User Score

Generally favorable reviews- based on 110 Ratings

User score distribution:
  1. Positive: 95 out of 110
  2. Negative: 10 out of 110

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  1. Feb 17, 2011
    This hollywood style hacking game is a must play for those that have a curiosity for computer espionage. Yes, it is quite an old game that has been around long before its release on Steam and the graphics are just plain non-existant, but the Linux command line interface brings old school hacking to the comfort of your home, without the adverse affects. Once you figure out how to do most of the missions, the fun factor wears down pretty quickly, but figuring out everything on your own is not as easy as you might think. It's highly addicting for the first several hours. Expand
  2. Aug 8, 2011
    Introversion Software's games are not to be underestimated, Uplink is a good example. This game can be replayable with different missions, tools, and locations each time you start a new game. Try this game out, you won't regret it.
  3. Jan 24, 2014
    For an old GUI game, Uplink is painfully clever, engaging and addicting, despite how simplistic it is. It even manages to give the player a feeling of being sneaky or paranoid without going overboard in doing so. It really makes players feel like truly hacking things.

    There is one large problem with the game however, and it's that it leaves you high and dry on what to do, which can lead
    you to a lot of permanent game over screens. You'll have to look up guides on the internet to fully understand things, as the game doesn't do that for you. Expand
  4. Nov 28, 2011
    I bought this game on a whim, and I can say up front that I am extremely happy that I did. It is an interesting and certainly novel gameplay experience. PROS: The game starts you off with simple hacks that involve logging into low-security systems and either deleting or stealing files. As you complete more hacks from the Uplink bulletin board, you are offered more interesting but (naturally) more precarious jobs: changing government records, stealing research data, falsifying documents, and so on. Each successful hack earns you cash that you can use to upgrade your hardware and software, which allows you to pull off more difficult jobs and makes the hacks youâ Expand
  5. Jan 25, 2012
    Uplink is a very interesting game that fills a much needed gap in genres. Hacking simulation games are rare, and this one fulfills that need beautifully. You are placed in front of a terminal from the very beginning. The tutorial helps you get started without any problems, and once you complete your first few missions, you will understand how to use the basics. The music gets a little repetitive after many hours of play, but does not become a distraction or an annoyance. If you prefer, you can turn it off in the settings. The complexity of Uplink comes from the various missions as well as the many hardware and software changes and upgrades you are allowed to make. Some of the early missions can be a bit confusing, but after a few tries you realize what you did wrong, and will be able to complete them without any problems. The setting of the game is somewhat futuristic but manages to keep facts into perspective as well as keeping all aspects of the game realistic for such a simulation. There is much reading to be done in the form of bulletin boards, viewing items, and reading mission details. Making the video resolution too high will make the fonts too small to read, which makes things tough for the eyes. As the difficulty of the missions ramp up, you are basically left on your own to figure out how the game works, and what you need in order to be able to attempt missions. This can be frustrating and can possibly leave the player feeling almost completely lost. It is often very difficult to understand what tools one needs for the various jobs you have access to, or how to go about correcting some of your mistakes. I suppose Uplink is keeping its simulation genre up to standard, as a real life hacker would probably go through the same hurdles and difficulties for learning about such activities, which can certainly take much time and many errors to master. Getting caught, losing everything, and being forced to end your career early as a hacker is heartbreaking, and gives the impression that you are playing a roguelike. Getting help from a FAQ or guide is almost a requirement. As you complete the missions, you rarely feel safe. It almost feels like at any time, you will get caught and have to restart the game with a brand new character again. The more advanced missions are so complicated, involved in minute details, and difficult to complete, that I don't think there is any way to go about them by trial and error. Once again, a FAQ or guide is an absolute necessity. Worse yet, if you make a ridiculously small mistake in the very first part of the story mission, you will have to start over from the very beginning if you want to do more than the non crucial missions and proceed through the storyline. The player is not allowed to save and reload games at all. Starting from the beginning multiple times because of small mistakes means that you will be throwing away dozens of hours until you get it right even once. This problem of having to restart the game from the very beginning, in conjunction with the lack of variety in the missions makes for somewhat of a disappointment. Even then, Uplink can be enjoyed in short bursts, and is a good choice to go back to every now and then, by keeping it installed for the long run. It is also valid to mention that for its age, Uplink has accomplished plenty. It is a complex and complicated hacking simulation to be enjoyed by those who are patient and don't mind a steep learning curve. Expand
