 8800 GTS (compared to Oblivion), a lot of action, greatly balanced, no bug so far, more variety of landscape than Oblivion. Expand
  2. JohnR.
    8
    Definitely not the top production effort, but I was pleasantly suprised by this title. If they make a sequel/expansion pack and work more on production, I see a glorious future. Expand
  3. This is an absolutely terrible game. However, it is also quite a lot of fun. I really don't know how else to put it. The storyline is so bad it's good. The voice acting is pure cheesiness. You'll get sick of the word "verily" after about ten minutes of play. They try to make it old English, but they messed it up. Combat is fun, character development is fun, crafting is fun, exploring is fun, and spells are fun. You really get that "I'm getting stronger" feeling the best RPGs give you as you develop. If you can get it for cheap, pick it up. I'd spend $10-20 on it. It'll amuse you for a week or two. Expand
  4. RaxBlack
    4
    If you find this game in the sale bin and are willing to look past the fact that it is not everything you wanted in an RPG pick it up and give it a play. However, be warned that the voice acting in this game is a joke and only good if you have a sense of humor. Then there are the bugs. Its nothing game breaking but it does destroy the experience. The biggest one that comes to mind is the end of the game, the end cut scene was missing a good chunk of the voice overs. So all in all this game proves that the game designers "It's all about gameplay" theory is totally wrong. Expand

See all 68 User Reviews