Nov 20, 2010The graphics are simple gorgeous. The game play is very reminiscent of Guild Wars, which is not a bad thing. And while they are still implementing all the class types and spells, its an excellent beginning and a real breath of fresh air. Why isn't the Source engine being used for more MMO games, because once you see this eye candy you will find it hard to put up with WOW or other pedestrian graphics.
Worthy of the download.… Expand
Nov 21, 2010I'm a pretty picky guy when it comes to MMO's and have tried a number of them. I always look for new and unique MMO's cause I get tired of the same old thing over and over again. This is the reason that I have not and will not play WoW. Vindictus caught my eye first for looking so damn good, and second cause word of mouth said that this was an action heavy MMO with emphasis on style. What I was excited to hear most, however, was that you were pretty much in control of your character the whole time. No auto-attacking, which I detest in most MMO's (is it really so hard to be able to swing your own sword manually?). Thankfully, Vindictus is not another run of the mill auto-attack MMO. And yes, it is very action heavy. Besides having active combat, it also runs on the Source engine (you know, the same one Half Life 2 ran on), which means there is much of the environment that you can interact with. This means nifty little addictions like being able to pick up rubble and smash your enemy with it I am actually pretty surprised this is free to play, considering how good it looks, how well it plays, and how smooth it runs. There is a limit of content, my only complaint, but hopefully it gets popular and with the popularity comes more content (looks to be that way, too). You can choose between three different standard archetypes: Fiona, the tank with a sword and shield, Lann the quick and agile dual sword wielder, and Evie, the mage. The game also has all the usual trappings. You battle monsters, shop for equipment and items, and level up as usual. However repetitive the game may be though, the action is fun and cool looking enough to make it interesting. And it should be noted that the writing is better than average k-MMO, and the translations are surprisingly sharp. While the game seems a bit shallow in the content department, there are plenty of missions to go on and plenty to collect. The game also does away with typical grinding in favor of mission objects which will keep you wanting to run some missions over again just to get the extra battle points of complete the extra goals. I'm always vary wary of MMO's, especially F2P MMO's. I typically get bored after only a short while due to repetitiveness and clone structuring. Vindictus, however, is a welcome change with active and exciting combat, gorgeous graphics, and a lack of any actual grinding. If you want something a little different, try Vindictus. You just might enjoy it as much as I have.… Expand
Nov 6, 2010The first thing that should be mentioned is that this is a free-to-play MMO, with micro transactions. This means you can download the game client, install, run, and create any of the currently 3 available characters and jump right into the game. While I won't go too far into detail, I will outline the game itself and let you experience it for yourself.
You are greeted with an opening cinematic, an in-game tutorial on basic combat controls, another cinematic, and then you are thrown into the hub of the game - the town. Your mini-map at the top right indicates which buildings to visit with a yellow chat-bubble. Once you have talked to NPC's and learned quests to take, its off to the docks! At the docks, you will initially carry out quests on the beginner dock which takes you to The Ruins. Since this is the beginner dock/area, you will not need to pay tokens. Once you reach dock 2 and higher, you will need to gauge yourself wisely. Boat rides to your quest will initially cost 2 Silver tokens, and you start off with 50. Silver tokens are replenished every Monday, Thursday, and Saturday, back to the 50 count. If you haven't seen any gameplay videos already, I suggest you go do so now :)
Vindictus runs on a version of the Source Engine, which means it has physics and shares some sound effects from Half-Life, an older, popular first-person shooter that used the Source Engine.
The available characters as of this time are as follows:
Lann - The quick, dual-wielding attack-oriented character, suitable for people who like hack-n-slash or getting the job done quickly. He initially uses 2 swords though later on he can acquire spears.
Fiona - The slower, single-weapon + shield using, defense-oriented character, suitable for people who like characters that pack a punch and take a little extra practice to master. She utilizes a broadsword and a shield.