  6. Sep 1, 2011
    An excellent hacking sandbox game that is fun to play around with(Also easy to understand), though it suffers from the fact that your hours and hours of work can be gone from one mistake. Still, worth buying.
  7. Nov 24, 2011
    Surprisingly fun, addictive, and immersive hacking simulator. The more you play, the more intellectually stimulating it gets. Uplink rewards experimentation in ways that few games, if any, have been able to, negating the downsides of a sparse tutorial and relatively steep learning curve. At a certain point, the repetitiveness of missions can kill the immersion and become tedious, but that's why there are numerous things to do on the side, such as play and manipulate the stock market. Uplink does what it does so well that it is difficult to come up with substantial criticisms. I picked this game up for cheap on a whim and I would not have regretted paying more for it. Expand
  8. May 26, 2012
    This review contains spoilers, click expand to view. I started this game and could not stop playing until I had beaten it. It's very engaging - partially because of how great a job it does at immersing you in the world it envisions (through stylistic, yet sometimes inefficient, UI and old-school music), but also because of how the actions required to beat challenges take quite a bit of focus. First of all, the atmosphere in this game is phenomenal. It's certainly intended to be more of a simulation of Hollywood-esque hacking than real life, so if you suspend your disbelief and let yourself slip into that context, it works. The interface is a bit clunky and slow, but that's part of the challenge - you're dealing with old-style computer systems. Second, the gameplay is actually more akin to an FPS than a strategy game - this is because, once you figure out the optimal actions to take to complete any given hacking challenge, it's just a matter of performing all those actions quickly enough and not making mistakes. In that regard, it's pretty engaging . And, as your learning the right actions, it'll challenge your problem solving skills. The main reasons why I didn't give this game a perfect score: Many of the challenges are hard to figure out without using a guide, and not fun because of that. For example, for the "destroy a person's life" missions, you have to somehow figure out that you need to give them 2 random crimes AND another crime that ends with "Parole", and only then can you authorize their arrest. Second, this game feels kind of time-wastery. True, most games are, but I really just felt like I didn't improve myself at all after playing this game - it didn't challenge my creativity, teach me a skill, improve my ability to work with others (it's single-player). That's definitely a tough thing to achieve with a game, but I'm really looking for that for a game to get a perfect score - being fun while beneficial. It definitely does provide you with moments of flow (if you get into it), which is certainly beneficial, though there's many more productive activities that can also do that. Expand
  9. Jan 3, 2013
    A retro-futuristic hacker sim that flops on execution. After your intro to the interface and basic gameplay mechanics it looks like a promising game, with many different upgrades and ways to hack into systems. However the learning curve is strong and requires a lot of repetition to learn the proper paths and ways through systems. Compounding on this issue is the permadeath; if you are caught, it's game over with no save reloading. In some games this would be welcomed but here it's very frustrating because it's so easy to forget to cover your tracks 20 different ways and one slip up is a quick trip to the game over screen. This is definitely a unique game with some exciting concepts but I don't feel compelled to go back to it anytime soon. Expand
  10. Aug 22, 2013
    Simply amazing. It's rare to see a game based off being a hacker that pulls it off well but Uplink is one of them. From call bouncing to sabotages uplink will keep you immersed for a very long time. Even if you only want to play one mission you'll be four or five down the road before you remember why you needed to stop.
  11. Oct 5, 2013
    would be perfect but plays slow when you start out except that no problems exiting innovative and my review needs to be 150 characters long so now i am just typing random stuff good bye
  12. Dec 7, 2013
    This game gets way too repetitive. Though it has good replay value, it's rather dull after around 20 minutes once you're on your second or third game.
  13. Jun 26, 2014
    I bought this game with an enthusiasm that quickly tapered off thanks to an annoying interface, repetitiveness, and a general boredom that comes from a game when you sense it is past its prime. Uplink is starting to show its age, except to the nostalgia blind.

Generally favorable reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 6 out of 13
  2. Negative: 0 out of 13
  1. While a very nice and original concept, Uplink will only appeal to a select few.
  2. A fairly satisfying gaming experience... that goes for deeper strategy – actual gameplay! – rather than a flashy package.
  3. A unique game that is definitely worth a look by anyone looking for a gaming change of pace. Its long term appeal is questionable, though.