A decent sim that does things mostly right. It provides a solid framework for an online space sim, but it needs additional content to build and sustain its appeal.
Space fans should use the free trial, and science fiction fans might want to read the story, but paying for the game probably isn’t worth it in the long run.
While considered to be in the broader MMORPG genre, VO is technically more of an MMOFPS. It has a strong focus on hands-on first-person piloting and combat, with a slew of other activities like trading, mining, crafting, racing, and various player-organized events mixed in, with a minimal focus on grinding and roleplay. It is a community-oriented game with a small, close-knit and dedicated community of players that is slowly but steadily growing. The learning curve starts out a little bit steep, but it doesn't take long to grow adjusted, and it is a very fun, rewarding, and addicting game when you do. It is under constant development as it has been since 2004, by a small team of developers, and gameplay aspects are added or changed periodically.
Vendetta Online remains a true diamond in terms of gameplay, survivability, and fun. There is no other gaming experience that has come close to reproducing the effect that Vendetta Online's multiplayer space twitch combat deftly inspires. The company Guild Software also deserves applause for their dedication and vision in bringing this experience to users in the face of overwhelming odds, and for their honesty and innovation in maintaining and developing their remarkable end product. I was fortunate enough to meet the lead developer, John Bergman, and this furthered my confidence that Vendetta Online will continue to grow and come into its own as the years continue. As a subscribed user since the Alpha stages of June 2003, I highly recommend this product to anyone with an interest in coruscating and intuitive combat in a rich and believable world, or to anyone with an interest in games in general.
If you’re looking for a lot of polish here, you’re not going to find it. If you like space sims, and "Star Wars Galaxies" isn’t doing it for you, it’s worth at least downloading the free client and checking it out.
The Vendetta Online community, though small, is fantastically helpful and supportive. The VO forums are not filled with whiners. The game is not filled with jerks.
Vendetta Online is not really worth the time or the money. It's boring a lot of the time, and most players will probably lose interest long before anything exciting happens.
I have played on and off for over a decade, rabid censorship, poor administration, game has had little to no traffic for the last 5 years or so, lots of empty promises by Guild Software that never happened, not worth the subscription fee whatsoever.
Good FPS control and twitched base combat, but barely anyone ever online -- so to call this an MMORPG is a stretch (i.e. seeing 3 or more people in your vicinity is a rare encounter). And those that are online are rarely helpful. In game chat is often overwhelmed with toxicity between players and there is never any moderation. The developers have focused the majority of their efforts and resources on mobile and VR development instead of content and fixing bugs. Customer support is pretty lackluster as well, often met with delayed responses ranging from vague to annoyed.
A surprisingly long lasting game that has always had far more potential than it has ever been able to take advantage of. Since it was released the manpower keeping it afloat has steadily shrunk and development has been almost entirely focused on satisfying various contracts with other companies to keep the lights on rather than improving gameplay, solving long standing issues, or updating and adding new content.
Getting access to content in game requires incredible amounts of mind-numbing grinding which gets old very quick and is not likely to keep the average gamer interested long enough to subscribe. Those that do end up playing have fairly solitary experiences due first and foremost to the vastness of the universe, and secondarily to the low player count.
Visually the game is reminiscent of the 1990s, but it can easily be ignored if you get involved in pvp. In recent years mobile players have emerged as the majority of the player base, and with them has come an increase in latency issues that have been a struggle for the developers to address.
Overall worth trying, but once you do you'll quickly see why more people haven't stuck around.
This is by far the worst game I have ever played in terms of innovation, player base, value, end-game, security and privacy. a loot of players are hacking and creating plugins to have advantages over others. you have to be a programmer in order to be able to stand a chance. Some people have been playing this game for more than a decade, and the devs cannot catch any of it, you literally have to report the bugs in order for them to be fixed, most players will NOT tell the devs about the bugs and glitches, because that's the way things are in Vendetta Online. No wonder why the ACTIVE player base is less than 10 people worldwide.
SummaryVendetta Online is a massively multiplayer game, debuting this summer, which will permit thousands of players to interact as the pilots of spaceships in a vast universe. Users may build their characters in any direction they desire, becoming rich captains of industry, military heros, or outlaws. A fast-paced, realtime "twitch" style comb...