Evie - The moderately-paced spellcaster/"mage". Initially she casts small bursts of wind and a heavy-damaging Firebolt, as well as healing abilities. Later on, you may opt to switch from Staff to Scythe, opening up an entirely different playing style for her. You could compare the Staff abilities to that of White or Red mages from the Final Fantasy series, and the Scythe to Black mages; or perhaps more appropriately you could call her a Death God/Reaper, considering the deathly overtones to her attacks.
Vindictus starts off with a fast-pace, introducing characters and lore in a steady fashion. Once you reach around level 20, questing may start to feel more like grinding, though if you're sociable, you can easily pass time while doing older quests by voice-chatting and, should you be a good samaritan, helping newbies complete their quests while showing off your higher-level abilities. Depending on your internet connection, the game can be either laggy or smooth as butter. It appears that as Party Leader, everyone else connects to your computer in order to synchronize the action going on at everyone else's screens. I have a fairly powerful computer myself and a 15Mbps Cable internet connection and have very low occurrences of lag. There are plenty of factors that come into play, but I recommended befriending people in your party who you can play with without lagging, so that
1) The game becomes more fun with friends
2) You have people to trade with or ask for help
3) If you party with them in the future, you can minimalize the amount of lag you'll have to deal with. This applies to many MMO's really
Overall, Vindictus is more than adequate for a free-to-play game, with updates rolling out frequently and still yet more characters to be unlocked/released. Its an excellent time-killer as well as eye-candy, perfect for those looking for an alternative to the restrictive turn-based or timed-attack MMO's out there.… Expand
May 21, 2012one of the best F2P game out there. Using the source engine, the game looks very good on max settings, and even better if you know how to tweak it with nvidiainspector. The combat is very arcade feel, instead of pressing 1-10 and repeat like other mmos, such as Tera or DN, you have to chain skills. But Nexon NA is horrible, does not prevent hackers/botters, so the economy is just crap atm.
Aug 10, 2012I rather enjoy this game. I love the style, and fighting is always interesting. The only thing I really have against it is that I've crashed it a few times, without doing anything to provoke it. This naturally caused issues between my end and the server. But, It all seems to have gotten worked out, I think. Hopefully, it won't happen on Steam, now that it's there.
Nov 27, 2010The "best" F2P MMO with micro transactions I have ever encountered.
Vindictus has to be Nexons best game so far, I'm a fan (but currently Ex-Player) of their MMOFPS Combat Arms and Vindictus just hit the spot for me.
Being 100% free to play was a huge bonus, and the micro transactions are completely reasonable and well structured. The graphics and game mechanics blew my mind for a F2P and the content was amazing.
First off, being free. Lots of games out there are "free" but very few are FREE. Majority of games that are free tend to have large limitations on content to those who do not pay. Not Vindictus, free players can do everything just the same as those that pay money. However, it may be a little more difficult or take a little more time. Another big thing is that paying players have no extreme advantage, their biggest advantages are sheer aesthetics. That is what I really like about an F2P game.
The graphics are a huge jump into the future. I haven't played many MMORPG's with a graphics system that works this well with the game play. The fact that blood spurts from your enemies in the exact spot you slash them was incredible! The cinematic camera angles that change along with the motion blur and vignette effects in combat all wrap it up into an amazing package. Nexon put the Source engine to perfect use in this game giving the graphics and intense and immersive feel, complimenting the game play and content.
I am a huge fan of the "live" combat system that Vindictus has. I've never liked the whole "auto-attack" deal that lots of other MMORPG's have. The combat system in vindictus allows and requires players to strategize their actions in all situations. Keeping the game interesting and action-y. The ability to pick up and use almost every object in the game, and destroy parts of the environment was a great bonus. Adding depth to the battles and strategy.
