Generally favorable reviews - based on 9 Critics What's this?

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Mixed or average reviews- based on 25 Ratings

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  • Summary: Two Worlds II: Pirates of the Flying Fortress is a DLC for Two Worlds II.
Score distribution:
  1. Positive: 8 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 1 out of 9
  1. Sep 14, 2011
    A worthwhile add-on to its predecessor. Most weaknesses like clunky animations and a troublesome interface have been eliminated, and you'll play about 14 hours - so much more than these very popular mini-DLCs nowadays.
  2. Nov 10, 2011
    If you enjoy open-world RPGs with real-time action-based combat, it's definitely worth considering a purchase of the Velvet edition once it's released.
  3. Sep 20, 2011
    Lots of atmosphere and humor, lots of adventure. This add-on has everything: a nice, large and open world, partially absurd quests and interesting characters.
  4. 80
    Entertaining and imaginative add-on to popular fantasy RPG offers gripping story line, attractive quests and characters together with free roaming over land and sea. [Dec 2011]
  5. Dec 24, 2011
    A good add-on overall, if you overlook the fact that the name doesn't match the content. [January 2012, p.80]
  6. Nov 29, 2011
    The essence of good old Gothic-style RPG: a neat story, a lot of new enemies and of course all the features that made Two Worlds II enjoyable, including interesting crafting and character development systems. If you liked Two Worlds II, you will like the add-on even more. [December 2011, p.74]
  7. Feb 14, 2012
    The subtitle of this expansion is way more interesting than the actual game content.

See all 9 Critic Reviews

Score distribution:
  1. Positive: 7 out of 9
  2. Negative: 1 out of 9
  1. Oct 5, 2011
    I think this is a very good expansion, and is almost 15 hour!!! ( the TW2 was max. 25-30 hour) The TW2PoFF is a new chapter in Antalor's history with new monsters, armors, and of course with new boss fights and multiplayer maps! I only gave 9, becaouse (for me) was too easy. ( i played at first in medium-and after in hard) Expand
  2. Feb 23, 2014
    Better in every aspect compared to the original game... Eveything has been improved like voice actors, graphics, new effects & weathers etc. A more refined game than the original. Expand
  3. Nov 25, 2011
    Bigger better, and we're able to sail now.
    I think this adds a huge amount of playtime if you want to complete it on all Easy Hard, Medium.

    And the new Multiplayer maps on this Fantastic expansion that have been received Positively by reviewers.
    They've made a huge amount of Fun, and there's allot more then expected of new Features.
    I did like their new story, and i enjoy their new Graphics. So i got allot of hours, and it's just totally worth the money.
    The story is about pirates, the Expansion title, explains it all!
    Basically if you like ships you should give it a try.
    There's Almost new spells, A new campaign, Ships, Weapons, Games, Voices, Characters, Maps (And even more)
    Very good expansion.
  4. Oct 23, 2011
    I got many hours of fun out of this, mainly because I love to explore and try out different weapon combinations against the unruly mobs. There is a definite improvement to the graphics, especially the lighting. Hold a torch up inside the ship and you'll see not just shadows, but detail from bump mapping as light plays off various textured surfaces. Gameplay is much the same as the original TW2 (sailing has been tweaked for the 'landlubbers' to be easier) but the enemies are more robust, hence the requirement for a high level character. My only complaints are that you cannot return to the 'real' world to kick ass and take names, and there is also some pronounced audio stuttering when looting and opening inventories, which carries over to the main game as well. This didn't happen before the expansion, but oddly does not affect multiplayer. Otherwise, if you're a fan of TW2, this is well worth getting for the additional play time and the new loot (thank the gods, I can finally ditch that stupid pointed Mage hat!)
    though the price point is too high, IMHO. When it comes on sale , definitely get it.
  5. Oct 6, 2011
    I really enjoyed this DLC, a very unique storyline and some new unique things, i think it is worth the purchase. There is a whole new location, horse armour, and you can play as your original character. Expand
  6. Feb 16, 2012
    Two worlds 2 already made a good game out of a bad game, and Pirates of the Flying Fortress makes a good game a really good game. This expansion pack is the best content in the entire two worlds franchise. The quests are tighter, the story makes more sense - and it's even less content bare than 2. After this the future is looking bright for the two worlds series. Expand
  7. Jan 8, 2014
    The expansion should have added to the experience but beyond the good story it did nothing but take what was good in TW2 and mess it up. Let's start with the enemies. Almost everyone is either a mage or range specialist. The range specialists do a tremendous amount of dmg and you're generally surrounded by 2 or 3 of them in addition to melee. The mages are even worse because they basically start spawning in enemies and never stop until you kill them. The result is that you have to quickly find the mage and kill them while avoiding the increasing enemy count and range specialists. It would be fine if it wasn't every battle...

    Even worse is that strategy got thrown out the window. In TW2 you could sneak up on an enemy and kill them. In the expansion I wasn't able to sneak up on anyone. In fact if I got within range of a bow they immediately knew where I was at. This is the (few) times that you actually see the enemies. The expansion has almost every group of enemy spawn around you when you enter a new area. Get to a crossing in the path, enemies spawn in. Walk down a ravine, more enemies spawn in. It isn't like these are ghosts or anything. All the enemies do it with predictable frequency. The enemy counts have gone up, the amount of dmg they can take and dish out has gone up and they always spawn surrounding you. Combat went from fun to boring because it was repetitive and unbalanced.

    The expansion introduced a boat but the only purpose of using it is to get from one plot area to another. Once there then the teleports were available. It is really nothing more than a gimmick.

    The only redeeming quality of this expansion was the story.

See all 9 User Reviews