Metascore
61 out of 100

Mixed or average reviews - based on 6 Critics

Critic score distribution:
  1. Positive: 2 out of 6
  2. Negative: 2 out of 6
  1. So we have a very atmospheric game with good storyline and puzzles. And it is retailing for only US$10. If you don't mind the dark story elements, then this game deserves a place on your shelf.
User Score

Mixed or average reviews- based on 15 Ratings

User score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. JeremiahW.
    8
    Decent adventure game worth the $9.95. It is not of the calibur of the SCUMM based games in the old day though. I am interested to see what Freegamer/Meridian4 offer up in the next episode. Pros: Interesting art style, creepy music/atmosphere. Weird story. Cons: Game screams for some AA and AF settings, higher resolutions, and widescreen support. Also in desperate need of an actual save feature since what it currently offers is horrible. And a few technical issues in the audio area (hiss and popping). Full Review »
  2. JaredJ.
    7
    The only way this could become an eight or higher if it were in color, and spoke English.
  3. Reflux200
    7
    If you like mysteries, then you'll like the story of this game. You pretty much don't know what is going on, but through exploration, movies, and notes, you start to understand the whole culture of your character a bit more. Gameplay, is very simple. If you have a mouse, with two buttons, you have all you need to play this game. One button will make you move where you click, the other will let you open doors, manipulate objects, eat slaves, pray, and anything else that can't be done by walking. Unfortunatly, part of the gameplay has a problem. You can't save whenever you want, you have to wait to finish the act your on, and let the game autosave. And since the stark, black and white palace your in is alot more dangerous than you think, you'll probably be restarting alot. Normally these aren't really problems, except for the fact that you can't skip dialog, and almost every time you come to a door, there's dialog. So after spending 5 minutes to get to the area you died before, and then finding out that you really can't walk there... be prepared for another 5 minute walk. That is my only gripe with Vigil. Other than that, I can't wait to finish it. Full Review »