Vindictus' content boasts next to no drawbacks to it. The Introduction portion of the game catapults the player into a storyline that refuses to die off throughout the game. Vindictus has the storyline depth and complexity of a single-player game while maintaining the flexibility and sociability of most MMORPG's. Never does one feel "out of the story" their are tons of side stories for a player to take but it isn't overwhelming. MY only complaint about the content is that you play as a "character" instead of the classic "race/gender/class" combo. I truly don't mind having my gender locked, but I'd rather see Rokhed level 22 Berserker instead of Rokhed level 22 Lann. The next 2 characters that Nexon is looking at seem very promising in propelling the game even further.
A disadvantage to the game is the matchmaking method for parties. Instead of the dungeon instance being hosted on Nexon's servers, it is hosted by players, so you might end up with a supper choppy and laggy 5 player dungeon. However, you can avoid this by hosting you own boats and then befriending those who tend to lag less in your boats and party with them.
Overall, Vindictus has everything needed in an MMORPG with the added bonuses of sweet graphics and a F2P environment. The content is clean and understandable while maintaining intense depth that keeps the player wanting more. The few drawbacks it has are absolutely, 100%, negligible as they are, in fact, avoidable by extremely simple means. This is why, in my books, Vindictus deserves a 10 out of 10.
Good Job Nexon, Keep it coming!… Expand
Nov 27, 2010I enjoyed it. Its a great game...but in my mind...it doesnt deserve a 10... it feels like all of the other Nexon games and Age of Chivarly and WoW. I love it... so i gave it a 9... very good game indeed... good graphics...Good Plot...but feels used.
Apr 25, 2011If more American players were aware of outstanding free-to-play MMOs like Vindictus, it would be the end of subscription-based online play. Vindictus is 100% free, yet it offers content that is so strikingly innovative that you will be left wondering how Nexon can afford to distribute a game of this caliber without requiring micro transactions of some sort. Many F2Ps place their non-paying gamers at a severe disadvantage, thus defeating the purpose of it being "free" in the first place, but in Vindictus, you have no such limitations. Players can partake in the entire game without ever paying a dime, though if you're like me, you'll be in love with the game to such an extent that dropping $10 on some Nexon points for a sexy inner garment set will actually seem like a bargain. On that point, Vindictus has some wonderful character customization and armoring options, though you are technically altering preset characters. This may seem like a restriction at first, but it also means that a sensible story can be constructed around those characters, and we all know that the weakest part of most MMOs is usually story flow and personality of its "signpost" NPCs. Vindictus feels much more organic, with voiced cutscenes and beautiful zone design to make the world more engrossing and inspiring than any pay-to-play competitor. The combat is equally innovative, with an action-oriented (and extremely violent) real-time system taking the place of standard point-and-click attacks. You can even map the controls to a gamepad for a complete God of War / Bayonetta console feel. If that's not enough, the grappling and ranged weapon attacks add some real strategy, flexibility, and depth to the fighting. Pin large enemies to the ground with spears and chains while teammates attack the weak spots, destroy scaffolding and crates to use the splintered shards of wood as temporary weaponry, and use an enemy's head to bash a hole in a wall before launching his corpse at his unexpecting comrades. You can even exploit traps in the environment to kill ambushing hordes, or destroy the traps to avoid having to navigate them. It's such an interactive combat experience that you will never want to go back to the snail's pace of standard MMO grinding. All dungeons are instances, with the ability to party with friends or other players a la Monster Hunter. Level design is focused and varied. And you won't have to worry about party members "doing their own thing" because of the objective-driven structure of missions, and if partying isn't really your thing, practically all of Vindictus can be completed solo. Environmental effects and weather variations also add to the overall experience. I could keep going, but if you've read this far, you've already wasted time you should've spent downloading this magnificent title. See you online!… Expand
Aug 11, 2012Great game. Looks great for an online mmo. There's occasional bugs but they seem to be fixed fairly quickly. The fanbase is pretty good size but you run into the same people if your not playing with friends. This game's been out long enough they've worked out most of the kinks and manage to keep adding stuff. It uses the steam engine, although heavily modified.
