As a multi-player game, though, it has the potential to be unique; a user-definable game more like traditional role-playing than anything any platform has ever seen.
This game is simply amazing.
Environment and mood are fantastic, coherent, and make you feel everything real. Its the typical gothic/dark style of Vampire pen and paper by World of Darkness, and very good to catch that mood.
Dialogs are great, npc are well characterized, voices are excellent, perfect for the character they belong. The story is good, even if is somehow a bit short and simple, but it is so masterfully written that feels so good. Consider that the game is "short", about 30 hours, which is less than the typical rpg of that time, so the story is "short" as well if i compare it to Planescape Porment for example.. But those 30 hours are magnificent.
I didnt like the modern times much but that's a personal preference.
The main character is not black and white but has a lot of internal struggle for his damnation and his past life, and its well developed.
Of course you have graphics from 2000, which at the time were magnificent, but now it aged poorly especially because polygonal models are evidently old, and even faces espression. But this doesnt matter in an rpg of course, and doesnt detract from the great experience.
And lastly, music: just amazing, one of the best soundtracks ever made.
Play this game if u havent, even in 2017 or later
It's got a great premise and an ambitious design, but the game is mired by its repetitive and often frustrating combat, ill-fated design decisions, and forgettable characters and story.
One of the most underrated RPGs ever made. It is hillarious how overrated its sequel, Bloodlines, is, yet no one ever mentions Redemption anywhere despite it being far ahead of it. It had stellar graphics and production values for 2000, a great rpg system, great story and characters. I really loved the different ages this game covered, from medieval to modern day.
Such an underrated gem. Forget Bloodlines, it is trash. Play Redemption.
Вот не считая отвратительной боёвки, скучных локаций и то что игра стара как мир, лор и сюжет на редкость хороши! Множество хороших задумок, которые не так часто встречаются в видеоиграх. Из многих локальных историй можно хоть фильмы снимать, настолько они хороши. Современный игрок может всё это дело не оценить, из-за большого количества технических недостатков, в 2020м в такое сложно играть. Однако, если вы любите хорошие сюжеты и огромные лоры, то это игра для вас. Пожалуй может смутить ещё:
-Большое количество библейских метафор.
-Любовная линия, хоть и выстроена очень грамотно, всё же иногда может уходить в дикие сопли. Конечно, вкусовщина, но не всем нравится.
-Локализация. Среди кучи пиратских переводов нормального толком нет. Играйте лучше в оригинале
-Даты. Да, с историческими данными разрабы накосячили, год указанный в начале игры не соответствует истории примерно лет на 100.
You guys gushing over this game and giving it 10's clearly have some serious nostalgia issues. There are things to like about this game, sure. The writing is pretty good and the graphics were pretty good for their time and are still enjoyable if you like seeing that classic late 90's 3D PC game design. Gameplay is extremely messy though.
Imagine trying to play Baldur's Gate or any other similar CRPG, except there's no pause button to give your party orders, your team's AI is completely braindead, and you've also got to be micromanaging your whole team's blood levels during all of this in realtime. Your characters all have so many abilities and spells and will barely ever get to use any of them because there's no time and none of your teammates can be trusted to do anything properly when left alone. I see a lot of people here comparing this to Baldur's Gate, Neverwinter Nights, and Dragon Age, which is really weird because this is missing SO many basic features that made those games work (and this even came out a few years after the original Baldur's Gate so you'd think they'd have incorporated them since they were clearly going for that type of feel).
Sure, they can help out with basic attacks, but they can often even mess that up as even in "neutral" mode they'll rush after a single fleeing enemy and pull down a whole room full of enemies on you while you're still not finished with the previous group, and you're almost certainly dead when this happens. You can try setting them on "defensive", but then they'll just stand there doing absolutely nothing unless they're directly attacked. They'll just stand there and watch you die without any orders. There's also "aggressive", which is so aggressive that they'll start mindlessly slaughtering innocent villagers and not even drinking them. This mode doesn't seem to have any use at all unless you're planning on doing a full evil run, and even then you still wouldn't want it turned on in any actual combat area. (Oh and there are also some areas with sunlight hazard zones that they'll just plow right through until they die if you don't walk everyone through individually)
Your idiot comrades also like to stop doing anything you've ordered them to the second you switch characters, including drinking much needed blood from an enemy, and seem to go out of their way to pointlessly waste as much blood as possible if you give them any halfway decent abilities/spells of their own. The spellcaster characters especially will just spam their most powerful spells in any given situation and waste their whole blood supply just to help take down a single weak enemy, so you'll have to leave them low on blood and weak on purpose just to get them to stop because otherwise you'll have to use up the whole team's blood supply to keep them full. It's just annoying.
Then there's that camera and the godawful movement controls. You can basically choose between a 3rd person view that's too close and too tilted to ever see as well as you'd like (especially with how massive the UI overlay is) or a top down view that's also too close and tilted to be any use at all. This gets worse as you get into later areas where you're fighting in a lot of tight quarters and encountering some small enemy types. The view is so bad that you'll often find yourself frantically spinning around trying to even be able to find the tiny spot to click on the little guys so you can attack (and did I mention you have to manually click attack for every single strike?). 3rd person view still gives you the best view and yet there are no manual controls so you still have to use mouse clicks to make your character move (did I mention the mouse click movement is unresponsive and has awful pathfinding??).
Look, if you have some nostalgic attachment to this game that's fine. It does have it's good points and it can still be appreciated by us people who were around playing games back then, but **** of here with these ridiculous 10/10 reviews. This is a VERY flawed game and it deserves all of its average or lower scores. I'm more of a fan of Bloodnet myself, but I would never give that game a 10/10 either because like this it's almost all style and not much substance. It's great that they clearly had a lot of ambitious ideas for the time, but that doesn't mean much when most of the ambitious gameplay mechanics don't actually function properly (and yes I "know how to play the game" and yes I finished it, but brute forcing my way through a bunch of broken stuff was a struggle that constantly bounced back and forth between fun and frustrating). You kids need some Planescape: Torment in your life if you want to see how a game like this is supposed to be done.
It's probably impossible to come across a game in the Masquerade series that doesn't have problems. On the other hand, there is a game that is so old that there is no way to play it anymore.
Ce jeu porte fort bien son nom puisqu'il est effectivement une totale mascarade ! il a l'air d'un jeu mais c'est une daube ; il a l'air d'un jeu de rôle ?... c'est une daube ! il a l'air intéressant... il est injouable ! je me rends bien compte que ce vieux machin date sensiblement mais l'interface (affreuse) semble sortie de la fin des années 80... les combats sont grotesques et ne sont qu'une mascarade !
Caméra mal foutue, déplacements uniquement à la souris en cliquant par terre (sérieusement ?) difficulté mal gérée et non réglable de toute façon : première quête, premiers monstres : on se fait repasser en deux temps, trois mouvements, pour ainsi dire... mais t'es sérieux, là ? le sale jeu de merde, putain !
Tout en anglais de toute manière, la carte est très mal faite, on ne sait pas où on est (c'est l'épreuve d'orientation de Con-Lanta ?) et bien entendu globalement très moche, même pour un jeu de 2000... Pas de temps à perdre sur une vieille daubasse.
SummaryYour unholy showdown begins in Europe and rages on into the modern day as you track a soulless enemy in an eternal struggle to destroy him. [Activision]