A few quirks. One is that except for in town and the large 16-24 person raids, they're hosted on the user's (host) computer. They've done a good job at dealing with a variety of connections. That said if you're going to host a party you must have a good internet connection (no wireless!). Another is the characters. Most are fairly balanced, until they added Kai which is what everyone is going now. Most overpowered class in the game. Kai's have ridiculous power attacks for bosses and are all around versatile whereas the previous classes all had their weaknesses.
Other than that the game is a blast with friends. Unlike other mmos you have a direct involvement on how your character moves and later on 50+ lvl you need to have some skill in movement and attacks to survive. Not to difficult to level up but not exactly a piece of cake either.… Expand
Sep 29, 2012i do not need to re-word my post but ill simply say that i agree with pretty much all who rated 8+. Thers a negative rating here however id like to point out that the game has gone thru lots of updates n crap... that review was also 2 years ago =
Great game! and season 2 is just around the corner! :D
Nov 25, 2012Ruined by the typical Free to Play userbase and the greedy Korean-MMORPG-in-game-shop shenanigans, this game still manages to be one of the best online games I have ever played. This is mostly because this game takes the bad part of MMORPGS, farming, and makes it actually fun, since it's not an rpg but a Hack and Slash kind of game. The graphics are awesome and they really put effort into doing the animations. The game potentially puts you in the position of being able to beat bosses that require a numerous party ALONE, and by doing what? Farming for the best gear? No sir, by mastering the game with SKILLS. Can you believe it? Also, these guys certainly know what they're doing, they used the Source Engine to allow for awesome physics. That's right, this game is World of Warcraft meets Monster Hunter and Devil May Cry, running on Team Fortress 2's engine and in which you can use almost all of the objects you see and use them to bash enemies almost like in Dead Rising, it has a nordic-reminiscent setting with anime characters. It has actually well written dialogues that manage to go a little beyond the excuse plot trope (though there still are stupidities such as NPCs asking you for petty things in such times of war and crisis), and its economy is actually well-organized, being almost completely handled with the user marketplace and at the same time always trying to keep the rich farming kind of users a bit at bay by making you spend money on seemingly annoying things such as periodically repairing armors, setting up auctions and fast travelling, but everything ultimately serves to balance the game. This game deserves respect for many, many reasons, don't be discouraged by the people playing it, the F2P anime game stereotype or by the typically money sucking in-game shop, it speeds things up but it's definitely not of the Pay to Win kind. Props to the Vindictus EU team for holding so many events and for the very fast update pace, even if we had to wait years for the game.… Expand
Aug 14, 2013Amazing content and gameplay, skill is a major factor and adding one of the best graphics out makes Vindictus truly one of the best Free to play MMO's in the market. However, a terrible company and management system downplays the North American server's potential.
Oct 3, 2012Honestly, the most frustrating, glaring problems with this game aren't from a number of flaws or problems within the game itself, but from the company that maintains it (or fails to maintain it in this case). Nexon is notorious for their inability to keep their game servers bug free and in working order, leaving one to wonder if they're lazy, incompetent, and/or indifferent to their player base. The game itself is easy to learn and fun to play, and isn't strictly pay-to-win like many of Nexon's other titles. It also boasts some fairly crisp and clean looking graphics, and features a rather impressive soundtrack. It's a title that has the potential to be absolutely incredible, but Nexon's truly unfortunate lack of care and competence hold it back and keep it just barely above mediocrity.… Collapse
Jan 19, 2012You might like this game for its detailed characters, over the top weapons and combat animations worthy of a Japanese action game. Unfortunately all the advantages are buried under thick layer of typical hack'n'slash routine. [February 2012, p.59]
Nov 21, 2011Your long-term attachment to the game will also be determined by how much of an experience grind you're prepared to undertake (combined with your attitude towards impermanent purchases), and whether the hack-and-slash combat against somewhat repetitive character models is a meaty enough adventure to keep you satisfied.